Playstation Tablet 1,734 Posted November 12, 2020 Share Posted November 12, 2020 On PlayStation 5, WRC 9's got a helping hand with the DualSense, Sony's handsomely featured new controller, and it's a bit of a game-changer. Force feedback has often played a big part in driving games - my first experience of a DualShock, like many others I'm sure, came when rippling across the kerbs of the original Gran Turismo - so it's only right that the best DualSense workout I've experienced outside of Astro's Playroom comes here. There's a nuance and added fidelity here that, if explored a bit more fully, could be as transformative for driving games as the shift from 30fps to 60fps. That's because so much of driving isn't just about how far you press the loud pedal and how quickly you spin the steering wheel - it's about feel, that seat of the pants sensation that can be such a struggle for traditional control methods to replicate. I'm not suggesting WRC 9 gets all the way there, or that it's an effective replacement for an expensive direct drive wheel and loadcell brake, but it makes some convincing moves in the right direction. The build-up of tire resistance is a more tangible thing - on tarmac the breaking of traction feels suitably rubbery given the purity of the contact there, while on gravel you'll feel that looser surface sliding under your fingertips too - in a pretty convincing approximation of the feeling you'd typically get through your bottom in a real car. The adaptive triggers also play their part - snatch a brake and you'll feel the wheel locking under your finger, and there's that extra resistance on the left trigger than there is on the right in deference to the feel of a real brake and throttle pedal. There's not quite the amount of resistance I'd really like to see, but it's able to communicate a fair bit more than your standard controller about what the car's doing. That brake pedal can also seize up after you've punished the car a bit too much, as can the throttle - if your car's shagged, you'll feel it in the rumbles and groans of your pad as you nurse it home - and before you reached that point there are some enjoyable subtle signs of mechanical strain pushed through the DualSense. There are those exhaust pops and turbo flutters, but what I love are the little recurring knocks that subtly suggest something could go wrong if pushed too much further. Great driving games are about enabling a dialogue between the player and the car, and with the DualSense I don't think the vocabulary has ever been so broad. Quote Link to post Share on other sites
Voidler 1,675 Posted November 12, 2020 Share Posted November 12, 2020 Dualsense is incredible, loving it so far Quote Link to post Share on other sites
Tears of the Cows 1,215 Posted November 12, 2020 Share Posted November 12, 2020 All 3 hours! Quote Link to post Share on other sites
Remij 4,691 Posted November 12, 2020 Share Posted November 12, 2020 Yea but 0/10 because it doesn't split. Quote Link to post Share on other sites
Playstation Tablet 1,734 Posted November 12, 2020 Author Share Posted November 12, 2020 2 minutes ago, Remij said: Yea but 0/10 because it doesn't split. It's coming in a patch. 2 Quote Link to post Share on other sites
madmaltese★ 2,591 Posted November 12, 2020 Share Posted November 12, 2020 1 hour ago, ghostz life matters said: All 3 hours! Played my ps5 for about 4-5 hours and my controllers is still at 2/3 bars. Quote Link to post Share on other sites
Tears of the Cows 1,215 Posted November 12, 2020 Share Posted November 12, 2020 1 hour ago, madmaltese said: Played my ps5 for about 4-5 hours and my controllers is still at 2/3 bars. Must not be using the “feature” Quote Link to post Share on other sites
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