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23 minutes ago, Remij said:

Nah you didn't.  There really wasn't much to that place.

Considering what a pain it was to get to that place I was pissed it didn't have one of those fast travel points. 

 

Traversal and exploration imo is both it's best and worst thing. There are times were I do simply want to do a quest and just getting around can be a pain sometimes. Having an Ogre or a Minotaur crash through your path is awesome early and having an epic moment of a Griffin coming down and attacking a Boar or another beast is epic early on but all those things are having diminishing returns to for me and the actual direction part of the game is lacking a tad imo. It's cool when I want to explore and I just roam around but those kind of things have never really been the core things I enjoy, it's my main issue with the new Zelda games too. 

 

 

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and?

finally grabbed this today. only a few hours in but so far really liking it. it's definitely rough around the edges but it's also doing a lot of interesting things and has a satisfying gameplay loop,

It's like Elden Ring all over again, Sorcerer is OP as FUCK! Use augral flare and then a fast attack either basic staff attack spam or levin spam, shit gets nuked to fucking hell. Also the ultimates l

I didn't fast travel at all my first play through. I took some ox carts here and there but never felt getting where I was going took to long.

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Played for a couple hours last night and just sort of another perfect example of some of my issues with this game for anyone that cares. 

 

I decided to venture out west from the main town to areas I haven't been. Along the way you are in combat like every 30 seconds against similar enemies as usual. Eventually after like 15 min I get to this cool canyon with carcasses and enemies and a man fighting various enemies. Ruined Castle in the distance. Kill everyone and he speaks to me and asks that I escort him to that ruined castle, I accept. Nearly instantly after accepting the quest he falls dead, like literally within seconds, don't know what killed him cause no enemies around. I don't have any wakestones so cant review him so decided maybe I can carry him and that was the point of the quest. I'm slowing carrying him, having to drop him to fight every time and I turn the bend and there is this epic fight happening between an Ogre and a Drake, cool as fuck, but I'm here carrying this npc and trying to traverse and getting stuck and shit while climbing up to the castle. More fights and eventually I get to a ladder which I can't climb with the dead npc. I try find another way around yet another ladder. Can't revive this guy, spent like 30-40min at this point essentially doing nothing and I can't take him where he needs to go. I just have to dump him and climb up the ladder and theres a Cyclops fight but not much else there. End up having to just leave him dead on the floor somewhere and I continue to venture west and after like an hour of total play I get to a town (Checkpoint town) but I couldn't progress further (story progression issue, needed to complete another quest first). Town has no fast travel thing so have to get an ox back to the main town and after about an hour or so of play time I technically have made zero progression in anything and none of that experience is what I would call fun. Was fighting the same 3 types of enemies (plus a cyclops) and carrying a dead body while traversing through the game's jank. This NPC btw is not at the morgue so can't revive him there. Assume I need a wakestone then go back to this location I dumped him at (via walking again because not horses or anything) to revive him. 

 

 

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10 minutes ago, madmaltese said:

Played for a couple hours last night and just sort of another perfect example of some of my issues with this game for anyone that cares. 

 

I decided to venture out west from the main town to areas I haven't been. Along the way you are in combat like every 30 seconds against similar enemies as usual. Eventually after like 15 min I get to this cool canyon with carcasses and enemies and a man fighting various enemies. Ruined Castle in the distance. Kill everyone and he speaks to me and asks that I escort him to that ruined castle, I accept. Nearly instantly after accepting the quest he falls dead, like literally within seconds, don't know what killed him cause no enemies around. I don't have any wakestones so cant review him so decided maybe I can carry him and that was the point of the quest. I'm slowing carrying him, having to drop him to fight every time and I turn the bend and there is this epic fight happening between an Ogre and a Drake, cool as fuck, but I'm here carrying this npc and trying to traverse and getting stuck and shit while climbing up to the castle. More fights and eventually I get to a ladder which I can't climb with the dead npc. I try find another way around yet another ladder. Can't revive this guy, spent like 30-40min at this point essentially doing nothing and I can't take him where he needs to go. I just have to dump him and climb up the ladder and theres a Cyclops fight but not much else there. End up having to just leave him dead on the floor somewhere and I continue to venture west and after like an hour of total play I get to a town (Checkpoint town) but I couldn't progress further (story progression issue, needed to complete another quest first). Town has no fast travel thing so have to get an ox back to the main town and after about an hour or so of play time I technically have made zero progression in anything and none of that experience is what I would call fun. Was fighting the same 3 types of enemies (plus a cyclops) and carrying a dead body while traversing through the game's jank. This NPC btw is not at the morgue so can't revive him there. Assume I need a wakestone then go back to this location I dumped him at (via walking again because not horses or anything) to revive him. 

