Twinblade★ 3,915 Posted September 15, 2020 Share Posted September 15, 2020 86 at MC so far. Reviews are mostly gushing about the story and characters, definitely didn’t expect those to be the highlight in a vanilla ware game https://www.metacritic.com/game/playstation-4/13-sentinels-aegis-rim Yet another banger for the PS4 Quote Link to post Share on other sites
Ike★ 2,908 Posted September 15, 2020 Share Posted September 15, 2020 $60 though Quote Link to post Share on other sites
bhytre 2,753 Posted September 15, 2020 Share Posted September 15, 2020 21 minutes ago, Ike said: $60 though Better spend it on some Musou trash Quote Link to post Share on other sites
Goukosan 2,255 Posted September 15, 2020 Share Posted September 15, 2020 5 minutes ago, bhytre said: Better spend it on some Musou trash Better spend it on..... oh wait Xbox ain't got shit Quote Link to post Share on other sites
Twinblade★ 3,915 Posted September 15, 2020 Author Share Posted September 15, 2020 31 minutes ago, Ike said: $60 though Not sure why that’s a problem. There are plenty of full priced 2D games, especially on Nintendo platforms. Quote Link to post Share on other sites
Delita 698 Posted September 15, 2020 Share Posted September 15, 2020 1 minute ago, Twinblade said: Not sure why that’s a problem. There are plenty of full priced 2D games, especially on Nintendo platforms. Visual novels should never be 60. This is why games are raisaing their prices next gen. Something like this which is made by like 20 people (if that) and has very little gameplay is being priced the same as a game made by 300. It devalues modern AAA games. 1 Quote Link to post Share on other sites
Twinblade★ 3,915 Posted September 15, 2020 Author Share Posted September 15, 2020 1 hour ago, Delita said: Visual novels should never be 60. This is why games are raisaing their prices next gen. Something like this which is made by like 20 people (if that) and has very little gameplay is being priced the same as a game made by 300. It devalues modern AAA games. Cant say I agree. That’s no different from the excuse that a short cinematic game shouldn’t be the same price as a long open world one that has hours of recycled content. If a game succeeds at what it tries to do and makes me feel fulfilled by the end then it will have earned its price tag. Quote Link to post Share on other sites
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