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Team 2019

WTF apparently the B3D PS5 specs might be legit

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8 core/16 thread Zen2 at 3.2GHz CPU
14.2TF Navi GPU
20GB GDDR6 Ram for games
4GB DDR4 Ram for OS
2TB HDD

 

 

New info trickling down at resetera. Those specs are fucking insane. 500 dollars with Sony taking a loss or something on hardware?

Edited by Team 2019

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Also 880gbps for memory bandwidth. No fucking clue how they are achieving that, but that was the memory bandwidth leak of 2018 as well.

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When are we going to start seeing consoles with SSDs? (Other than switch)

Edited by teh_4th

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13 minutes ago, teh_4th said:

When are we going to start seeing consoles with SSDs? (Other than switch)

Next gen is highly like as standard

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1 hour ago, Team 2019 said:

Next gen is highly like as standard

2tb ssd? These are going to be MINIMUM 600 USD consoles then. That’s at least 200 bucks for the drive alone.  Or are you talking about an SSD boot drive and hdd combo?

Edited by teh_4th

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1 minute ago, teh_4th said:

2tb ssd? These are going to be MINIMUM 600 USD consoles then. That’s at least 200 bucks for the drive alone.  Or are you talking about an SSD boot drive and hdd combo?

Combo obviously. It's unlikely a normal HDD will be able to stream the content fast enough. With more RAM, bandidwth and new CPUs for streaming the HDD needs to catch up. Imagine filling 16 gigs of RAM with a PS4 HDD that already takes time to stream the data to PS4's pathetic 5 gig.

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4 minutes ago, Team 2019 said:

Combo obviously. It's unlikely a normal HDD will be able to stream the content fast enough. With more RAM, bandidwth and new CPUs for streaming the HDD needs to catch up. Imagine filling 16 gigs of RAM with a PS4 HDD that already takes time to stream the data to PS4's pathetic 5 gig.



Then it cant be a combo drive.  A 128gb or even 256gb combo drive will fit 2-4 games max. maybe 1-2 games if the OS is on the SSD (which it should be).  You'd be streaming the games from the HDD then anyway.

Edited by teh_4th

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2 minutes ago, teh_4th said:

Then it cant be a combo drive.  A 128gb or even 256gb combo drive will fit 2-4 games max. maybe 1-2 games if the OS is on the SSD (which it should be).  You'd be streaming the games from the HDD then anyway.

Aren't hybrids that use SSD as a buffering system much faster than normal HDDs.

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Just now, Team 2019 said:

Aren't hybrids that use SSD as a buffering system much faster than normal HDDs.

I don't believe so, but I could be wrong.

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Not a chance in hell, that would be completely unaffordable until at least 2021.

 

 

44 minutes ago, Team 2019 said:

Aren't hybrids that use SSD as a buffering system much faster than normal HDDs.

Yes, they use they SSD entirely as a cache. 

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2 hours ago, teh_4th said:

When are we going to start seeing consoles with SSDs? (Other than switch)

yeah, HDDs are so outdated. They should at least try to start including hybrid drives.

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6 minutes ago, Twinblade said:

yeah, HDDs are so outdated. They should at least try to start including hybrid drives.

Microsoft did this with the Xbox One Elite, not sure why this didn't translate to other SKU's.

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11 minutes ago, DynamiteCop! said:

Microsoft did this with the Xbox One Elite, not sure why this didn't translate to other SKU's.

Devs probably design games with base HDDs in mind in terms of streaming data into RAM/GPU and LODs. Only upgraded load times ain't worth it.

Edited by Team 2019

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Just now, Team 2019 said:

Devs probably design games with base HDDs in mind in terms of streaming data into RAM/GPU and LODs. Only upgraded load times ain't worth it.

You don't have to do anything or code around it, it functions as intended automatically. 

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1 minute ago, DynamiteCop! said:

You don't have to do anything or code around it, it functions as intended automatically. 

I know that but LODs are designed around base systems, adding a faster SSD won't change the LOD coding and other stuff. Also going by Guerilla the main reason LODs were limited in Horizon was because the CPU simply couldnt stream stuff fast enough.

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Just now, Team 2019 said:

I know that but LODs are designed around base systems, adding a faster SSD won't change the LOD coding and other stuff. Also going by Guerilla the main reason LODs were limited in Horizon was because the CPU simply couldnt stream stuff fast enough.

LoD and mipmap swaps and things of that nature are a render determinate, they're precalculated into the render pipeline. Yes an SSD or hybrid drive won't change this but it can reduce or eliminate stutter during large swaps. In Sea of Thieves for example when you're approaching an island and it does swaps if you're on a mechanical drive it can produce a slight half second or so lockup while it transitions, on an SSD this is eliminated. 

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