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Casual

Sheep
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Posts posted by Casual

  1. Kawhi bout to stay in Toronto after last night.

     

    Kinda wanna grab some tickets to the GSW game at the end of the month but prices are pretty outrageous and I already splurged on the Boston game/got moderately priced tickets to the Philly game. Think I might grab some for the Pels next week though just to see AD. 

    • Like 1
  2. Was a bit worried how Activision age Blizzard would handle it but seems like a really faithful recreation. 

     

    Solid rollout plan for content:

     



    Stage 1: Molten Core, Onyxia, Dire Maul, Kazzak, Azurgos

    Stage 2: Blackwing Lair, Battlegrounds and PvP rewards, Zul’Gurub

    Stage 3: Ahn’Qiraj (including opening event), Tier 0.5, Silithus content, Green Dragons

    Stage 4: Naxxramas Raid, Scourge Invasion

     

    Seems like they're keeping the original honor system in (ie. the Rank 14 grind). 

    16 debuff lmit

    No cross realm/LFG/LFR bullshit

    etc.

     

     

    Summer 2019 too. Probably not something I'll realistically be able to enjoy/play longterm at this point in my life but gonna try to binge it for a couple weeks at least for the nostalgia.

     

    Anyone else hyped? Likely gonna be the last good game Blizzard releases with the way it's trending.

  3. 14 hours ago, Hot Sauce said:

    The inconsistency of the logic.

     

    Early Diablo 3 was a tremendous dumbing down of Diablo 2. Diablo 3 still pales in comparison to Diablo 2, but Diablo 3 is orders of magnitude better now than it was when it first came out.

     

    Certainly not early D3. Inferno was fucking rough, but the game wasn't complex. Diablo 2 was a playground of skills, stats, loot, and building your character into a diverse combination of the three. Diablo 3 had very little of that at launch and did it in probably the most egregious way possible for an ARPG: it made character progression feel non-existent.

     

    - They went with the WoW style of unlocking abilities rather than stat and skill points on level up and that's a horrible trade off that takes choice and excitement away from the player. It was especially terrible in Diablo 3's case because so many abilities and runes were just terrible and the limited number of skill slots made for a lot of unlocks just going unused.

     

    - You hard capped in the above progression at 60 in Diablo 3 relatively quickly, producing a hard cap that separated leveling from end game where as in Diablo 2 reaching 99 was a long term goal and was a big reason so many cows were slaughtered. There wasn't that breakpoint that made everything before it useless.

     

    - Legendaries were generally awful. Legendaries were not only boring and generally lacked any quirky or gameplay altering characteristics like in Diablo 2, but they were severely underpowered with yellow and even some blue items outclassing them because the itemization was such a joke.

     

    - No rune words.

     

    - Fewer and less interesting stats on gear.

     

    Diablo 3 was dumbed down in just the worst ways. Inferno was hard, but the torment levels in current Diablo 3 are harder and the infinitely scaling greater rifts means there's content you'll never out gear. The only thing early Diablo 3 has over current Diablo 3 in terms of not dumbing things down is gear acquisition. It was brutally difficult to get gear in early Diablo 3, but I think it went a little too far and I'll take paragon levels, a harder game, useful and cool legendaries, better skill/rune/class balance, and all the effects that has on adding complexity and diversity to a game over spending dozens of hours per piece of stat only gear.

     

    I agree for the most part but you're overstating the depth of D2 a bit. Yeah, you got to pick every stat and skill in D2 but Post Lord of Destruction I wouldn't exactly call it a diverse combination of the three...there were always only a handful of right ways to build any given class and even if you got ~90ish skill points to distribute on a character most builds still have you using 2-3 core skills.  Otherwise you're putting 1 point in prerequisites and then spending 20 levels straight boosting the same skill. Post 1.10 it got a bit more diverse with runewords adding a bit more in terms creative options. Gameplay wise you usually found yourself actively using a larger suite of abilities in D3 than in D2.  

     

    The level cap isn't a big deal for me. Most builds in D2 were complete by 80-85 anyway and after that the levels were fairly meaningless outside of laddering. The end game line in D2 was just a bit more blurred but it was still very much there. Disagree that there wasn't a breakpoint, it was just a bit more dynamic depending on what build you were doing and how many skill points/stats you needed to make it work. Pre-1.10 you basically just got rushed and did cows until that point, post 1.10 it was a bit more varied but more or less sub out cows and sub in Baal runs. 

     

    The biggest misstep they made was on gear, having rares be better than legendaries and it basically being entirely RNG statroll based.  

     

    Anyway. Diablo II is still a superior game to Diablo III. But Diablo III is definitely Blizzards best game at the moment. It's the only one worth playing. 

  4. 1 minute ago, McWickedSmawt85 said:

    D3 was dumbed down as fuck compared to D2.  Th'fuck you smokin', Casual?

    Absolutely. D2 is like a top 3 oat game for me. 

     

    D3 wasn’t dumbed down to the point where it made the game bad though, I still got plenty enjoyment out of it. 

     

    Overwatch, HotS, recent WoW and Hearthstone are way more dumbed down. And they’re flat out bad as a result. 

    • Upvote 1
  5. Meh, Blizzard has been headed in this direction for years now. SCII and D3 are the last two games they made that weren’t super dumbed down. D3 has since become really dumbed down but it’s the game that they’ve handled best. HotS? Hearthstone? Overwatch? Trash. WoW expansions post WotLK? Trash.  This is just the next step. 

     

     

    • Upvote 1
  6. 2 hours ago, Boss said:

    I think it's one of the buttons on the d pad

     

    30 minutes ago, jehurey said:

    Press and Hold the left on the D-pad.

     

    Thanks!

     

    Swore I did that but maybe it was something different contextually when I did. 

  7. Finally started it last night. Just finished the initial bits and now packing up and moving camp.

     

    Game is fantastic., the level of detail in the world is astounding. There's definitely some getting used to the Rockstar style of gameplay...doesn't help that they only release one game a gen these days.  Not really sure where I stand yet on the lengthy animations/level of management that seems to be required. It seems like a lot early on but maybe that's just cause they're throwing so many systems/tutorials your way. Will wait for the world to open up before I judge.

     

    Speaking of the amount of stuff they throw at you...I already forgot how to open my Journal...anyone know off hand?

  8. 4 minutes ago, kokujin said:

    just keep hinting. as long as you're not stalky, or taking way-too-long to spell it out, she will actually appreciate your honesty and little bit of bravery.

    "Okay, I don't know... if you're just being nice, or you may actually be into me,.. but I find you cute as f** and I would love to get a chance to be something with you. Umm.. date? please?"

     

    Change to coffee if you want to be a pussy, but melt some panties off, brother. 

    yeah.

     

    don't say any of this. 

    • Haha 1
    • Upvote 1
  9. As much as I hate how Rockstar holds back info during development, it's really all worth it when the reviews/game actually comes out. 

     

    Watched a couple reviews and my god this looks good. What a world they seem to have crafted. I also love all the talk of the more realistic things they've implemented. 

  10. Don't listen to Cooke, girls working in retail/service aren't just gonna randomly give you their number lmao.

     

    Just ask man. Try to go one day during non-peak hours. Not cool to do that shit when there's people who can hear it happening, especially her coworkers.

     

    Don't get too down if she says no either...part of their job is being nice to you so it's easy to misinterpret the signals. 

     

    Might even wanna give her your number in that situation. Less pressure on her while she's working and it won't be as awkward cause you don't gotta stand there taking hers down. Just be like "hey, you seem cool, how bout you let me get you a coffee one of these days instead of the other way around. here's my number, let me know!"

    • Upvote 1
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