Twinblade★ 3,930 Posted August 26, 2023 Share Posted August 26, 2023 This game looks impressively sharp in spots. The character models and animations in particular are pretty high quality. Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 26, 2023 Author Share Posted August 26, 2023 Wow @ the Series S version Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 26, 2023 Author Share Posted August 26, 2023 Series X is the clear winner though. 5-10 FPS higher on average compared to PS5 during more chaotic scenes. Quote Link to post Share on other sites
JonDnD 2,644 Posted August 26, 2023 Share Posted August 26, 2023 Series X and Ps5 - 720p LOL upscaled to 4k w FSR. Some slight difference in settings between the 2. Mostly locked to 60. Cutscenes drop. Heavy moments drop to 40fps on PS5. Xbox series X holds 5 to 10fps lead. Series S - 436P upscaled to 1080p w FSR - more texture pop in, settings dropped -1. Mostly 60. Some missions run better than PS5/X but lows drop more. 30fps effects bugs w no shadows on enemies UE5 was a mistake. Nobody wants this. Quote Link to post Share on other sites
JonDnD 2,644 Posted August 26, 2023 Share Posted August 26, 2023 meh, you can delete my thread or pull the info to yours. UE5 was a mistake. Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 26, 2023 Author Share Posted August 26, 2023 2 minutes ago, JonDnD said: meh, you can delete my thread or pull the info to yours. UE5 was a mistake. How so? If anything this shows the engine's strengths. 60FPS by default on current gen consoles with this visual fidelity is nothing to sneeze at. Quote Link to post Share on other sites
Remij 4,683 Posted August 26, 2023 Share Posted August 26, 2023 Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 26, 2023 Author Share Posted August 26, 2023 This just highlights just how much of a mistake Series S was. If the devs didn't have to put resources into optimizing the game for 2 different xbox SKUs they could have focused entirely on Series X and the performance gap between it and PS5 could have been even larger. Quote Link to post Share on other sites
JonDnD 2,644 Posted August 26, 2023 Share Posted August 26, 2023 19 minutes ago, Twinblade said: This just highlights just how much of a mistake Series S was. If the devs didn't have to put resources into optimizing the game for 2 different xbox SKUs they could have focused entirely on Series X and the performance gap between it and PS5 could have been even larger. Why do you make this stuff up in your head? Quote Link to post Share on other sites
JonDnD 2,644 Posted August 26, 2023 Share Posted August 26, 2023 21 minutes ago, Remij said: We have entered Ditch resolutions on our NEXT GEN gaming boxes lol. 1 Quote Link to post Share on other sites
Remij 4,683 Posted August 26, 2023 Share Posted August 26, 2023 3 minutes ago, JonDnD said: We have entered Ditch resolutions on our NEXT GEN gaming boxes lol. But according to Twinky a 4090 not locking to 60fps at 9x the resolution is horribly unoptimized Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 26, 2023 Author Share Posted August 26, 2023 6 minutes ago, JonDnD said: Why do you make this stuff up in your head? Its completely realistic. You think devs just flick a switch or turn a slider down and wallah the series s version is created? Of course not. They had to go in and manually remove objects and foliage, reduce the polygon count/LOD of others, reduce texture resolution, etc. Then of course afterwards they also have to do extensive testing and QA. Series S is bad for gaming and game developers. 1 Quote Link to post Share on other sites
JonDnD 2,644 Posted August 27, 2023 Share Posted August 27, 2023 8 hours ago, Twinblade said: Its completely realistic. You think devs just flick a switch or turn a slider down and wallah the series s version is created? Of course not. They had to go in and manually remove objects and foliage, reduce the polygon count/LOD of others, reduce texture resolution, etc. Then of course afterwards they also have to do extensive testing and QA. Series S is bad for gaming and game developers. Going by that logic any more than one platform is bad for developers. Do you forget Ditch exists? They have to put in work for all platforms. You act like this is the first time where devs had to work with weaker hardware. Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 27, 2023 Author Share Posted August 27, 2023 39 minutes ago, JonDnD said: Going by that logic any more than one platform is bad for developers. Do you forget Ditch exists? They have to put in work for all platforms. You act like this is the first time where devs had to work with weaker hardware. Lol why would you bring up the Switch? That does the opposite of proving your point. There's a reason the vast majority of current gen games have skipped that system. Quote Link to post Share on other sites
