Remij 4,832 Posted June 10, 2019 Share Posted June 10, 2019 MS just announced that these are the last 8 games they are bringing to Xbox One and Xbox One X. https://news.xbox.com/en-us/2019/06/10/e3-2019-whats-next-xbox-backward-compatibility/ These are the last 8 games. Rare games are getting X1X enhancements Link to post Share on other sites
lynux3 2,248 Posted June 10, 2019 Share Posted June 10, 2019 (edited) Yikes. Moving onto Scarlett BC? Edit: Yes. Quote We’ve listened closely to community feedback and respect the game libraries you’ve built throughout the last 18 years. That’s why we’re taking our work a step further and announced this week that thousands of games from all four generations will be playable on Project Scarlett. As such, we have now shifted our focus to help make the games you love playing on Xbox One compatible with future Xbox hardware. After this week, we have no plans to add additional Original Xbox or Xbox 360 titles to the catalog on Xbox One, but we’re excited to continue our work on Xbox compatibility across platforms and devices, which remains a top priority. Glad they're Xbox One X enhancing the RARE games, took them long enough. Edited June 10, 2019 by lynux3 Link to post Share on other sites
Remij 4,832 Posted June 10, 2019 Author Share Posted June 10, 2019 4 minutes ago, lynux3 said: Yikes. Moving onto Scarlett BC? Scarlett will be 100% backwards compatible with everything Xbox One consoles can play. They mentioned that BC efforts were done for the moment. Presumably it's too complicated to get other games working properly on Xbox One hardware, so it may start up again when X2 comes and they have more power to brute force things.. I'm guessing. Link to post Share on other sites
JonDnD 2,818 Posted June 10, 2019 Share Posted June 10, 2019 Pdz probably looks really good in 4k . All of the rare games prob do . Uc2 damn lol , I used to love that game Link to post Share on other sites
lynux3 2,248 Posted June 10, 2019 Share Posted June 10, 2019 Kind of disappointing they didn't do work for Blast Corps. Link to post Share on other sites
-GD-X★ 7,977 Posted June 10, 2019 Share Posted June 10, 2019 kameo will look godly Link to post Share on other sites
DynamiteCop 2,109 Posted June 10, 2019 Share Posted June 10, 2019 Could Scarlett have a native emulation layer so they're simply scrapping the program? Link to post Share on other sites
Remij 4,832 Posted June 10, 2019 Author Share Posted June 10, 2019 1 minute ago, DynamiteCop! said: Could Scarlett have a native emulation layer so they're simply scrapping the program? Who knows.. but they will have infinitely more power with the new CPUs. They might be able to just brute force OG and 360 emulation fullstop. We'll see. Link to post Share on other sites
lynux3 2,248 Posted June 10, 2019 Share Posted June 10, 2019 4 minutes ago, DynamiteCop! said: Could Scarlett have a native emulation layer so they're simply scrapping the program? For Xbox One games? Sure. For Xbox 360 and Xbox? No. I always figured that the virtualization layer was basically going to be carry over and work forward and backward, but apparently not. Link to post Share on other sites
102020393023445948594 2,223 Posted June 10, 2019 Share Posted June 10, 2019 No JSRF. God dammit, just sold my copy in my Xbox purge. that game is going to be the most valuable xbox game in a couple of years. never released, code lost, and it's a fucking great game on top of it. Link to post Share on other sites
DynamiteCop 2,109 Posted June 11, 2019 Share Posted June 11, 2019 16 minutes ago, lynux3 said: For Xbox One games? Sure. For Xbox 360 and Xbox? No. I always figured that the virtualization layer was basically going to be carry over and work forward and backward, but apparently not. I don't know man. Link to post Share on other sites
lynux3 2,248 Posted June 11, 2019 Share Posted June 11, 2019 1 minute ago, DynamiteCop! said: I don't know man. Yeah no doubt it's going to support backwards compatibility for all Xbox generations. I was just curious as to how they're doing it then because I always figured they were running a super light instance of Hyper-V (or their emulation layer) which, in my mind, would make it easier to have their current backwards compatibility solution forward compatible. Hearing that they're stopping backwards compatibility on Xbox One consoles makes me think otherwise. Link to post Share on other sites
DynamiteCop 2,109 Posted June 11, 2019 Share Posted June 11, 2019 (edited) Hoiy shit maybe I was actually right.... It's going to have native comparability and will likely intercept the code and increase the resolution through emulation. That’s why we’re taking our work a step further and announced this week that thousands of games from all four generations will be playable on Project Scarlett. Edited June 11, 2019 by DynamiteCop! Link to post Share on other sites
Teh_Diplomat 2,054 Posted June 11, 2019 Share Posted June 11, 2019 Splinter Cell Chaos Theory? Link to post Share on other sites
JonDnD 2,818 Posted June 11, 2019 Share Posted June 11, 2019 1 minute ago, DynamiteCop! said: Hoiy shit maybe I was actually right.... It's going to have native comparability and will likely intercept the code and increase the resolution through emulation. That’s why we’re taking our work a step further and announced this week that thousands of games from all four generations will be playable on Project Scarlett. So they would just work ? Thatd be pretty dope Link to post Share on other sites
lynux3 2,248 Posted June 11, 2019 Share Posted June 11, 2019 (edited) We already knew that though, right? I believe Xbox One's backwards compatibility may be hardware and software based for Project Scarlett... same for next-gen PlayStation. So why the need to stop adding titles (Xbox and Xbox 360) to Xbox One S/X if its all emulated? Edited June 11, 2019 by lynux3 Link to post Share on other sites
DynamiteCop 2,109 Posted June 11, 2019 Share Posted June 11, 2019 Just now, lynux3 said: We already knew that though, right? I believe Xbox One's backwards compatibility may be hardware and software based for Project Scarlett... same for next-gen PlayStation. So why the need to stop adding titles (Xbox and Xbox 360) to Xbox One S/X if its all emulated? Well the Xbox One was never built with the intention of doing what it is so maybe Scarlett is. Things are beginning to wrap up and I get what you're saying but it seems like they need to focus elsewhere so it's simply drawing to a close as is. The next console will be so powerful as Remij said that it can likely just brute force anything to native 4K with absolutely no need to optimize around specific games so they can just open up the emulation to everything. Link to post Share on other sites
lynux3 2,248 Posted June 11, 2019 Share Posted June 11, 2019 Just now, DynamiteCop! said: Well the Xbox One was never built with the intention of doing what it is so maybe Scarlett is. Things are beginning to wrap up and I get what you're saying but it seems like they need to focus elsewhere so it's simply drawing to a close as is. The next console will be so powerful as Remij said that it can likely just brute force anything to native 4K with absolutely no need to optimize around specific games so they can just open up the emulation to everything. I imagine the backwards compat team isn't the biggest so resources are limited. It does make sense to move them onto the next platform. Link to post Share on other sites
DynamiteCop 2,109 Posted June 11, 2019 Share Posted June 11, 2019 1 minute ago, lynux3 said: I imagine the backwards compat team isn't the biggest so resources are limited. It does make sense to move them onto the next platform. Yeah. Link to post Share on other sites
DynamiteCop 2,109 Posted June 11, 2019 Share Posted June 11, 2019 All this shit is live right now btw. I'm installing Perfect Dark Zero, it's actually a pretty remarkable looking game so I'm expecting pretty shocking results. Link to post Share on other sites
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