DynamiteCop 2,090 Posted March 7, 2019 Share Posted March 7, 2019 Just now, Teh_Diplomat said: Due to the low frame rate they'll have to make it turn-based. Quote Link to post Share on other sites
Remij 4,720 Posted March 7, 2019 Share Posted March 7, 2019 1 minute ago, Teh_Diplomat said: Due to the low frame rate they'll have to make it turn-based. ROFL Quote Link to post Share on other sites
JonDnD 2,699 Posted March 7, 2019 Author Share Posted March 7, 2019 Lmao MK is gonna a suck shit on Ditch . Will also be unplayable because the control options are trash . Quote Link to post Share on other sites
lostfool 680 Posted March 7, 2019 Share Posted March 7, 2019 The developer didn't even try. All versions are shit. Game has nothing difficult going on. Quote Link to post Share on other sites
Purist 134 Posted March 7, 2019 Share Posted March 7, 2019 Lol why is it that games with the shittiest graphics often struggle on the Switch port? It's like the developers don't even try. Sums up Switch's 3rd party support though, only the indies care since their games seem to actually sell best on Switch. Quote Link to post Share on other sites
102020393023445948594 2,223 Posted March 7, 2019 Share Posted March 7, 2019 visuals mean nothing on a game like this. pick up and play, best on switch easily. Quote Link to post Share on other sites
DynamiteCop 2,090 Posted March 7, 2019 Share Posted March 7, 2019 7 minutes ago, Bodycount N said: visuals mean nothing on a game like this. pick up and play, best on switch easily. dumbest person on the board, shameless moron Quote Link to post Share on other sites
102020393023445948594 2,223 Posted March 7, 2019 Share Posted March 7, 2019 10 minutes ago, DynamiteCop! said: dumbest person on the board, shameless moron you want to sit down and play this grab and go indie game for 8 hours sat in front of a Clunksole and TV? A physics based puzzle/sidecroller/whatever the fuck this is, is best on switch. End of story. Portability is the killer feature for this title. Quote Link to post Share on other sites
DynamiteCop 2,090 Posted March 7, 2019 Share Posted March 7, 2019 5 minutes ago, Bodycount N said: you want to sit down and play this grab and go indie game for 8 hours sat in front of a Clunksole and TV? A physics based puzzle/sidecroller/whatever the fuck this is, is best on switch. End of story. Portability is the killer feature for this title. The only thing the Switch is doing for that game is turning it near unplayable. Lowest settings possible, so low in fact they custom tuned the levels just to make it work Sub-HD resolution sometimes dipping into standard definition territory Half the framerate of every other console Pathetic. Quote Link to post Share on other sites
102020393023445948594 2,223 Posted March 7, 2019 Share Posted March 7, 2019 It's an ugly little $30 motorbike game meant to be played for 10 minutes at a time. Who cares. Quote Link to post Share on other sites
jehurey 3,299 Posted March 7, 2019 Share Posted March 7, 2019 Not gonna lie, Just picking up the Switch and turning it on from sleep mode, and immediately picking up where you left off and retrying a very hard level again and again is what this game should be. I worried about the CPU handling the physics, because Trials games have always been glitchy, even on the PC. They probably did a quick and dirty port, I don't even know if it was handled in-house and they gave it to someone else. Would've been nice if they allowed Panic Button to do the port. Quote Link to post Share on other sites
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