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CheckMyDeck (Check how your Steam library fares on Steamdeck so far)


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4 hours ago, jehurey said:

Wait a minute, so this whole CheckMyDeck thing wasn't even setup by Valve themselves, they ended up relying on a hermit using their free time (which, to be fair, we know they have plenty of) to make it?

 

Valve is one of the poorest consumer retail companies when it comes to ANYTHING regarding communicating with customers.

 

And I remember this rant on r/technology that silicon valley companies that take regular peoples' money, and then provide no actual customer service, no infrastructure for customer service, and just a technical support database because they "expect their power users to tinker around" to fix their products........is just bullshit.

 

Its also the reason Valve and Steam will never truly grow.

Steam is the dominant PC platform and has the best customer service I've ever seen What the fuck are you talking about, their hardware related stuff maybe?

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They're just unknown because they haven't been tested yet by Valve.   Most games should work, and compatibility is being improved all the time.  Once the Deck releases and people start mass

You can now officially check your Steam Library for Steam Deck compatibility.   https://store.steampowered.com/steamdeck/mygames

5 hours ago, jehurey said:

Wait a minute, so this whole CheckMyDeck thing wasn't even setup by Valve themselves, they ended up relying on a hermit using their free time (which, to be fair, we know they have plenty of) to make it?

 

Valve is one of the poorest consumer retail companies when it comes to ANYTHING regarding communicating with customers.

 

And I remember this rant on r/technology that silicon valley companies that take regular peoples' money, and then provide no actual customer service, no infrastructure for customer service, and just a technical support database because they "expect their power users to tinker around" to fix their products........is just bullshit.

 

Its also the reason Valve and Steam will never truly grow.

:drake:

 

 

 

 

 

And he said "never truly grow" :freeman:

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7 hours ago, TLHBO said:

Valve will have the ratings on their store so that people can see compatability when buying a game. That was always the intention, not a website dedicated to it for the hobbyist.

 

What do you mean by never truly grow anyway? Steam has been growing for years, its always breaking records for numbers of users. The biggest barrier is without a doubt the price of PC gaming and the technical know how on how to build and maintain the hardware or how to trouble shoot sofrware issues. That's why they dabbled with SteamOS, and now SteamDeck. They're clearly trying to simplyfy things and longterm this will be their plan for larger growth.

 

2 hours ago, Remij said:

:drake:

 

 

 

 

 

And he said "never truly grow" :freeman:

What's their growth?

 

Concurrent users really doesn't mean shit, because that's really based on a game being very popular. 

 

How bout, say, percentage of users active against the amount of Steam accounts that exist.

 

LOL, trying to take credit for foreigners mining things to sell in popular games, and people who design hats in DOTA isn't "growth"

 

Even Valve knows that they want to tap into people's living rooms for ACTUAL growth, which is why they attempted SteamBoxes, SteamOS and Big Picture mode were attempts to get people to connect their PC to a living room tv, and Steamlink was a easier way to try and get people to buy the game from their PC, but run the game in their living room.

 

Its obvious they've been wanting to get into the living room........for YEARS.

 

Half-assed attempts, obviously. Because Valve hardware sucks.

 

So they decided bypass the living room tv...........with a handheld. We'll see if it was a full-assed attempt, or another half-assed attempt.

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3 minutes ago, jehurey said:

 

What's their growth?

 

Concurrent users really doesn't mean shit, because that's really based on a game being very popular. 

 

 

Tell that to literally every other platform... which gauges growth by that exact metric. :drake:

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1 minute ago, Remij said:

 

Tell that to literally every other platform... which gauges growth by that exact metric. :drake:

no, they don't

 

Playstation gives us people with active, paid PS+ accounts in addition to raw hardware sales.

 

Nintendo gives Nintendo Online accounts, in addition to raw hardware sales.

 

Mind you, that a SOLD hardware is actual proof that somebody is active.

 

A new steam account that cost NOTHING except an email address, doesn't mean shit.

 

And naturally I don't provide Microsoft's numbers, because those losers don't provide any, because they know they're stagnating, both hardware and with "content and services" LOL

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9 minutes ago, jehurey said:

no, they don't

 

Playstation gives us people with active, paid PS+ accounts in addition to raw hardware sales.

 

Nintendo gives Nintendo Online accounts, in addition to raw hardware sales.

 

Mind you, that a SOLD hardware is actual proof that somebody is active.

 

A new steam account that cost NOTHING except an email address, doesn't mean shit.

 

And naturally I don't provide Microsoft's numbers, because those losers don't provide any, because they know they're stagnating, both hardware and with "content and services" LOL

You're embarrassing yourself :tom:

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7 minutes ago, jehurey said:

ah, so no answer.good to know.

