JonDnD 3,088 Posted October 15 Share Posted October 15 That's good to hear. I'm not even upset that it feels like persona rn because I like that . Excited to see how it changes up tho 1 Link to post Share on other sites
David P 208 Posted October 15 Share Posted October 15 Too many games to play and I have yet to play Shin Megami Tensei V. I'll pick that one first, just waiting for a price drop or two. Link to post Share on other sites
-GD-X★ 8,457 Posted October 15 Author Share Posted October 15 30 hours in. Godly. This feels more like an rpg than the school/palace/social rinse and repeat of persona. I love how some side quests even trigger character bonds. The incentives to explore and try (and evolve) archetypes = chef’s kiss. 1 1 Link to post Share on other sites
JonDnD 3,088 Posted October 15 Share Posted October 15 I didnt have much time to play today. I did fight the boss with the heart. I hope to sink some more time into it tomorrow and spend a good amount of time with it this weekend 1 Link to post Share on other sites
Playstation Tablet 1,910 Posted October 16 Share Posted October 16 On 2024-10-15 at 3:07 PM, David P said: Too many games to play and I have yet to play Shin Megami Tensei V. I'll pick that one first, just waiting for a price drop or two. SMT5 can get really fucking hard. I assume metaphor is a way more chill experience. Link to post Share on other sites
-GD-X★ 8,457 Posted October 16 Author Share Posted October 16 2 minutes ago, Playstation Tablet said: SMT5 can get really fucking hard. I assume metaphor is a way more chill experience. hard mode is apparently very tough. story mode is basically god mode. Link to post Share on other sites
-GD-X★ 8,457 Posted October 16 Author Share Posted October 16 i finished the third area. surprisingly, the actual event played out without a dungeon. each main area continues to differentiate MR from persona, while keeping the best aspects of it (character bonds; free time). 1 Link to post Share on other sites
Twinblade★ 4,268 Posted Thursday at 02:14 AM Share Posted Thursday at 02:14 AM 8 hours ago, -GD-X said: i finished the third area. surprisingly, the actual event played out without a dungeon. each main area continues to differentiate MR from persona, while keeping the best aspects of it (character bonds; free time). Im interested in hearing how your feelings might change as you get deeper into the game. I may be overly pessimistic but I think there's a possibility its going to start running out of steam (much like P5 did for me). Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 02:24 AM Author Share Posted Thursday at 02:24 AM 6 minutes ago, Twinblade said: Im interested in hearing how your feelings might change as you get deeper into the game. I may be overly pessimistic but I think there's a possibility its going to start running out of steam (much like P5 did for me). I’m at the 40 hour mark and I’m loving it. I’m at a dungeon-like quest. It’s fun AF. This part reminds me of another RPG (not persona). But the pacing is on point. Also, I’m hearing the game is shorter than what critics stated. Some peeps are beating it in 65 - 70 hours. Still long, but it’s compelling. 1 Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 03:27 AM Author Share Posted Thursday at 03:27 AM @Twinblade I was told I’m 70-75% done, and I’m only 40 hours in. Link to post Share on other sites
Twinblade★ 4,268 Posted Thursday at 12:00 PM Share Posted Thursday at 12:00 PM 8 hours ago, -GD-X said: @Twinblade I was told I’m 70-75% done, and I’m only 40 hours in. thats interesting. Have you been skipping a lot of the side content? Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 01:27 PM Author Share Posted Thursday at 01:27 PM 1 hour ago, Twinblade said: thats interesting. Have you been skipping a lot of the side content? Nah. I’m doing every side quest (the only way to fully improve archetypes and social links). 1 Link to post Share on other sites
JonDnD 3,088 Posted Thursday at 01:44 PM Share Posted Thursday at 01:44 PM GD what's your strategy for leveling up archetypes Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 02:20 PM Author Share Posted Thursday at 02:20 PM 36 minutes ago, JonDnD said: GD what's your strategy for leveling up archetypes As soon as a default one is maxed out, move to another. Always check your rankings. There’s no point staying on mage at 20, when you can move to wizard. If wizard isn’t available yet, you can max out an an unused archetype in a different branch (like faker if it’s available). This goes for all of your characters. Link to post Share on other sites
Twinblade★ 4,268 Posted Thursday at 02:33 PM Share Posted Thursday at 02:33 PM 11 minutes ago, -GD-X said: As soon as a default one is maxed out, move to another. Always check your rankings. There’s no point staying on mage at 20, when you can move to wizard. If wizard isn’t available yet, you can max out an an unused archetype in a different branch (like faker if it’s available). This goes for all of your characters. Do you have to micro manage the archetypes in this one as much as you do personas? I always spend a lot of time fusing and leveling up personas so I wouldn’t mind if this game eased up on that a bit. Link to post Share on other sites
JonDnD 3,088 Posted Thursday at 02:40 PM Share Posted Thursday at 02:40 PM 19 minutes ago, -GD-X said: As soon as a default one is maxed out, move to another. Always check your rankings. There’s no point staying on mage at 20, when you can move to wizard. If wizard isn’t available yet, you can max out an an unused archetype in a different branch (like faker if it’s available). This goes for all of your characters. Right now my main is healer, the other guy is mage and the girl i changed to warrior because i didnt care for the Knight. Ill probably max those out then. I want the sword master for the warrior 1 Link to post Share on other sites
JonDnD 3,088 Posted Thursday at 02:44 PM Share Posted Thursday at 02:44 PM 8 minutes ago, Twinblade said: Do you have to micro manage the archetypes in this one as much as you do personas? I always spend a lot of time fusing and leveling up personas so I wouldn’t mind if this game eased up on that a bit. Doesnt seem like it. Looks like you just level them up and unlock a better version of them once you max the original. You get different special attacks depending on what archs you team has. Its not a game inside a game how persona fusions were ( im low level rn tho ) 1 Link to post Share on other sites
JonDnD 3,088 Posted Thursday at 02:45 PM Share Posted Thursday at 02:45 PM I do miss the music and animation from persona fusions tho Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 03:02 PM Author Share Posted Thursday at 03:02 PM 17 minutes ago, JonDnD said: Doesnt seem like it. Looks like you just level them up and unlock a better version of them once you max the original. You get different special attacks depending on what archs you team has. Its not a game inside a game how persona fusions were ( im low level rn tho ) Yeah, this is pretty basic. But the later archetypes 1 Link to post Share on other sites
-GD-X★ 8,457 Posted Thursday at 06:26 PM Author Share Posted Thursday at 06:26 PM I best time saver is attacking/killing enemies before (or instead of) entering turn-based mode. It makes some of dungeon-like quests flow nicely. Nothing overstays its welcome. Link to post Share on other sites
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