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Digital Foundry - Call of Duty: Modern Warfare


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Cows probably weren't expecting to buy a pro that Sony labeled as a 4k machine and play games at 1080p either lol .   You can tell the cows are butthurt.  They grasp so hard .   Li

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    • By Quad Damage
      - View Distance: Low end CPU or 120 FPS recommended to drop setting for performance gains.
      - PS4 Pro: Slightly below high but above Medium.
      - XBX: Large grass is Medium, smaller grass is lower than Low. A lot of 'empty tufts' where grass should be.

      - PS4 Pro: Generally consistent at 1440p w/ a few 1080p counts showing dynamic. Drops are very rare.
      - Sky resolution is lower on the Pro which can cause some artifacts in the skybox.
      - XBX: Native 4K in empty scenes and lowest end 1512p, with most counts between these two.
      - Both Pro and X utilize UE4's temporal reconstruction but not that noticeable because of TAA and CA.

      - PS4 Pro very consistent 30 FPS in dialogues but incurs minor drops moving around the over-world.
      - Single drop frames happen more frequently in combat on the world, but stable at 30 indoors.
      - XBX can see drops to 27 FPS during overworld combat and traversal.
      - XBX "looks and plays worse here". Generally has more drops than Pro.
       
       
      let’s see how dicktuckcop and jon defend worse environment detail and worse performance than pro in *another* big multiplat in 2019 

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