 

hey its not my fault that Gabe clearly isn't satisfied with your type, and is looking for other customers.

Except the deck... is largely for people who already have Steam accounts and games.  That's one of the main selling features :drake:

 

Gabe wants people to be able to play Steam on the go.. that's what Gabe wants.  Not that you'd be playing anything anyway :lawl:

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Just now, Remij said:

Except the deck... is largely for people who already have Steam accounts and games.  That's one of the main selling features :drake:

 

Gabe wants people to be able to play Steam on the go.. that's what Gabe wants.  Not that you'd be playing anything anyway :lawl:

you won't be playing anything on your deck after a week, almost assuredly.

 

you'll call a "great emulation machine" and then put it in a drawer, and show it friends when they come by. (aka never)

 

he isn't growing the steam userbase with this product, that's for sure.

 

its the same 700,000 people who buy all of their shit, day one.

 

700,000 valve controllers, 700,000 valve indexes.

 

gabeN could take a shit and put it in a dark muted blue-colored tupperware container with a steam logo on it, and it would sell 700,000 pre-orders

 

you'd probably hold that turd in your hands for as long as you'll be holding the steam deck before you get tired of it: several days.:drake:

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1 hour ago, Remij said:

Except the deck... is largely for people who already have Steam accounts and games.  That's one of the main selling features :drake:

 

Gabe wants people to be able to play Steam on the go.. that's what Gabe wants.  Not that you'd be playing anything anyway :lawl:

 

That's exactly why the deck is for.  The Switch was eating into steam indie game sales. 

 

To the point that some games that previously would be steam first started being Switch first..... Or if it was released simultaneously with the Steam version, the switch version would get all the mind share. 

 

So it's not that Nintendo and its fans are the one's worried about Deck, it was Valve themselves that were threatened by Switch eating into their game sales so they created their own Steam Switch. 

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1 minute ago, Goukosan said:

 

That's exactly why the deck is for.  The Switch was eating into steam indie game sales. 

 

To the point that some games that previously would be steam first started being Switch first..... Or if it was released simultaneously with the Steam version, the switch version would get all the mind share. 

 

So it's not that Nintendo and its fans are the one's worried about Deck, it was Valve themselves that were threatened by Switch eating into their game sales so they created their own Steam Switch. 

uh, no lol..

 

But if that's what you want to tell yourself lol

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47 minutes ago, Remij said:

uh, no lol..

 

But if that's what you want to tell yourself lol

that's literally what the indie devs, who used to rely on Steam for getting into the industry, are telling us.

 

Whom am I going to believe?  The developer literally telling us in a tweet that Switch sales of their game are where they are making most of their money? Or you?

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7 minutes ago, jehurey said:

that's literally what the indie devs, who used to rely on Steam for getting into the industry, are telling us.

 

Whom am I going to believe?  The developer literally telling us in a tweet that Switch sales of their game are where they are making most of their money? Or you?

That was in the beginning.  You don't see that anymore..

 

What the developers are telling us.... is that they're VASTLY developing more for PC, than any other devices.

 

LMFAO if you think GABE FUCKING NEWELL is scared of the Nintendo Switch.... :rofl:

 

Obviously it's a successful product.. and it shows that people want to play bigger games on the go... and that's why Steam is doing it.  It also furthers their ambitions of developing the platform outside of Windows.  That's it... lmfao they're not worry about indie game developers :rofls:

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4 hours ago, Remij said:

That was in the beginning.  You don't see that anymore..

 

What the developers are telling us.... is that they're VASTLY developing more for PC, than any other devices.

 

 

No, that's now what any developer is saying, and you just tried to shift the topic that both gouko and i brought up to indie developer, adn tried to move it to developer in general.

 

Did you think we wouldn't see that?:drake:

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11 minutes ago, jehurey said:

No, that's now what any developer is saying, and you just tried to shift the topic that both gouko and i brought up to indie developer, adn tried to move it to developer in general.

 

Did you think we wouldn't see that?:drake:

 

No I didn't.  LMFAO... I said that devs said that in the beginning of the Switch's life... not now.

 

Go and post all the developers saying that withing the last year.  I want to see your twitter receipts.... 

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1 hour ago, Remij said:

 

No I didn't.  LMFAO... I said that devs said that in the beginning of the Switch's life... not now.

 

 

you're responding to gouko.

 

gouko's post is clear, the subject of his post was clear.

 

the switch is definitely eating away at indie sales that would normally be big on steam, the devs are making it very clear that they are making very good money developing their indie games for switch.

 

Valve suddenly goes into the handheld business, and the handheld only really appears best suited for indie games.

 

that's the point that is being made.

