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Tons of new Resident Evil 3 details from OXM


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Just now, Remij_ said:

Ah, so apparently Capcom confirmed there ARE in fact safe rooms.  OXM were mistaken because some rooms have typewriters but aren't actually "safe rooms" which have the classic music.  So Nemesis still can't enter the rooms which play the music.

 

Kinda sucks for me personally... but maybe they'll consider adding that to the harder modes?  Would be cool.

 

Was the same with the OG RE3, Nemesis didn't appear everywhere either.

Mr. X wasn't even scary in REmake 2 it's better to have Nemesis appear in moderation :facep:  

No pause button like in Dark Souls would be better imo :drake:

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4 minutes ago, bhytre said:

Was the same with the OG RE3, Nemesis didn't appear everywhere either.

Mr. X wasn't even scary in REmake 2 it's better to have Nemesis appear in moderation :facep:  

No pause button like in Dark Souls would be better imo :drake:

Yeah I mean some of those safe rooms are just storage closets. It'd be shit if Nemesis just came in after you and had you cornered.

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14 minutes ago, bhytre said:

Was the same with the OG RE3, Nemesis didn't appear everywhere either.

Mr. X wasn't even scary in REmake 2 it's better to have Nemesis appear in moderation :facep:  

No pause button like in Dark Souls would be better imo :drake:

:faketan:

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