Remij 4,690 Posted August 20, 2019 Share Posted August 20, 2019 (edited) LMAO. With this Driver Nvidia essentially targeted every game that Radeon GPUs excel at, and improved performance drastically. Not only that, but they actually added Integer Scaling... This is fucking HUGE Up To 23% Faster Performance In Popular Games Our software engineers have been busy, crafting some sweet optimizations for Apex Legends, Battlefield V, Forza Horizon 4, Strange Brigade and World War Z that boost performance by up to 23%, compared to our previous driver, 431.60: New Ultra-Low Latency Options For Faster Input Response We know that gaming isn’t just about raw FPS – gamers also want great image quality and faster response times. So we’re introducing a new Ultra-Low Latency mode that gives gamers the ability to get the low latency feeling of high framerates, without having to compromise their graphics quality settings or resolution to get there. The NVIDIA Control Panel has -- for over 10 years -- enabled GeForce gamers to adjust the “Maximum Pre-Rendered Frames”, the number of frames buffered in the render queue. By reducing the number of frames in the render queue, new frames are sent to your GPU sooner, reducing latency and improving responsiveness. With the release of our Gamescom Game Ready Driver, we’re introducing a new Ultra-Low Latency Mode that enables ‘just in time’ frame scheduling, submitting frames to be rendered just before the GPU needs them. This further reduces latency by up to 33%: GPU Integer Scaling: Sharper Upscaling for Retro and Pixel Art Games Retro and Pixel Art games like FTL, Hotline Miami, and Terarria are loved by many in our GeForce community. When played on higher-resolution displays, though, many pixel art games have to scale to fit the display, resulting in a blurry image. To address this, our community requested an image scaling mode called Integer Scaling, which preserves detail on pixel-art games when the resolution is increased. Well, we’ve heard the call, and thanks to a hardware-accelerated programmable scaling filter available in Turing, GPU Integer Scaling is finally possible! GeForce Experience Adds New Freestyle Sharpening Filter As part of our new Game Ready Driver, we are releasing a new Sharpen Freestyle filter with improved image quality and performance compared to our existing “Detail” Freestyle filter. The image quality of the new filter is improved, and the performance impact is roughly half that of the prior filter. NVIDIA Freestyle also offers broader API support than other solutions, letting you enhance over 600 games DX9, DX11, DX12 and Vulkan API games. And we’ll continue to add support for more as part of our Game Ready Driver releases. 30-Bit Color Support First introduced in our Studio Driver in July, our new Game Ready Driver adds support for 30-bit color across all product lines, including GeForce and TITAN, allowing for seamless color transitions without banding. With 24-bit color, a pixel can be built from 16.7 million shades of color. By increasing to 30-bit color, a pixel can now be built from over 1 billion shades of color, which eliminates the abrupt changes in shades of the same color. Multiple creative applications currently take advantage of 30-bit color, including Adobe Photoshop, Adobe Premiere Pro, Autodesk RV, Colorfront Transkoder, Assimilate Scratch, and Foundry Nuke. The new sharpen filter is godly. RIS HBR Edited August 20, 2019 by Remij_ 1 Quote Link to post Share on other sites
lynux3 2,119 Posted August 20, 2019 Share Posted August 20, 2019 RTX flopped. Quote Link to post Share on other sites
Teh_Diplomat 2,054 Posted August 20, 2019 Share Posted August 20, 2019 1 minute ago, lynux3 said: RTX flopped. Weird flex, but ok. Most of the updates contained within don't have anything to do with RTX, so yeah... Quote Link to post Share on other sites
lynux3 2,119 Posted August 20, 2019 Share Posted August 20, 2019 Just now, Teh_Diplomat said: Weird flex, but ok. Most of the updates contained within don't have anything to do with RTX, so yeah... RTX flopped. 1 Quote Link to post Share on other sites
JonDnD 2,647 Posted August 20, 2019 Share Posted August 20, 2019 Sharpening filter just looks like you turned your monitor sharpness up . FLOP only one rtx game in the graph . Rtx FLOPPED Quote Link to post Share on other sites
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