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Quad Damage

System Warrior
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Posts posted by Quad Damage

  1. 3 minutes ago, DynamiteCop! said:

    "I was out doing important things until I got back the exact moment God of War got the win and I posted immediately after"

     

    :hest:

     

    ooohhh yeah who only tunes in at the end for the last few biggest awards of an award show?

     

    blasted assess :sabu:

  2. 3 minutes ago, Jon2B said:

    My 2nd fav part was you hiding all night when everyone else was saying fuck the game awards cause rdr was winning everything :D

     

    now here you are ROFL 

     

    1 minute ago, DynamiteCop! said:

    Clowns.

     

    uh, didnt know i had an appointment to watch the game awards all night on sw :D

     

    glad yall caught all 4 hours only to get that ass blasted at the end tho :sabu:

  3. 9 minutes ago, McWickedSmawt85 said:

    I don't think it's Spiderman on its own, though it's clearly a hot ticket item for the year.  I think it's Spiderman + PS4 in a $200 bundle.  $200 is the sweet spot that consoles sell crazy numbers at, and bundling a hot new game with it is a recipe for sales explosion.

     

    yeah the bundle was huge, plus the boost in interest by into the spiderverse no doubt played a role.

  4. This isn't the first we've heard of games like Spider-Man and Fortnite lifting the industry up. Earlier this year NPD announced similarly rising figures on the back of Fortnite and God of War. Similarly, Sony boasted in September that Spider-Man had broken sales records set by God of War, and sales have apparently been so strong that the PlayStation business lifted Sony's financial forecast as a whole.

     

    https://www.gamespot.com/articles/spider-man-and-fortnite-lead-to-rising-game-indust/1100-6463592/

  5. Some Good Exclusives, But Not Enough To Compete


    The divide in quality exclusives between Microsoft and its two main competitors, Sony and Nintendo, is a bit smaller this year than it was in 2017. But that's mostly because both Sony and Nintendo had fewer exclusive games this year. In terms of quality, Microsoft still feels like it's pulling up the rear.

     

    It would have been difficult for Sony to match the number of quality exclusives that launched on the PS4 last year, but 2018 still saw a few Game of the Year contenders like God of War and Marvel's Spider-Man. Nintendo had some strong exclusives in 2018 too, such as Octopath Traveler and Pokemon Let's Go Pikachu / Let's Go Eevee, not to mention what looks like a very promising game in Super Smash Bros. Ultimate. Meanwhile, Microsoft went another year without a new Halo or Gears of War, and Crackdown 3 was delayed again. Halo Infinite and Gears 5 were at least announced at E3 2018, but we don't even have scheduled release dates for them yet.

     

    2018 saw the release of Forza Horizon 4, as well as PlayerUnknown's Battlegrounds leaving Early Access--both of which are pretty good games. However, Xbox One's other big 2018 exclusives, State of Decay 2 and Sea of Thieves, were not as well received, and PUBG has been overshadowed by the far more popular Fortnite and Black Ops 4 Blackout mode. Xbox One did have some good-looking console exclusive indie titles lined up this year, but for whatever reason Microsoft did little to market or push many of them. Games like Pit People could have done more for Microsoft's console with additional marketing, and titles scheduled for 2018 that still haven't come out and are probably being delayed to 2019--such as The Last Night--are an unfortunate loss.

     

    True, in 2018 Microsoft did manage to secure ports of some of Sony's 2017 exclusives, like Hellblade: Senua's Sacrifice in March and Nier: Automata in June. Getting more first-party titles would have been better than playing catch-up, but at least securing these games is a major plus.

     

     

     

    #xboxhasnogames

  6. https://www.gamespot.com/articles/xbox-one-2018-report-card-year-in-review/1100-6463575/

     

    Verdict


    Everything Microsoft did for Xbox One in 2018 is all well and good if you already own one of the consoles, but it might not have been enough to convince people to go out and buy a new Xbox this year. The Adaptive Controller opens up gaming to a new audience, but since it works with other systems, you don't need to buy an Xbox One to take advantage of its unique design. Despite how good Xbox Game Pass has been in 2018, the heavy hitters--the console exclusives for Microsoft's major IPs--are primarily scheduled for 2019 or beyond. And, as stated before, the studio acquisitions mostly set a stage for future releases that could be years away.

     

    Microsoft spent most of 2018 looking forward. That's great, as it could mean Xbox One has a chance to have a really good 2019 or 2020. But as it stands, 2018 was mostly a repeat of 2017. Microsoft doubled down on its attempts to improve its relationship with its existing player base--and it succeeded--but players were faced with another year where Xbox One doesn't have many exciting exclusives to point to.

     

     

     

    :hest: get your asses ready, lems. its year in review/awards season.

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