madmaltese★ 2,814 Posted September 17, 2018 Share Posted September 17, 2018 (edited) - Shadow of the Tomb Raider launched with sales only 25% higher than 'Rise' which is rather underwhelming considering Rise launched as an Xbox One exclusive while Shadow is mulitplat. No2 on the weekly chart. - Breakdown: 63% PS4 37% Xbox One -Compared to the first week sales of the original TR reboot sales are down a massive 70% - Spiderman holds on to no.1 spot in it's second week with sales only down 42% from it's launch week. - Already on the brink of eclipsing the sales of GoW - NBA2K19 launched at no.3 - Breakdown: 65% PS4, 33% Xbox One, 2% Switch Always remember that with UK charts it is only physical data. https://www.gamesindustry.biz/articles/2018-09-16-uk-charts-slow-start-for-tomb-raider-as-spider-man-reigns-supreme Edited September 17, 2018 by madmaltese Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 (edited) Comparing it to sales of the 2013 game isn't a fair assessment, the game had just been rebooted. How did it fair against Rise is the more pertinent question which would be hard to answer given its staggered releases. You'd have to factor in the launch week on PS4 as well which charted at #5 with only 4 days in the week. Edited September 17, 2018 by DynamiteCop! Link to post Share on other sites
102020393023445948594 2,223 Posted September 17, 2018 Share Posted September 17, 2018 Tomb Raider is dying, as is Microsoft. Selling almost double on PS4 and the last game was a One exclusive. Lmfao, how can it get worse. Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 1 minute ago, Bodycount NX said: Tomb Raider is dying, as is Microsoft. Selling almost double on PS4 and the last game was a One exclusive. Lmfao, how can it get worse. A day one multiplatform title selling almost double on a console with essentially double the install base, you're a real genius. Link to post Share on other sites
JonDnD 3,028 Posted September 17, 2018 Share Posted September 17, 2018 Uk only and no digital sales Sounds like a butthurt reset era cow article LOL Link to post Share on other sites
Quad Damage 1,971 Posted September 17, 2018 Share Posted September 17, 2018 another xbox marketing deal knocks it outta the park! next up battlecuck v Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 18 minutes ago, Jon2B said: Uk only and no digital sales Sounds like a butthurt reset era cow article LOL Yes slow jon, a UK sales thread is about UK only. Only jon and dyno could be crying over a fact based only thread. Literally just writing bullet points of the sales breakdown. Twist as you see fit or just flood with tears. 1 1 Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 42 minutes ago, DynamiteCop! said: Comparing it to sales of the 2013 game isn't a fair assessment, the game had just been rebooted. How did it fair against Rise is the more pertinent question which would be hard to answer given its staggered releases. You'd have to factor in the launch week on PS4 as well which charted at #5 with only 4 days in the week. From what we know: Week 1 Rise sales were <57K (48K X1, 8.5K X360) http://www.mandatory.com/culture/924177-rise-tomb-raider-sold-fewer-57000-copies-uk Shadow up 25% on 57K = 71K Meaning Xbox One sales = 26K [37%] (Down from 48K for Rise) PS4 Sales = 45K [67%] Every way you look at it sales are on a big downhill slope from TR to Rise to Shadow. Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 [Week 36, 2018] MARVEL'S SPIDER-MAN (SONY COMPUTER ENT.) ~ 190,000 / NEW[Week 37, 2018] MARVEL'S SPIDER-MAN (SONY COMPUTER ENT.) ~ 110,000 / 300,000 (-42%)[Week 19, 2016] UNCHARTED 4: A THIEF'S END (SONY COMPUTER ENT.) - 192,000 / NEW[Week 20, 2016] UNCHARTED 4: A THIEF'S END (SONY COMPUTER ENT.) - 42,000 / 234,000 (-78%)[Week 09, 2017] HORIZON ZERO DAWN (SONY COMPUTER ENT.) - 114,000 / NEW[Week 10, 2017] HORIZON ZERO DAWN (SONY COMPUTER ENT.) - 46,000 / 160,000 (-60%)[Week 16, 2018] GOD OF WAR (SONY COMPUTER ENT.) - 96,000 / NEW[Week 17, 2018] GOD OF WAR (SONY COMPUTER ENT.) - 62,000 / 158,000 (-35%) Holy shit, Spiderman is insaneeeeeee. Link to post Share on other sites
Remij 5,047 Posted September 17, 2018 Share Posted September 17, 2018 It's currently #1 and #6 still on the Steam Global Top Sellers list. Steamspy has it at 200-500K, although it's only been released for 2 days, so the numbers will be very inaccurate and usually on the low end. It usually takes a week to get a decent sense of what the first few days sales are like. Tomb Raider 2013 has sold 5,000,000 - 10,000,000 Rise of the Tomb Raider has sold 2,000,000 - 5,000,000 Shadow should get between 1,000,000 - 2,000,000 easily enough. Pretty standard falloff for a series like this. Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 4 minutes ago, Remij_ said: It's currently #1 and #6 still on the Steam Global Top Sellers list. Steamspy has it at 200-500K, although it's only been released for 2 days, so the numbers will be very inaccurate and usually on the low end. It usually takes a week to get a decent sense of what the first few days sales are like. Tomb Raider 2013 has sold 5,000,000 - 10,000,000 Rise of the Tomb Raider has sold 2,000,000 - 5,000,000 Shadow should get between 1,000,000 - 2,000,000 easily enough. Pretty standard falloff for a series like this. Is no one else realizing that the game only released 2 days ago also... Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 4 minutes ago, Remij_ said: It's currently #1 and #6 still on the Steam Global Top Sellers list. Steamspy has it at 200-500K, although it's only been released for 2 days, so the numbers will be very inaccurate and usually on the low end. It usually takes a week to get a decent sense of what the first few days sales are like. Tomb Raider 2013 has sold 5,000,000 - 10,000,000 Rise of the Tomb Raider has sold 2,000,000 - 5,000,000 Shadow should get between 1,000,000 - 2,000,000 easily enough. Pretty standard falloff for a series like this. Since when is each subsequent sequel having a 50% drop off in sales considered standard? If anything you're supposed to grow the brand not be near 80% down by the end of the trilogy. Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 (edited) 4 minutes ago, madmaltese said: Since when is each subsequent sequel having a 50% drop off in sales considered standard? If anything you're supposed to grow the brand not be near 80% down by the end of the trilogy. The game came out on Friday, that's only two day ago... Both previous games had 3 additional days on the weekly chart, they released on Tuesday's.... Edited September 17, 2018 by DynamiteCop! Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 2 minutes ago, DynamiteCop! said: The game came out on Friday, that's only two day ago... Both previous games had 3 additional days on the weekly chart, they released on Tuesday's.... What does that have anything to do with my reply to Remij? I'm replying to his 5-10M to 2-5M to 1-2M comment. Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 Just now, madmaltese said: What does that have anything to do with my reply to Remij? I'm replying to his 5-10M to 2-5M to 1-2M comment. It's pertinent because you're talking about this game performing exponentially worse and throwing out percentages when the release dates within the week for this game versus the previous two is at the end of the week while the others were at the beginning. It's an apples versus oranges comparison. Link to post Share on other sites
Remij 5,047 Posted September 17, 2018 Share Posted September 17, 2018 10 minutes ago, madmaltese said: Since when is each subsequent sequel having a 50% drop off in sales considered standard? If anything you're supposed to grow the brand not be near 80% down by the end of the trilogy. Well those games aren't done selling yet... Those numbers come from massive sales later on in the games life. Rise could eventually reach TR2013s numbers, Shadow could eventually reach Rise's numbers. Shadow could be doing much better than these numbers suggest already. And I said with a "series like this"... typically games like these usually cause series fatigue where they don't change enough between releases. Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 Just now, DynamiteCop! said: It's pertinent because you're talking about this game performing exponentially worse and throwing out percentages when the release dates within the week for this game versus the previous two is at the end of the week while the others were at the beginning. It's an apples versus oranges comparison. My percentages are based on the numbers Remij is using you moron not on the weekly sales. 5-10 to 2-5 to 1-2 is a 50% ish drop to each sequel and an 80% drop from first to last. Why are you so butthurt and defensive over this multiplat you prob aren't even playing? Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 3 minutes ago, madmaltese said: My percentages are based on the numbers Remij is using you moron not on the weekly sales. 5-10 to 2-5 to 1-2 is a 50% ish drop to each sequel and an 80% drop from first to last. Why are you so butthurt and defensive over this multiplat you prob aren't even playing? No need to get an attitude bitch, you're the one laying the groundwork here I'm just adding context. Link to post Share on other sites
madmaltese★ 2,814 Posted September 17, 2018 Author Share Posted September 17, 2018 2 minutes ago, Remij_ said: Well those games aren't done selling yet... Those numbers come from massive sales later on in the games life. Rise could eventually reach TR2013s numbers, Shadow could eventually reach Rise's numbers. Shadow could be doing much better than these numbers suggest already. And I said with a "series like this"... typically games like these usually cause series fatigue where they don't change enough between releases. The worrying part is that the Rise inflation of sales numbers came from huge discounts later in it's life so even the Rise to TR comparison using total sales is poor cause the Reboot had a big launch at full price. Rise had a fairly well publicized disaster launch on the Xbox One. Another worrying aspect is why did Square release both in the shadow of other giant games (Fallout 4 and now Spiderman), especially considering Shadow went gold in late July. Yeah I agree regarding how Square has felt handled these where the first was the big revolution then the rest are just pretty much more of the same. They did the same with Deus Ex and had the same disaster in sales with the sequel. Shame because all are high quality titles. Seems like they just can't learn from their mistakes though. Link to post Share on other sites
DynamiteCop 2,161 Posted September 17, 2018 Share Posted September 17, 2018 (edited) 1 minute ago, madmaltese said: The worrying part is that the Rise inflation of sales numbers came from huge discounts later in it's life so even the Rise to TR comparison using total sales is poor cause the Reboot had a big launch at full price. Rise had a fairly well publicized disaster launch on the Xbox One. Another worrying aspect is why did Square release both in the shadow of other giant games (Fallout 4 and now Spiderman), especially considering Shadow went gold in late July. Yeah I agree regarding how Square has felt handled these where the first was the big revolution then the rest are just pretty much more of the same. They did the same with Deus Ex and had the same disaster in sales with the sequel. Shame because all are high quality titles. Seems like they just can't learn from their mistakes though. How did it have a disaster launch on Xbox One? It sold through more than a million before the end of the year and launched mid November. Edited September 17, 2018 by DynamiteCop! Link to post Share on other sites
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