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18 minutes of uncut Ghostwire Tokyo gameplay


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you can tell that he's doing everything he can to make an action game that doesn't require guns or melee action.

 

And that's what we need more in games.

 

I once read a review about the movie Inception, and how it has the same flaw as The Matrix.  In both movies, they talk about you can do ANYTHING in these worlds, but whenever the bad guys show up,how do the good guys and the bad guys fight? They just use guns. And it shows a lack of creativity.

 

Its the same way with video games. If you tell a developer "you can't use guns to shoot enemies, you can't physically hit them", its almost impossible to make an action game. It turns into a walking simulator story game.

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