Casual 745 Posted January 8, 2019 Share Posted January 8, 2019 Wow, Microsoft finally paid for an exclusive. Quote Link to post Share on other sites
lynux3 2,221 Posted January 8, 2019 Share Posted January 8, 2019 (edited) 3 minutes ago, DynamiteCop! said: They bought Minecraft for $2 billion, anything is possible. Completely different scenario. Microsoft was looking for recurring revenue and in retrospect, from a business standpoint, it wasn't a smart decision. After Minecraft that studio is going to be completely worthless. Edited January 8, 2019 by lynux3 Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 Just now, lynux3 said: Completely different scenario. Microsoft was looking for recurring revenue and in retrospect, from a business standpoint, it wasn't a smart decision. After Minecraft that studio is going to be completely worthless. I have no doubt they more than made their money back on that acquisition, the game sold like over 120 million more copies under their ownership not to mention it's still selling like hot cakes and they've licensed out merchandise, other games and properties etc.. Quote Link to post Share on other sites
Mr. House 3,371 Posted January 8, 2019 Share Posted January 8, 2019 5 minutes ago, DynamiteCop! said: They bought Minecraft for $2 billion, anything is possible. Some no name indie relinquishing his indie surprise hit is a whole other thing. And let's see the performance of the next Halo game. 343 Halo games have been nothing but DUDS. Quote Link to post Share on other sites
102020393023445948594 2,223 Posted January 8, 2019 Share Posted January 8, 2019 Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 Just now, Ramza said: Some no name indie relinquishing his indie surprise hit is a whole other thing. And let's see the performance of the next Halo game. 343 Halo games have been nothing but DUDS. They haven't been duds, the cumulative works of 343's releases have probably been close to 30 million. Quote Link to post Share on other sites
lynux3 2,221 Posted January 8, 2019 Share Posted January 8, 2019 2 minutes ago, DynamiteCop! said: I have no doubt they more than made their money back on that acquisition, the game sold like over 120 million more copies under their ownership not to mention it's still selling like hot cakes and they've licensed out merchandise, other games and properties etc.. The last earnings report we know of is that they (Mojang) made ~$126m in 2013. So they would have had to bring in ~$2.5B in the next four years... I'm going to go with no they're probably still in the red on that deal. It was a poor decision. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 2 minutes ago, lynux3 said: The last earnings report we know of is that they (Mojang) made ~$126m in 2013. So they would have had to bring in ~$2.5B in the next four years... I'm going to go with no they're probably still in the red on that deal. It was a poor decision. They didn't own them in 2013, and the game has sold 120+ million since their acquisition. Also again you're forgetting licensed and third party games, products, shows, toys etc. They've probably doubled their investment. Quote Link to post Share on other sites
lynux3 2,221 Posted January 8, 2019 Share Posted January 8, 2019 Just now, DynamiteCop! said: They didn't own them in 2013, and the game has sold 120+ million since their acquisition. Also again you're forgetting licensed and third party games, products, shows, toys etc. They've probably doubled their investment. No, the game sold ~94m since their acquisition based on the latest figures. Microsoft didn't even introduce microtransactions until mid 2017 so they were relying on game sales alone. They're definitely still in the red. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 Just now, lynux3 said: No, the game sold ~94m since their acquisition based on the latest figures. Microsoft didn't even introduce microtransactions until mid 2017 so they were relying on game sales alone. They're definitely still in the red. It was at 50 million when they acquired them, the last reported figure was 150 million in May, they've no doubt moved 20+ million since then especially with the Switch version breathing more life into it. Also you're not thinking about products and merchandise, clothing, toys, other games, microtransactions. It prints money, this shit is insanely popular. Quote Link to post Share on other sites
lynux3 2,221 Posted January 8, 2019 Share Posted January 8, 2019 1 minute ago, DynamiteCop! said: It was at 50 million when they acquired them, the last reported figure was 150 million in May, they've no doubt moved 20+ million since then especially with the Switch version breathing more life into it. Also you're not thinking about products and merchandise, clothing, toys, other games, microtransactions. It prints money, this shit is insanely popular. I am thinking about it and typically that kind of shit is pennies on the dollar. The real cash cow is microtransactions. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 (edited) 1 minute ago, lynux3 said: I am thinking about it and typically that kind of shit is pennies on the dollar. The real cash cow is microtransactions. Pennies on the dollar? The shirts are created for pennies on the dollar. A $15 shirt alone probably brings $10 in profit when absolutely everything is accounted for. Edited January 8, 2019 by DynamiteCop! Quote Link to post Share on other sites
lynux3 2,221 Posted January 8, 2019 Share Posted January 8, 2019 Just now, DynamiteCop! said: Pennies on the dollar? The shirts are created for pennies on the dollar. A $15 shirt alone probably brings $10 in profit when absolutely everything is accounted for. That's not how it works. No one would be making Minecraft shirts if they only brought in $5 for creating the asset, mass producing the shirts (in small quantities), shipping, advertising and packaging. That's fuckin' ridiculous. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 1 minute ago, lynux3 said: That's not how it works. No one would be making Minecraft shirts if they only brought in $5 for creating the asset, mass producing the shirts (in small quantities), shipping, advertising and packaging. That's fuckin' ridiculous. Ugh what is fucking China lol Quote Link to post Share on other sites
Goukosan 2,323 Posted January 8, 2019 Share Posted January 8, 2019 38 minutes ago, DynamiteCop! said: Pennies on the dollar? The shirts are created for pennies on the dollar. A $15 shirt alone probably brings $10 in profit when absolutely everything is accounted for. 10 dollar profit on a 15 dollar shirt? You really have zero clue how anything works do you? Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 14 minutes ago, Goukosan said: 10 dollar profit on a 15 dollar shirt? You really have zero clue how anything works do you? What's wrong with that profit margin exactly? Quote Link to post Share on other sites
McWicked 825 Posted January 8, 2019 Share Posted January 8, 2019 1 hour ago, lynux3 said: The last earnings report we know of is that they (Mojang) made ~$126m in 2013. So they would have had to bring in ~$2.5B in the next four years... I'm going to go with no they're probably still in the red on that deal. It was a poor decision. That's a narrow view of the situation. Microsoft didn't just buy Mojang, they bought Minecraft. If you factor in the merch sales, I guarantee they've made their money back. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 1 minute ago, McWicked said: That's a narrow view of the situation. Microsoft didn't just buy Mojang, they bought Minecraft. If you factor in the merch sales, I guarantee they've made their money back. The main game sales alone equate to 2 billion in revenue, and then when you factor everything else in and the spin off games? Easily. Quote Link to post Share on other sites
Goukosan 2,323 Posted January 8, 2019 Share Posted January 8, 2019 (edited) 6 minutes ago, DynamiteCop! said: What's wrong with that profit margin exactly? There are costs associated with creating the shirt, mass producing the shirts, shipping, advertising packaging and labor etc. Edited January 8, 2019 by Goukosan Quote Link to post Share on other sites
DynamiteCop 2,101 Posted January 8, 2019 Author Share Posted January 8, 2019 Just now, Goukosan said: There are costs associated with creating the shirt, mass producing the shirts, shipping, advertising and packaging, labor etc. I realize this, that is that $5. This is stuff that would be produced in mass quantities and shipped in mass quantities, and packaged in mass quantities. The level this stuff is produced and shipped at couldn't cost more than that per shirt. Any margin beyond that wouldn't be worth the return. Look anywhere, blank T's are like $1, printed T's cost about $2.50 to produce. This stuff doesn't cost anything. Quote Link to post Share on other sites
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