 

 

:D 

 

That's what I love about the game.  Though I've never just had an NPC die like that for no apparent reason.  I can understand why that would sour you a bit lol.

 

Did you see him die?  Maybe one of your pawns has the Dragonsplague and they assassinated him? lol I dunno.

 

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4 minutes ago, madmaltese said:

NPC dropping dead for no reason and breaking the quest line sounds awesome?

Yes. That randomness is why I love the game. Also at over 10 hours in I don't know how you don't have a stack of wakestones.

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Just now, Remij said:

:D 

 

That's what I love about the game.  Though I've never just had an NPC die like that for no apparent reason.  I can understand why that would sour you a bit lol.

 

Did you see him die?  Maybe one of your pawns has the Dragonsplague and they assassinated him? lol I dunno.

 

That type of dynamic stuff is cool to a point imo. I have no idea how he died, I thought that maybe on a game basis his 'health' was at zero from his battle with the monsters prior to me saving him then maybe after he spoke to me and I accepted the game clicked in and he just dropped dead. It would even be fine if it was just easier to traverse around the map. I wasn't going to go walking back for 20-30min to try get a wakestone. He probably won't even be where I left him. The game wouldn't be hurt in the slightest if it had these things but ALSO fast travel points in towns, a mount and some damn polish. Elden Ring is the best because it has the exploration elements and it REWARDS exploration with easier access to areas explored. Same concept as Death Stranding, you want to explore and that because it will also give you easier access to traverse these places later. Then the focus can be on the gameplay and dynamic elements without the frustration.

 

I have a friend of mine playing it too, further along then me and he's also about to dump the game because what he thinks is a broken quest line. Can't make any progress, NPC not reacting how it should. Some quest where you have to get someone out of prison (not the Caged Magistrate one) but he has made zero progress in about a week and has tried everything. 

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1 minute ago, JonDnD said:

Lmao there is an easy way to finish that quest if you want me to tell you . And that quest is optional anyway

Tell me just in case I can't find the fucker when I return with a Wakestone. 

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6 minutes ago, madmaltese said:

Tell me just in case I can't find the fucker when I return with a Wakestone. 

Oh that one idk I meant that one with getting the guy out of jail.

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Not sure what part he is stuck on but if he doesn't want to do the wait game and pay the head jailor he can just walk up to the cell , use a key to open the door walk in grab the person and walk him out lol

 

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1 hour ago, JonDnD said:
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Not sure what part he is stuck on but if he doesn't want to do the wait game and pay the head jailor he can just walk up to the cell , use a key to open the door walk in grab the person and walk him out lol

 

Spoiler

I think hes actually done this. He was trying to stealth it but the guards were constantly attacking him. So then he tried killing the guards, unlocking the door and the guy wouldn't go anywhere. So then he tried literally carrying him out and the NPC was still acting like it was in the jail cell.

 

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Just maxed out Mystic Spearhand and got the master skill. Absolutely wrecking shit lmao!

 

Im not sure what i want to try next. Thinking maybe thief or warrior. 

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The guy was literally still dead at the bottom of the ladder about a week or so later in the game time lol

Revived him with a wakestone and finished the quest. Hardly worth my effort pfft. 

 

Maxxed out Mage, changed to Sorcerer now. Apparently there is some OP build for it but cant be fd looking up 

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On 2024-04-11 at 10:20 PM, madmaltese said:

The guy was literally still dead at the bottom of the ladder about a week or so later in the game time lol

Revived him with a wakestone and finished the quest. Hardly worth my effort pfft. 

 

Maxxed out Mage, changed to Sorcerer now. Apparently there is some OP build for it but cant be fd looking up 

 

It's like Elden Ring all over again, Sorcerer is OP as FUCK! Use augral flare and then a fast attack either basic staff attack spam or levin spam, shit gets nuked to fucking hell. Also the ultimates like Meteoron and Mealstrom fuck niggas up (long cast tho). 

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Messed around with warrior a bit, was too slow. Stopped about half way leveling up and tried thief. Im liking this. I got the holy blades and wreck shit, and im liking the skills.

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