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Mario Odyssey is GOTG


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great game, but BoTW is my GOTG.  That game redefined both a genre and a beloved franchise.  A fucking masterpiece and I can't wait for the next game.

Maybe if Mario had a basketball shirt +  headband he could buy in the shop you'd rate it better? casual pos 

Yeah kind of, but with Super Mario 64 it felt like you were on thought out missions to get the stars whereas in this game it felt like "There's a bunch of moons hidden all over the place, try to find

5 minutes ago, TLHBO said:

Lol.

 

It was decent enough but nothing special. By the end it felt more like a Kirby game than a Mario game.

Let's see here...

 

1) Innovative online element added to the Mario franchise

2) Completely innovative revamp of the coin system, buying you items instead of lives

3) Fantastic worlds, though there could've been a bit more

4) TOP of the line graphics and animations

5) Attention to detail paid in all aspects of the gameplay. Basically no glitches. 

6) Creative purple coin system encourages exploration of all aspects of a world 

7) Massive amount of content. After beating the main story line, you are only 25% done with the game and the real challenge has begun. 

8) No DLC crap like your MGS 
 

"Nothing special" :pavarotti: 

 

 

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It was ok, Astro Bot was better. SMO felt really disjointed and the quality of game was all over the place. I remember specifically when I was playing the game I was just going through the motions. 
 

"This is a 10/10 game" *30 minutes later* "This is a 8/10 game" *60 minutes later* "This is a 9/10 game" *45 minutes later* "This is a 7/10 game" etc... The game was all over the map, it wow'd and it disappointed, by the end I settled on it being very 7/10. 

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2 minutes ago, DynamiteCop! said:

It was ok, Astro Bot was better. SMO felt really disjointed and the quality of game was all over the place. I remember specifically when I was playing the game I was just going through the motions. 
 

"This is a 10/10 game" *30 minutes later* "This is a 8/10 game" *60 minutes later* "This is a 9/10 game" *45 minutes later* "This is a 7/10 game" etc... The game was all over the map, it wow'd and it disappointed, by the end I settled on it being very 7/10. 

I had the exact opposite experience.

 

"7/10" initially and it slowly kept increasing until I got to Peach's Kingdom and became 9.7/10.

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1 minute ago, SheepKilla said:

I had the exact opposite experience.

 

"7/10" initially and it slowly kept increasing until I got to Peach's Kingdom and became 9.7/10.

I had just beaten Super Mario 64 again like a month before playing this and it really didn't impress me. They evolved a lot of the gameplay and mechanics and it looked great, but the means of progression as a collectathon was kind of shit to me. 

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Just now, DynamiteCop! said:

I had just beaten Super Mario 64 again like a month before playing this and it really didn't impress me. They evolved a lot of the gameplay and mechanics and it looked great, but the means of progression as a collectathon was kind of shit to me. 

SM64 is a pure platformer. 

 

This is an explorer based game. They're different genres. 

 

Also, all Mario games are collection based (stars) :D They just added MORE to collect, and gave you more valuable things to do with the stuff you collect.  

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Just now, SheepKilla said:

SM64 is a pure platformer. 

 

This is an explorer based game. They're different genres. 

 

Also, all Mario games are collection based (stars) :D They just added MORE to collect, and gave you more valuable things to do with the stuff you collect.  

Yeah kind of, but with Super Mario 64 it felt like you were on thought out missions to get the stars whereas in this game it felt like "There's a bunch of moons hidden all over the place, try to find them". It felt lazy. 

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1 minute ago, DynamiteCop! said:

Yeah kind of, but with Super Mario 64 it felt like you were on thought out missions to get the stars whereas in this game it felt like "There's a bunch of moons hidden all over the place, try to find them". It felt lazy. 

I definitely wouldn't call it lazy. You're approaching it wrong (with a platformer mindset). 

 

Instead, think "find these stars and explore/uncover the map*. The fun is in uncovering the worlds to get the stars. In SM64 and Galaxy, etc the goal is to get the stars.

 

You misidentified the means as the goal. 

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Just now, SheepKilla said:

I definitely wouldn't call it lazy. You're approaching it wrong (with a platformer mindset). 

 

Instead, think "find these stars and explore/uncover the map*. The fun is in uncovering the worlds to get the stars. In SM64 and Galaxy, etc the goal is to get the stars.

 

You misidentified the means as the goal. 

Why would I not approach a 3D Mario platforming game as 3D Mario platforming game? 

 

I think you're seeing more and reading into the game more than is actually there. 

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1 minute ago, DynamiteCop! said:

Why would I not approach a 3D Mario platforming game as 3D Mario platforming game? 

 

I think you're seeing more and reading into the game more than is actually there. 

Nintendo themselves made this distinction when they released Odyssey. 

 

This is definitely not a typical Mario game. There's way more exploration elements than any other game.  

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