Purist 134 Posted March 12, 2019 Share Posted March 12, 2019 So someone found out that if you unequip one of your equipment slot (the support item slot in this case), you actually cause more damage. This is because the game scales damage based on the average item level, not the total item level. I'm not even surprised anymore after seeing how the level 1 default rifle was found to kill enemies faster than a legendary weapon due to some fucked up scaling in the game. The way this game is designed in some aspects is so shockingly bad it's hilarious, LMAO. Bioware pls. Link to post Share on other sites
Playstation Tablet 1,869 Posted March 12, 2019 Share Posted March 12, 2019 Division 2 in 3 days. Link to post Share on other sites
102020393023445948594 2,223 Posted March 12, 2019 Share Posted March 12, 2019 between this and Andromeda Bioware is now an amateur games studio at best. what the hell happened? Replace the entire staff with fresh college grads/SJW programmers? Link to post Share on other sites
-GD-X★ 8,355 Posted March 12, 2019 Share Posted March 12, 2019 This game is an even bigger disaster than andromeda. It may be the biggest flop this gen. RIP BioWare. Link to post Share on other sites
Teh_Diplomat 2,054 Posted March 12, 2019 Share Posted March 12, 2019 Link to post Share on other sites
jehurey 3,318 Posted March 12, 2019 Share Posted March 12, 2019 Dude, what is going on with EA. Did they happen to let go of the staff members that are responsible for actual game design? Bobby Kotick deserves all the criticism in the world...........but one thing is for sure, he know how to fucking run a game company, have games release on time, and have them work on some competent level. Link to post Share on other sites
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