Visuals/audio seem significantly refined vs last year's showing
Multiplayer maps have excellent indirect lighting, but probably won't be what we see in the campaign since they're static and don't need to account for time a day
Materials look a lot better due to screen space reflections
Managed to create very nice looking materials/structures, while retaining great readability
New weapon models look great
Very encouraged by what they're seeing
AI may be something very special, going by how bots behave in the flight
Uses dynamic resolution scaling