The Mother Fucker 26 Posted September 1, 2021 Share Posted September 1, 2021 Imagine buying this game or it's successor SOTTR on console and never experiencing the visual high fidelity of this game. Quote Link to post Share on other sites
-GD-X★ 7,765 Posted September 1, 2021 Share Posted September 1, 2021 4 minutes ago, The Mother Fucker said: Imagine buying this game or it's successor SOTTR on console and never experiencing the visual high fidelity of this game. they have had 4k modes on consoles for like 4 years now. Quote Link to post Share on other sites
The Mother Fucker 26 Posted September 1, 2021 Share Posted September 1, 2021 1 hour ago, -GD-X said: they have had 4k modes on consoles for like 4 years now. resolution is one thing, quality preset is whole another factor that is lost to the console. PS4/XB1= Lowest Quality PS4 Pro / XB1X = Low Quality Medium Quality = PC High Quality = PC Ultra Quality = PC Quote Link to post Share on other sites
-GD-X★ 7,765 Posted September 1, 2021 Share Posted September 1, 2021 4 minutes ago, The Mother Fucker said: resolution is one thing, quality preset is whole another factor that is lost to the console. PS4/XB1= Lowest Quality PS4 Pro / XB1X = Low Quality Medium Quality = PC High Quality = PC Ultra Quality = PC you are on crack. in many ways, the one x game was superior to the pc version Quote Link to post Share on other sites
Remij 4,691 Posted September 1, 2021 Share Posted September 1, 2021 12 minutes ago, -GD-X said: you are on crack. in many ways, the one x game was superior to the pc version UPDATE 30/8/17 10:10am: We've updated one of the comparison images below with fresh PS4 Pro and PC shots that replicate an additional texture layer found in Square-Enix's Xbox One X press shot, representing an injured Lara. We couldn't replicate this look within the cutscene, but thankfully Digital Foundry readers came forward to help get better matching shots. The key takeaway remains the same though - Xbox One X is clearly running with higher quality art than PS4 Pro, but there are some curious differences with the maxed-out PC version. Quote Link to post Share on other sites
-GD-X★ 7,765 Posted September 1, 2021 Share Posted September 1, 2021 Just now, Remij said: UPDATE 30/8/17 10:10am: We've updated one of the comparison images below with fresh PS4 Pro and PC shots that replicate an additional texture layer found in Square-Enix's Xbox One X press shot, representing an injured Lara. We couldn't replicate this look within the cutscene, but thankfully Digital Foundry readers came forward to help get better matching shots. The key takeaway remains the same though - Xbox One X is clearly running with higher quality art than PS4 Pro, but there are some curious differences with the maxed-out PC version. yeah, i believe it was a depth of field issue. the one x version wasn't using "low" settings, though. Quote Link to post Share on other sites
Remij 4,691 Posted September 1, 2021 Share Posted September 1, 2021 Just now, -GD-X said: yeah, i believe it was a depth of field issue. the one x version wasn't using "low" settings, though. Yep. You're still correct anyway though. Xbox One X had HDR which PC didn't have. Xbox One X had a really good version of that game. Nixxes handled the Xbox One X, PC, and PS4 PRO versions, while Crystal Dynamics created the original Xbox One version .. and now they're a part of Sony. Sony grabbing Nixxes was a genius move, that team does amazing work on all platforms. PC conversions, and inter-generational console conversions, upgrades... they can do it all. They're one of the best port studios in the business. 1 Quote Link to post Share on other sites
The Mother Fucker 26 Posted September 1, 2021 Share Posted September 1, 2021 31 minutes ago, -GD-X said: you are on crack. in many ways, the one x game was superior to the pc version SOTTR > Quote Link to post Share on other sites
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