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lynux3

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Everything posted by lynux3

  1. Support? They're overhauling the whole game based on community feedback. You might as well call it Forza Motorsport 8 because lets be honest, there's not much difference between 6 and 7 besides menus and obviously core gameplay "enhancements", yet the community thinks otherwise. This is why most people, especially those who stream and play these games religiously, prefer Gran Turismo Sport and it's online. It's much more "mature" and much more motorsports focused. I think Turn10 might be going this route based on what the creative director said. Nothing wrong with that.
  2. https://sagamer.co.za/2018/10/05/dont-expect-forza-motorsport-8-next-year-fm7-is-being-completely-overhauled
  3. Sony should just download PCSX2 and ePSXe and use those as a reference, lol. Maybe even clean up the RPCS3 as well.
  4. DumBo drives a FWD drive car. He doesn't know anything about RWD. LAL
  5. Damn I forgot about that. Now I feel like this is a missed opportunity... though, I think they're trying to get this out since Castlevania Season 2 on Netflix drops the same day.
  6. The sick burn is how no one cares about your bullet point minuscule visual advantages.
  7. Yeah, and at the end of the day this game will have sold 2:1 on PlayStation.
  8. Yeah... it's pretty straight forward. I doubt that these developers are building two when the software can be utilized to dynamically adjust settings as needed. It makes no business sense from a resource and economic stance to build two versions of the same game. I'd say these games have two separate profiles using the same exact assets and just dynamically adjusting as needed. We're in 2018, not 1998. lol From the One X and Pro standpoint, there is some trickery going on to adjust clock speed to match legacy hardware in games that were built before their launch, but for the most p
  9. I'd hope so, lol. It'd be an otherwise terrible partnership if they didn't provide any documentation.
  10. I see where you're getting 4 levels of optimization. I think it is as simple as a slider or similar to PC graphics settings. The only thing happening is that the Switch detects it's in portable mode, down clocks components for battery life purposes and brings down the graphics/resolution dynamically. Having to make 4 separate or even 2 separate builds of a game is ridiculous. These businesses are a lot smarter than that. All of this shit is mostly dynamic and/or emulated in some form or fashion.
  11. Right out the doors the Switch's design is flawed. I've seen many issues with plastic chipping, scratches from being docked/undocked, etc. Could just be a design revision with the same ol' hardware. I'm honestly not thinking Nintendo will be throwing in a new SoC or clocking the thing higher. Could be wrong, though, and if I am it'll be interesting to see how support will roll out between the old and the new. I'd personally just like them to fix battery life, the screen and the design to address the issues I mentioned previously.
  12. I understand what you're saying, but you're making it sound like it's this whole ordeal and it's really not. The X and Pro work similarly is how they run legacy code or try to enhance it. I assume Switch will be the same assuming there is even a performance upgrade.
  13. Yeah so different I could buy one game (X enhanced), keep both the OG and X offline (as in not download any patches) and it'll run natively on both consoles. Just stop.
  14. We're not even sure what the new model will entail exactly. I also wouldn't call it a game "build"... more like a game profile. It's not like the whole damn game needs to be remade for the shitty Xbox One OG.
  15. Yeah, just like Xbox One (1.3TF) and Xbox One X (6TF).
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