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Looks great , "for switch"


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Why would anybody link this in support of the Switch version when the thumbnail shows what a horrendous downgrade it is?

Fingernails are current gen exclusive

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6 hours ago, Goukosan said:

 

 

For those that thought the pre day 1 patch version was the best the Switch could do on this game.... it's been further updated since then. 

 

Switch Version got updated added all the little effects that were missing at launch

 

Self shadowing in characters

Improved lighting

Sweat effects soak through clothing. 

Characters show blood and damage dynamically during battle. 

Objects show blood splatters

all fatalities, Brutalities, crushing blows etc have been updated. 

 

 

Impressive :dame:

 

 

No one cares, it's trash and only an idiot would buy games like this on this system. 

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13 hours ago, DynamiteCop! said:

No one cares, it's trash and only an idiot would buy games like this on this system. 

Did you forget our little wager? 

 

After you went on for months that this wouldn't be 60fps or 720p...the game launches at that.....  

 

You then go on to post the pre patch screens.... game gets patched and adds whats missing plus further optimizations to performance. 

 

Further cementing you being wrong yet again :rofls:

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26 minutes ago, Goukosan said:

Did you forget our little wager? 

 

After you went on for months that this wouldn't be 60fps or 720p...the game launches at that.....  

 

You then go on to post the pre patch screens.... game gets patched and adds whats missing plus further optimizations to performance. 

 

Further cementing you being wrong yet again :rofls:

And it's still a total piece of shit, congratulations :sabu:

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41 minutes ago, Goukosan said:

720p at 60fps docked + added in the missing effects. 

 

Wrong again flop cop :rofls:

No it didn't add in the missing effects, you're misrepresenting it like it was brought up to par with the others or that it's even in the same solar system as them, it's not. It added in a few minute inconsequential things like decals and it's still not 720p, and it still can't hold 60 FPS, and it still looks like absolute dog shit at all times.

 

 

 

 

Edited by DynamiteCop!
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37 minutes ago, DynamiteCop! said:

No it didn't add in the missing effects, you're misrepresenting it like it was brought up to par with the others or that it's even in the same solar system as them, it's not. It added in a few minute inconsequential things like decals and it's still not 720p, and it still can't hold 60 FPS, and it still looks like absolute dog shit at all times.

 

 

 

 

Let's not forget you predicted 30fps at Sub HD docked:mj:

 

DF already tested the game on 1.02 and it ran @ 720p docked @ 60fps for fighting gameplay.... dropped happened for Fatalities. and crushing blows..... lemme guess you don't agree with DF and you used your analysis tools from your ass. :rofls:

 

Missing effects as in Switch launch build vs Current Switch build. 

 

For 1.0.4 they added in the missing effects for blood damage on clothes and objects, Sweat etc.... That's why Cassie Fatality now has the blood effect on her hands as compared to the launch build. (1.0.3 added self shadowing etc) 

 

 

Screenshot_20190512-163422_YouTube.jpg

Edited by Goukosan
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54 minutes ago, Goukosan said:

DF already tested the game on 1.02 and it ran @ 720p docked @ 60fps for fighting gameplay.... dropped happened for Fatalities. and crushing blows..... lemme guess you don't agree with DF and you used your analysis tools from your ass. :rofls:

 

Missing effects as in Switch launch build vs Current Switch build. 

 

For 1.0.4 they added in the missing effects for blood damage on clothes and objects, Sweat etc.... That's why Cassie Fatality now has the blood effect on her hands as compared to the launch build. (1.0.3 added self shadowing etc) 

 

 

 

First let's start off with performance, 720p is its top end and it cannot hold that even while docked and drops to a low of 540p when hammered, it also can't maintain 60 FPS at all times during fights, there are dips which are more exacerbated on certain maps. To add to this the frame pacing during cut-scenes is all over the place so it's a juddery viewing experience during finishers, fatalities etc....

 

 

PLUS even these sequences which are 30 FPS can drop into the 20's. 

 

 

Second let's just get this out in the open because it's all you faggots could gloat about for the better part of two years, Switch is a handheld right? And that's what people primarily use it for, right? Gaming on the go, or on the shitter, or on a train, a plane, the bus, out in a park alone when you have no friends... It's what you guys have been saying forever, you use it as a handheld... Well that situation is even worse not only because the resolution tanks down into 384p with a top out of only 480p, it can't hold its framerate for shit...

