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Devil May Cry V: GPU Benchmarks Rolling Out


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1 minute ago, jehurey said:

But it would specifically NOT pickup the HIGHEST of dynamic ranges in brightness...........which is what HDR is.

 

LOL you might as well have taken photos of two plates of food and told us to determine which smells better. :tom:

You are so dumb and illiterate...

 

Quote

These images are one and the same, the only difference is HDR which you can clearly see alters the color space, alters the lighting and the way contrast is portrayed. You're not picking up the nits but you can see its effect regardless.

 

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Test System
Processor: Intel Core i7-8700K @ 4.8 GHz
(Coffee Lake, 12 MB Cache)
Motherboard: ASUS Maximus X Code
Intel Z370
Memory: G.SKILL 16 GB Trident-Z DDR4 
@ 3866 MHz 18-19-19-39
Storage: 2x Patriot Ignite 960 GB SSD
Power Supply: Antec HCP-1200 1200 W
Cooler: Cryorig R1 Universal 2x 140 mm fan
Software: Windows 10 64-bit October 2018 Update
Drivers: NVIDIA: 419.35 WHQL
AMD: Catalyst 19.3.1 Beta
Display: Acer CB240HYKbmjdpr 24" 3840x216

 

1080.png 1440.png

 

2160.png

 

 

That's without using the reconstruction that the consoles use.

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7 minutes ago, Remij_ said:
Test System
Processor: Intel Core i7-8700K @ 4.8 GHz
(Coffee Lake, 12 MB Cache)
Motherboard: ASUS Maximus X Code
Intel Z370
Memory: G.SKILL 16 GB Trident-Z DDR4 
@ 3866 MHz 18-19-19-39
Storage: 2x Patriot Ignite 960 GB SSD
Power Supply: Antec HCP-1200 1200 W
Cooler: Cryorig R1 Universal 2x 140 mm fan
Software: Windows 10 64-bit October 2018 Update
Drivers: NVIDIA: 419.35 WHQL
AMD: Catalyst 19.3.1 Beta
Display: Acer CB240HYKbmjdpr 24" 3840x216

 

 1440.png

 

 

 

 

That's without using the reconstruction that the consoles use.

That can't be right, I average way above 93.9 FPS at 1440p. My only guess is they're tying in cut-scene framerates for this. 

Edited by DynamiteCop!
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7 hours ago, DynamiteCop! said:

That can't be right, I average way above 93.9 FPS at 1440p. My only guess is they're tying in cut-scene framerates for this. 

  • 65705 frames
  • rendered in 522.328 s
  • Average framerate  :  125.7 FPS
  • Minimum framerate  :   60.3 FPS
  • Maximum framerate  :  344.1 FPS
  • 1% low framerate   :   74.6 FPS
  • 0.1% low framerate :   57.8 FPS
     

@Remij_ Shit like this makes me not want to even look at benchmarks anymore. 

 

This is 9 minutes of recording which even includes the cutscenes. I don't know what the deal is with those benchmarks but they're egregiously wrong.

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6 hours ago, DynamiteCop! said:
  • 65705 frames
  • rendered in 522.328 s
  • Average framerate  :  125.7 FPS
  • Minimum framerate  :   60.3 FPS
  • Maximum framerate  :  344.1 FPS
  • 1% low framerate   :   74.6 FPS
  • 0.1% low framerate :   57.8 FPS
     

@Remij_ Shit like this makes me not want to even look at benchmarks anymore. 

 

This is 9 minutes of recording which even includes the cutscenes. I don't know what the deal is with those benchmarks but they're egregiously wrong.

I bet I found the issue..

 

settings.jpg

 

They're running in borderless window mode :cosby2: 

 

Also maybe camera distance is playing a small part?

settings1.jpg

 

 

Still though... why the fuck are they using borderless window mode..  

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7 minutes ago, Bodycount N said:

Imagine playing this on PoC :rofl: an action game on PoC! Lmfao!

 

Just imagine well over 2x the resolution, and almost 2x the fps during gameplay and more than that during cutscenes, on a screen which can actually display those frames.. and less input lag, and using the controller you want to use.

 

:juggle: 

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2 minutes ago, Remij_ said:

Just imagine well over 2x the resolution, and almost 2x the fps during gameplay and more than that during cutscenes, on a screen which can actually display those frames.. and less input lag, and using the controller you want to use.

 

:juggle: 

you using your Sea of C's controller or the Steam one?

 

:ccruise:

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1 hour ago, Remij_ said:

Just imagine well over 2x the resolution, and almost 2x the fps during gameplay and more than that during cutscenes, on a screen which can actually display those frames.. and less input lag, and using the controller you want to use.

 

:juggle: 

Lol your PC lies keep getting more ridiculous LOL

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2 minutes ago, Jon2B said:

You make stuff up :shrug:

What is made up?  

 

Say what the fuck it is you want to say.  You say I'm lying?  What is wrong with what I said?  Then allow me to prove it to you. 

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1 minute ago, Jon2B said:

What resolution is this game on Xbox ?

1/2 of native 4K.  1920x2160.. which is 4,147,200 pixels...

 

But to be clear, dumbass... I was responding to Bodycount... who is playing the PS4 PRO version... which is 1800p reconstructed...  So that's 1600x1800, which equals 2,880,000 pixels.  Native 4K is 8,294,400 pixels... that's less than half. 

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