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Dark_Emerald

System Warrior
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Everything posted by Dark_Emerald

  1. Weren't you bragging sometime earlier about how you already had girlfriend and all?
  2. Typo. Fixed it now. Happy now, pms faggot. That wasn't a typo. The letters for "type" and "time" are nowhere near each other. http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif Edit: I had assumed you would go back and replace the word with "time", but instead you replaced it with "day." Typo. Fixed it now. Happy now, pms faggot. That wasn't a typo. The letters for "type" and "time" are nowhere near each other. http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif Edit: I had assumed you woul
  3. Typo. Fixed it now. Happy now, pms faggot. That wasn't a typo. The letters for "type" and "time" are nowhere near each other. http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif Edit: I had assumed you would go back and replace the word with "time", but instead you replaced it with "day."
  4. Damn. GD is on a roll today. http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif
  5. Starcraft (changed my mind and decided to at least play through the campaigns in the first game before jumping into the second one) Also Final Fantasy XI.
  6. Playing 東方地霊殿 ~ Subterranean Animism (Touhou Chireiden - Subterranean Animism) http-~~-//www.youtube.com/watch?v=bXRyEw9LjiI&feature=related
  7. Yeah. I'll wiki and watch the story of the first one on youtube and will just jump into the second one. Did you ever play Catherine?
  8. For someone who is new to Starcraft (don't laugh), should I play the first one or can I just jump into the second?
  9. http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif http://systemwars.com/forums/public/style_emoticons/<#EMO_DIR#>/Smileys/laugh.gif Can't you select an entire field of trees at once?
  10. Picked up my copy of Deus Ex: Human Revolution today. Will play tonight. Vanquish will just have to wait. :]
  11. Totally! For that price, you'll get a pretty neat little single player campaign. It's not long, but plays well. Frankly, I think I'm changing my mind on how long games should be. How long is a single playthrough of Vanquish? I may try to play and beat it before Deus Ex arrives.
  12. Retail at $60. It is definitely worth the price, in my opinion.
  13. It's pretty addictive. On my day off, I played it for about 14 hours in a single sitting.
  14. It's a heavily story-based puzzle game. Game-wise, your goal is to scale a tower of cubes by either pushing or pulling in an attempt to reach the top. You have a limited amount of time to accomplish this because as time goes by, rows of blocks will begin to crumble and fall into the abyss. There are also boss stages where a large enemy is the one destroying the blocks and your goal is to reach the top before the enemy catches up to you and kills you. This is a basic description, but techniques required to reach the top get pretty deep and the game is quite challenging. There's a really mature
  15. Working through a second playthrough of Shadows of the Damned. Finished the first playthrough on Easy and now playing on Normal (am near the end). Even though this is my second run, I'm still having some trouble with aiming, especially when trying to get headshots. Also, those large demons with those 6 red things on their backs where you have to correctly do a series of QTEs if they catch you, are a real pain. I can already tell that playing this on Hard and Very Hard is going to be tough.
  16. Catherine (PS3) The Legend of Heroes: Trails in the Sky (PSP)
  17. UTK2 is so awesome, loved the music a lot. Haven't played part 2, yet. This first is already really good. Is the second one that much better?
  18. Just finished playing the Catherine Demo on the PS3. Wish they had offered more than one stage/puzzle (not including the tutorial one) or at least an extra difficulty level or something in order to get a better feel for the puzzles overall. The controls could be just a little bit tighter. I found myself accidentally pushing blocks instead of pulling them and hanging onto the edge of some blocks and moving around them when I only wanted to let go. Probably will just take some getting used to. Story looks pretty interesting and I like how they implemented choices that you make in the game in
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