 

you tried to change the topic into "developers are choosing PC more these days".

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1 hour ago, jehurey said:

you're responding to gouko.

 

gouko's post is clear, the subject of his post was clear.

 

the switch is definitely eating away at indie sales that would normally be big on steam, the devs are making it very clear that they are making very good money developing their indie games for switch.

 

Valve suddenly goes into the handheld business, and the handheld only really appears best suited for indie games.

 

that's the point that is being made.

 

you tried to change the topic into "developers are choosing PC more these days".

You're not posting the tweets which you've spoken of.... There's a reason why you're not doing it, and instead are trying to run the argument around again.

 

You're not making any point sweetie...  You're stating nonsense, and I called you out on it... and you're failing to follow up.. 

 

Where are the recent tweets from developers speaking about sales of Switch indie's vs Steam? :wonder: 

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6 hours ago, Remij said:

You're not posting the tweets which you've spoken of....

holy shit, you're now attempting something else after I pointed it out what you were doing.

 

No, they absolutely did post tweets, especially within the first couple of years of the Siwtch exploding:

 

Gris developers crediting Switch sales with their indie game being very successful:

Nomada Studio's GRIS, a lovely platformer that launched on Switch towards the end of 2018, has now sold more than one million copies across all platforms.

Quote

 

The Spanish indie developer has taken to social media to reveal the news, thanking players by posting a special piece of celebratory art.

"We are thrilled to announce that GRIS has sold more than one million copies... crazy!! Thanks to our team, families, Devolver Digital and specially to all of you who made this possible"

 

Quote

Celeste has recorded its highest sales on Switch, according to developer

05 Feb, 2018

In glowing news for developers considering Switch ports for their games, Celeste’s developer has announced that the game sold the most copies on the Switch.

The challenging action-platformer Celeste released late last month, and it’s won plenty of hearts and minds by the looks of its review scores. On the sales front, it has been revealed by the game’s developer Matt Thorson that the game sold the best on the Switch. For reference, the game also launched on computers (PC, Mac, Linux), PS4 and Xbox One. According to an interview with Destructoid, Thorson says that the Switch version selling best was well within his expectations.

Quote

Dead Cells crosses 2.4M sales due to 'ridiculous' Switch performance

Castlevania-inspired platformer Dead Cells has sold 2.4 million copies across all platforms, according to developer Motion Twin.
September 24, 2019
 

Newsbrief: Castlevania-inspired platformer Dead Cells has sold 2.4 million copies across all platforms, according to developer Motion Twin. 

 

The studio revealed the latest sales figure during an interview with Destructoid, and explained the game has been selling "insane" amounts on the Switch.

"Into 2019, it's still selling incredibly well. We're up to 2.4 million copies now, all platforms included." commented the game's marketing guru Steve Filby. "Switch is insane, it's completely ridiculous. The game really lends itself to that portable, one-more-run [style]."


 

Looks like I just proved you wrong.

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I was going to type a long reply but ngl I'm on mobile right now and really can't be bothered.

 

Jerry said Valve can't grow because they have terrible customer service, then it became they can't grow due to barriers to PC gaming....which is what I said....and which is precisely why they're coming out with the steamdeck. The barriers to PC gaming are not the fault of Valve.

 

There's more of a gap in the market for a handheld. Valve was to leverage their games libray which is their greatest asset, they could make a consope but you're then going up against Sony and MS, and either licensing windows or pushing forwards with Linux and Proton. You want them to build a console sized box for the living room but anyone can do that withthe right sized PC case. So all it comes down to is Valve eating the cost of the hardware.

 

A handheld though, thats different. Especially one with dedicated controls like this. Thats not just taking off the shelf parts and putting them in a case. Yes switch exists but this is a handheld PC and this market was niche was and relatively unknown until steam deck came along.

 

Hermits can hook a PC up to a tv anyway, but either way a PC and a console is still gaming on a large screen with either a xbox/ps controller or mouse/kb. They aren't drastically different experiences. A handheld is something that offers hermits a much different experience. It just makes more sense to do the handheld right now.

 

So all in all PC gaming has barriers to entry thaf Valve is trying to simplify and Jerry isn't happy about it because reasons :drake:

 

Sheep can say they aren't shook but everytime there's a steamdeck thread the whole gang comes in on the attack because apparantly they have a chip on their shoulder about Valve which all started right around the time.....ooh right around the time Valve said they're working on a handheld.

 

Shit Jerry was ripping on valve for jot creating the deck compatability site but what did microsoft or sony do when they had backwards compatability lists? They had one hard to find web page with a list of games and that was it. They never created a site to scrap your account and compile all the info for you.

 

Well shit it ended up being a fairly long reply anyway :tard:

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