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Everything posted by Long Ball Larry
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120fps is extremely noticeable once you’ve played a game at it. It makes 60FPS look like shit. but, if a game is never played in 120fps, 60FPS is fine. Hell, 30 is passable if you’ve never played it with higher. The second you do it sucks going back. Playing rocket league at 60FPS now feels like a slideshow 120fps > 4K
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Jerry is deflecting, but Mal and you are completely correct. Sony had no ideas how to get this to work and it shows.
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Bro I just made this same thread and you even commented in it
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DF: Marvel Avengers (PS5 v Series X)
Long Ball Larry replied to Long Ball Larry's topic in System Wars
Yeah, it seems to have gotten a price increase with the recent update but wait a month & it’ll be back to $10 -
DF: Marvel Avengers (PS5 v Series X)
Long Ball Larry replied to Long Ball Larry's topic in System Wars
It’s not really fun but graphically it’s great. Worth about $10 which it’s on sale for. Would benefit greatly from being on gamepass as it’s a gaas -
DF: Marvel Avengers (PS5 v Series X)
Long Ball Larry replied to Long Ball Larry's topic in System Wars
Cows r bleeding from their anus after that one for sure -
DF: Marvel Avengers (PS5 v Series X)
Long Ball Larry replied to Long Ball Larry's topic in System Wars
Not particularly, a grind fest that’s fairly limited -
Both Series X and PS5 Quality Mode target 4K/30fps. Series X appears to hold at 4K slightly more consistently Series S Quality Mode targets dynamic 1440p/30fps. Usually sticks to 1440p; went as low as 1368p Series S does not use the higher resolution textures and improve anisotropic filtering that Series X / PS5 have in Quality Mode In Performance Mode, PS5 targets 4K Checkboarded, with frequent drops of 1800p Checkboard or lower. Resolution drops/fuzziness are obvious in more intense scenes. Checkerboard resolution also effects HUD so text looks less crips in Performance Mod