Twinblade★ 3,986 Posted November 4, 2020 Share Posted November 4, 2020 an option to display the current framerate. like seriously. Im not sure why in 2020, we need to rely on 3rd party utilities or console command hacks for such a basic piece of functionality. Quote Link to post Share on other sites
Remij 4,717 Posted November 4, 2020 Share Posted November 4, 2020 2 minutes ago, Twinblade said: an option to display the current framerate. like seriously. Im not sure why in 2020, we need to rely on 3rd party utilities or console command hacks for such a basic piece of functionality. Steam has one built in. But I'm not sure what the issue is when a single 3rd party utility takes care of it for all games lol.. Is this REALLY an issue? 1 Quote Link to post Share on other sites
ChupacabraIII 135 Posted November 4, 2020 Share Posted November 4, 2020 inb4 twinblade finds a way to incorporate the fact that battlefield has this function. Quote Link to post Share on other sites
Substatic 422 Posted November 4, 2020 Share Posted November 4, 2020 Uhh your Nvidia or AMD software should do this. Quote Link to post Share on other sites
kaz 2,445 Posted November 4, 2020 Share Posted November 4, 2020 (edited) 14 minutes ago, Remij said: Steam has one built in. But I'm not sure what the issue is when a single 3rd party utility takes care of it for all games lol.. Is this REALLY an issue? Origin has a built in FPS counter as well. And EGS will probably too when they add the overlay. (or they already have). This is not an issue for me at all tho, cause I always use rivatunerstatics with MSI afterburner to display FPS. I get your point twinb but it's a non issue. Also I don't even have any frames with my weak ass gpu so there is nothing to display.... Edited November 4, 2020 by kazi 1 Quote Link to post Share on other sites
Twinblade★ 3,986 Posted November 4, 2020 Author Share Posted November 4, 2020 48 minutes ago, Remij said: Steam has one built in. But I'm not sure what the issue is when a single 3rd party utility takes care of it for all games lol.. Is this REALLY an issue? Im not saying its an issue, but its a convenience feature that should be in every game by now, with a basic amount of customization options (key to toggle it, color of indicator, position and size on screen). Pretty much every major game engine already has framerate toggling functions built in, so its barely any effort or work to implement. Quote Link to post Share on other sites
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