DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 3 hours ago, -GD- said: eh...give me mario maker. that game was ownage. How would that even work on Switch? Quote Link to post Share on other sites
Cooke 2,041 Posted October 30, 2018 Share Posted October 30, 2018 1 minute ago, DynamiteCop! said: How would that even work on Switch? Using the touch screen Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 10 minutes ago, Cookester15 said: Using the touch screen That means you have to build everything in handheld, it's forced, then you have to redock it to play on a TV. That sounds terribly janky. Quote Link to post Share on other sites
Cooke 2,041 Posted October 30, 2018 Share Posted October 30, 2018 4 minutes ago, DynamiteCop! said: That means you have to build everything in handheld, it's forced, then you have to redock it to play on a TV. That sounds terribly janky. Or just play it on the handhold. It's a 2d platformer, it's not like it benefits from a big TV. And redocking it is not as janky as you make it sound lol. Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 1 minute ago, Cookester15 said: Or just play it on the handhold. It's a 2d platformer, it's not like it benefits from a big TV. And redocking it is not as janky as you make it sound lol. Tell that to people who play on TV, having to flip flop back and forth from the dock would be just garbage function. Quote Link to post Share on other sites
Goukosan 2,283 Posted October 30, 2018 Share Posted October 30, 2018 23 minutes ago, DynamiteCop! said: Tell that to people who play on TV, having to flip flop back and forth from the dock would be just garbage function. Flip flop to dock a switch? lol Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 2 minutes ago, Goukosan said: Flip flop to dock a switch? lol Yes, if you're a TV player. That would be garbage design function. Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 "Carnival" style 2D Mario needs to die. Bring back SNES-era Mario. Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 13 hours ago, DynamiteCop! said: Yes, if you're a TV player. That would be garbage design function. Are you making up a scenario where player 1 wants to play undocked and player 2 wants to play docked and they flip flop back and forth? And you believe that's how normal people would behave in this scenario? Edited October 30, 2018 by McWickedSmawt85 Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 13 minutes ago, McWickedSmawt85 said: Are you making up a scenario where player 1 wants to play undocked and player 2 wants to play docked and they flip flop back and forth? And you believe that's how normal people would behave in this scenario? No. So for example with the Wii U you build remotely and can play from the TV without having to do anything due to the link between the gamepad, system and TV. If you wanted to replicate this with Switch you'd have to build, get up, dock the system, play, get up again, undock the system, revise, get up again, redock the system and so on and so forth. That's trash design, the game was built in design for a system which has two functions that operate simultaneously, not one which has two functions but only one can be made use of at a time. Edited October 30, 2018 by DynamiteCop! Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 10 minutes ago, DynamiteCop! said: No. So for example with the Wii U you build remotely and can play from the TV without having to do anything due to the link between the gamepad, system and TV. Why would any normal person have this issue when they can just both play on the TV? EDIT: You're speaking of the help mode where someone taps on the screen to make platforms? Edited October 30, 2018 by McWickedSmawt85 Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 Just now, McWickedSmawt85 said: Why would any normal person have this issue when they can just both play on the TV? Is my whole post going over your head? This isn't about just playing, it's about designing... It's Super Mario MAKER... The game was designed around the function of the Wii U, it can't work on Switch in any competent fashion for Switch TV users. Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 50 minutes ago, DynamiteCop! said: Is my whole post going over your head? This isn't about just playing, it's about designing... It's Super Mario MAKER... The game was designed around the function of the Wii U, it can't work on Switch in any competent fashion for Switch TV users. Are you serious right now? Use touch for handheld mode, use controller for docked mode, upload the levels for others to download and play. Two players on one switch with one building the level and the other playing it in docked mode = easy as fuck. You're making up an extremely niche hypothetical that nobody is going to give a shit about and using that to argue against the value of an entire game. Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 1 minute ago, McWickedSmawt85 said: Are you serious right now? Use touch for handheld mode, use controller for docked mode, upload the levels for others to download and play. Two players on one switch with one building the level and the other playing it in docked mode = easy as fuck. You're making up an extremely niche hypothetical that nobody is going to give a shit about and using that to argue against the value of an entire game. Why do you keep talking about two players? What in the fuck are you talking about? 1 hour ago, DynamiteCop! said: No. So for example with the Wii U you build remotely and can play from the TV without having to do anything due to the link between the gamepad, system and TV. If you wanted to replicate this with Switch you'd have to build, get up, dock the system, play, get up again, undock the system, revise, get up again, redock the system and so on and so forth. That's trash design, the game was built in design for a system which has two functions that operate simultaneously, not one which has two functions but only one can be made use of at a time. Dude, read... Edited October 30, 2018 by DynamiteCop! Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 18 minutes ago, DynamiteCop! said: Why do you keep talking about two players? What in the fuck are you talking about? Dude, read... Oh god. This is even more hilarious. You're talking about a single player building then playing what they just built? That's your hypothetical? That's where the big issue is coming from? Mother fucker just switch screens between build mode and play mode. Goddamn, son. Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 5 minutes ago, McWickedSmawt85 said: Oh god. This is even more hilarious. You're talking about a single player building then playing what they just built? That's your hypothetical? That's where the big issue is coming from? Mother fucker just switch screens between build mode and play mode. Goddamn, son. That requires you'd have to experience the whole game in handheld mode, that's retarded as fuck. And if you wanted to somewhat experience what the Wii U provided you'd have to go back, and forth, back and forth, back and forth between the dock so you can use your television. As I said that'd be horrible design. That's likely the reason we haven't seen a port yet, it'd be counterintuitive and a burden to TV users. Edited October 30, 2018 by DynamiteCop! Quote Link to post Share on other sites
McWicked 825 Posted October 30, 2018 Share Posted October 30, 2018 1 hour ago, DynamiteCop! said: That requires you'd have to experience the whole game in handheld mode, that's retarded as fuck. And if you wanted to somewhat experience what the Wii U provided you'd have to go back, and forth, back and forth, back and forth between the dock so you can use your television. As I said that'd be horrible design. That's likely the reason we haven't seen a port yet, it'd be counterintuitive and a burden to TV users. 1 hour ago, McWickedSmawt85 said: Use touch for handheld mode, use controller for docked mode, upload the levels for others to download and play I know it's hard, what with all the conspiracy theories taking up space, but at least try to use your head, Deeno. It's not like there haven't been level editors that have solved this problem for decades now. Quote Link to post Share on other sites
-GD-X★ 7,813 Posted October 30, 2018 Share Posted October 30, 2018 they were able to get super mario maker to work fine on the 3ds. it will be fine on the switch. Quote Link to post Share on other sites
Goukosan 2,283 Posted October 30, 2018 Share Posted October 30, 2018 How do those other "maker" games work on Playstation? Quote Link to post Share on other sites
DynamiteCop 2,088 Posted October 30, 2018 Share Posted October 30, 2018 (edited) 17 minutes ago, -GD- said: they were able to get super mario maker to work fine on the 3ds. it will be fine on the switch. That has two screens, and a stylus. It's almost identical to the Wii U setup. Edited October 30, 2018 by DynamiteCop! Quote Link to post Share on other sites
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