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Dreams continues to impress


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40 minutes ago, -GD- said:

This is Jimbo-level posting :scust: 

Maybe. But I think this "game" is a complete waste of time. Nobody will ever make something playable or worth playing with this tool. If you want to make stuff do it on PC. 

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1 hour ago, kazuolicious said:

Maybe. But I think this "game" is a complete waste of time. Nobody will ever make something playable or worth playing with this tool. If you want to make stuff do it on PC. 

Ok, Jimbo

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Dreams should be taken as an introduction to game design/development and nothing more. People who spend hours building these advanced demos are limiting themselves, they could be spending that time learning tools like UE4 and Unity that could potentially bring them money and recognition somewhere down the line.

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1 hour ago, Pureis said:

Looks pretty but I’m way more impressed by something like this with actual combat.

when can i play it? NEVER

 

WASTE OF TIME. 

 

who thought making a game making program and port it to console with a limited version is a good idea? all the can'tsole idiots hyping this shit are retarded. 

 

If you want to create shit YOU HAVE TO USE A PC. 

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