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Starfield: $200 million budget and 500 developer large team


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Just now, Twinblade said:

 

The article says the number doesn't include marketing costs so it could be much higher.

While some argue that this figure is still low for an IP that’s been in development for roughly 7 years, it is expected that the amount is only covering development costs while leaving out other metrics, such as marketing.  

 

yeah, i'd say its leaving out other metrics too. 

 

Halo Infinite was a $500m+ cost game. No way Starfield doesn't approach that number total. 

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I guess tbf even the article it's knows that number is bs:

 

It’s unclear as of yet how much Starfield will cost in total with all other parameters combined, but speculation says that the final figure should be somewhere around $300-400 million, considering the stature of the title at hand and the amount of time it’s been under development. Moreover, if the 500-member development team part is correct, costs are certain to be quite higher than $200 million.

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3 minutes ago, Mr. House said:

Why not? That team wasn't always 500 people strong. 

 

From the leaks during the Microsoft FTC trial we saw that Forbidden West cost $212-million to develop and Last of Us 2 cost $220-million. Forbidden West peaked at 300 full-time devs and Last of Us 2 at 200 full-time devs. Both had shorter development times that Starfield, too.

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Just now, Hot Sauce said:

 

From the leaks during the Microsoft FTC trial we saw that Forbidden West cost $212-million to develop and Last of Us 2 cost $220-million. Forbidden West peaked at 300 full-time devs and Last of Us 2 at 200 full-time devs. Both had shorter development times that Starfield, too.

Bethesda pays minimum wage. B) 

 

Kidding aside, that's fucking nuts. 

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12 minutes ago, Twinblade said:

I still don't believe Halo Infinite cost $500 million. No way.

Multiple sources back this up:

 

According to German website Xbox Dynasty, Halo Infinite's development budget is over $500 million, and that is for development costs alone. This would make Halo Infinite the most expensive video game project ever produced

 

https://gamerant.com/halo-infinite-news-budget-rumor/

 

Game producer Ralf Adam, has heard some interesting figures at the GDC 2019 and reported about it in a podcast by German outlet Xbox Dynasty.

"I heard the game with the by far most expensive budget that's in development right now is Halo. It has a development budget that's a multiple of Red Dead Redemption 2," he said

 

 

In a recent YouTube video, Brad Sams, VP and general manager at Stardock who also has close ties with Microsoft sources, says that Halo Infinite's budget could have commanded hundreds of millions.

"For hundreds of millions of dollars dumped into this thing...it's frustrating from a Halo fan's perspective," Sams said after discussing key points of Infinite's mis-steps.

Read more: https://www.tweaktown.com/news/88489/report-halo-infinite-cost-microsoft-hundreds-of-millions-dollars/index.html

 

 

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It doesn't surprise me.

 

Those 4chan posts from back in 2019 were probably absolutely true.

 

They probably had to rebuild an entire second build of the game in order to not make it look like the typical Gamebryo garbage that you see from Bethesda.

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