 

 

 

To add to this fucking disaster who would play this on a TV? No one, 540p on a 1080p to 4K television? Give me a break shit bird :hest: This game is in no man's land across the board, Docked is a resolution abomination not to mention the dozens of things graphically stripped down, and the Portable mode is that mess at an even lower resolution with even worse performance... 

 

Oh and as far as those "effects" which were added... Those are decals, simple layered textures :tom:  Blood spatter is a decal, bruising is a decal, scars are a decal, sweat is a decal... 

 

 

"Impressive"

 

giphy-downsized-large.gif

Edited by DynamiteCop!
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32 minutes ago, DynamiteCop! said:

First let's start off with performance, 720p is its top end and it cannot hold that even while docked and drops to a low of 540p when hammered, it also can't maintain 60 FPS at all times during fights, there are dips which are more exacerbated on certain maps. To add to this the frame pacing during cut-scenes is all over the place so it's a juddery viewing experience during finishers, fatalities etc....

 

 

 

PLUS even these sequences which are 30 FPS can drop into the 20's. 

 

 

 

Second let's just get this out in the open because it's all you faggots could gloat about for the better part of two years, Switch is a handheld right? And that's what people primarily use it for, right? Gaming on the go, or on the shitter, or on a train, a plane, the bus, out in a park alone when you have no friends... It's what you guys have been saying forever, you use it as a handheld... Well that situation is even worse not only because the resolution tanks down into 384p with a top out of only 480p, it can't hold its framerate for shit...

 

 

 

 

To add to this fucking disaster who would play this on a TV? No one, 540p on a 1080p to 4K television? Give me a break shit bird :hest: This game is in no man's land across the board, Docked is a resolution abomination not to mention the dozens of things graphically stripped down, and the Portable mode is that mess at an even lower resolution with even worse performance... 

 

Oh and as far as those "effects" which were added... Those are decals, simple layered textures :tom:  Blood spatter is a decal, bruising is a decal, scars are a decal, sweat is a decal... 

 

 

"Impressive"

 

giphy-downsized-large.gif

Look at all that spin :rofls:.    Our wager was about docked.... docked gameplay runs at 720p at 60fps. 

 

You expected sub HD at 30fps... you were dead wrong...as always. 

 

Digital Foundry - " Genuine gameplay runs at 720p"  (7 minute mark) 

 

DynamiteCop - it can't hold 720p during gameplay :lemming:

 

Digital Foundry -  However, for the most part, MK11 on Switch does deliver that essential 60 frames per second action.  

 

 

DynamiteCop - Switch version doesn't run at 60fps :grimaceleft:

 

 

 

 

and there have been two performance patches since this.... fatalities and fatal blows performance have been improved..... even more impressive now :dame:

 

 

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Just now, Goukosan said:

Look at all that spin :rofls:.    Our wager was about docked.... docked gameplay runs at 720p at 60fps. 

 

You expected sub HD at 30fps... you were dead wrong...as always. 

 

Digital Foundry - " Genuine gameplay runs at 720p"  (7 minute mark) 

 

DynamiteCop - it can't hold 720p during gameplay :lemming:

 

Digital Foundry -  However, for the most part, MK11 on Switch does deliver that essential 60 frames per second action.  

 

 

DynamiteCop - Switch version doesn't run at 60fps :grimaceleft:

 

 

 

 

and there have been two performance patches since this.... fatalities and fatal blows performance have been improved..... even more impressive now :dame:

 

 

The wager doesn't matter, it's a fucking mess either way and to get to 60 (which it can't even maintain) they had to make it look worse than a natively created Xbox 360 or PlayStation 3 game.

 

Quiet bitch. 

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1 minute ago, DynamiteCop! said:

I'm not back peddling, I lost the wager but in the process the game ended up releasing in a far worse state than I ever imagined it would at 30 FPS :rofl:

ok.. at least you can admit you lost the wager.  Kudos to you :tophat2:

 

As far as you thinking it didn't turn out well.  MK11 players disagree with you.... they're double dipping and pickup up the Switch version as well. 

 

 

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Just now, Goukosan said:

ok.. at least you can admit you lost the wager.  Kudos to you :tophat2:

 

As far as you thinking it didn't turn out well.  MK11 players disagree with you.... they're double dipping and pickup up the Switch version as well. 

 

 

No one is thinking it didn't turn out well, it didn't turn out well. 

 

facts =/= opinions

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