JonDnD 2,644 Posted August 27, 2023 Share Posted August 27, 2023 (edited) 28 minutes ago, Twinblade said: Lol why would you bring up the Switch? That does the opposite of proving your point. There's a reason the vast majority of current gen games have skipped that system. Not all of them. We had last gen with Xbox and PS, and 2 pro consoles plus switch. We had 5 consoles devs made games for + PC + Steam Deck etc. Weaker ones, more powerful ones. Now we have the same thing, with one less console. I dont think the devs are killing themselves. They getting paid. Aveum runs better on S at points than the more powerful consoles. If we should have weak systems we shouldnt have X and ps5 either i guess. Sub sd resolutions look at all the concessions devs have to make to run UE5 on consoles, period. Youre over here parading your shitty handheld PC mad about series S. Get over it. Edited August 27, 2023 by JonDnD 1 Quote Link to post Share on other sites
Playstation Tablet 1,729 Posted August 27, 2023 Share Posted August 27, 2023 So much for the cross gen whining. Thank God Sony has the Horizon engine as a main stay. Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 27, 2023 Author Share Posted August 27, 2023 12 hours ago, JonDnD said: Not all of them. We had last gen with Xbox and PS, and 2 pro consoles plus switch. We had 5 consoles devs made games for + PC + Steam Deck etc. Weaker ones, more powerful ones. Now we have the same thing, with one less console. I dont think the devs are killing themselves. They getting paid. Aveum runs better on S at points than the more powerful consoles. If we should have weak systems we shouldnt have X and ps5 either i guess. Sub sd resolutions look at all the concessions devs have to make to run UE5 on consoles, period. Youre over here parading your shitty handheld PC mad about series S. Get over it. Lol stop BSing. We've already have numerous cases of devs (you know, people way more qualified than you on the subject) confirm that developing for the Series S sucks and the system is holding back gaming. Quote Link to post Share on other sites
Remij 4,683 Posted August 27, 2023 Share Posted August 27, 2023 (edited) 47 minutes ago, Twinblade said: Lol stop BSing. We've already have numerous cases of devs (you know, people way more qualified than you on the subject) confirm that developing for the Series S sucks and the system is holding back gaming. Developers can cry that developing for a system sucks all they want... OF COURSE they're going to do that... What games are 3rd party develpers developing that have proven to be so advanced that they can't be downgraded enough to work on the Series S? Go ahead and list them... Mr. Diminishing Returns. You got 1 game with BG3... Should they have not released the console because 1 game in 3 years is proving hard for the developers to port? Are the only games you can list ones with Split Screen modes? Because in my mind.. that's a non issue.. and there's workarounds. Multiplayer online is still available and you can just as easily play it multiplayer that way. Not to mention, they didn't say it was impossible.. just that it will take them longer. Baldur's Gate 3 is a game that is going to evolve and improve over time... You can tell that it hasn't been massively optimized yet outside of the first act. As for Microsoft themselves... well you seem to think all of their games are last gen trash... no matter what they release, so you can't say it's holding them back. 720p on current gen consoles... maybe the developers aren't used to having to optimize and they need to be forced to learn that art again.... Edited August 27, 2023 by Remij Quote Link to post Share on other sites
JonDnD 2,644 Posted August 27, 2023 Share Posted August 27, 2023 4 hours ago, Twinblade said: Lol stop BSing. We've already have numerous cases of devs (you know, people way more qualified than you on the subject) confirm that developing for the Series S sucks and the system is holding back gaming. Who? Name all the devs that said Series S is holding back gaming. If thats the case, so is Ditch and Steamdeck. It sucks less than your shitty handheld PC. Thanks for buying that and partaking in holding back gaming, Dinkie. Quote Link to post Share on other sites
Twinblade★ 3,930 Posted August 27, 2023 Author Share Posted August 27, 2023 3 minutes ago, JonDnD said: Who? Name all the devs that said Series S is holding back gaming. If thats the case, so is Ditch and Steamdeck. It sucks less than your shitty handheld PC. Thanks for buying that and partaking in holding back gaming, Dinkie. Switch isn't getting current gen games, you do know that right? It would be a different story if this game for example released on Switch. It would require a significant amount of work to get working properly. I don't know much about the deck, but im pretty sure devs are just releasing Deck profiles with a unique combination of the graphics settings (low/medium/high) for optimized performance. If so then thats really not much work at all. Quote Link to post Share on other sites
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