DynamiteCop 2,087 Posted September 11, 2018 Share Posted September 11, 2018 (edited) Both the Pro and X show evidence of a dynamic scaler but it doesn't appear to really do anything. X and Pro both have high resolution textures but texture work is great regardless of platform Uses 4X AF on all versions, implementation looks great due to a lack of many flat surfaces Uses temporal AA on all versions, this presents a slightly softer image but IQ is greatly improved HDR implementation is some of the best to date in any game All versions suffer from some input latency, very reminiscent of Rise at launch which was corrected Xbox One S: 1600x900 fixed render PlayStation 4: 1920x1080 fixed render Both systems generally hold their 30 FPS target but in heavy sequences this framerate becomes slightly unstable with some torn frames and dips more evident on Xbox One S PlayStation 4 Pro: 3328x1872 checkerboarded (raw render 1664x1872) Xbox One X: 3584x2016 native render The Pro is a near 30 FPS lock at all times with very rare minor dips The X experiences minor but sustained dips during heavy sequences which introduce frame tearing, this signifies a bit of a GPU bottleneck that could be rectified with more optimization, a slightly lower resolution/scaling The X gets the nod though as this detracts from the experience very little overall and is made up for by superior image quality 60 FPS mode on Pro and X is a fixed 1920x1080 at identical settings to the Resolution modes The Pro is very unstable in this mode with wild swings that bring it from the 40's to 50's rapidly, it averages about 51 FPS but is judder heavy The X is quite stable in this mode, it has more torn frames but doesn't experience much swing averaging about 56 FPS in some heavy areas, in other heavy sequences it's a near 60 FPS lock With the Xbox One X having Freesync if you have a compatible display this would be a very fluid experience Edited September 11, 2018 by DynamiteCop! Quote Link to post Share on other sites
bhytre 2,753 Posted September 11, 2018 Share Posted September 11, 2018 -superior image quality Signed, X Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 Just now, bhytre said: -superior image quality Signed, X 6/10p Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 (edited) I wonder what the bottleneck is for X, memory bandwidth or GPU power. If it's memory bandwidth we're probably getting something like 320gbps-> 450gbps upgrade for next gen. That's a bit scary if Navi doesn't support bandwidth optimzations. Edited September 11, 2018 by Aza Team 2019 Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) 2 minutes ago, Aza Team 2019 said: I wonder what the bottleneck is for X, memory bandwidth or GPU power. If it's memory bandwidth we're probably getting something like 320gbps-> 450gps upgrade. That's a bit scary of Navi doesn't support bandwidth optimzations. It's likely just hitting its compute ceiling, it's also something that a patch might be able to correct while not actually changing any operating parameters, it's hard to tell. The game is basically running in what was Rise's enriched mode at a near native 4K so the GPU demand has increased significantly. Edited September 11, 2018 by DynamiteCop! Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 It's a signifcant tech improvement over the 2016 game, then again it has a $100 million budget, so it would be laughable if it wasn't. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) 1 minute ago, Aza Team 2019 said: It's a signifcant tech improvement over the 2016 game, then again it has a $100 million budget, so it would be laughable if it wasn't. 2015, not 16, it's been that long already. Edited September 11, 2018 by DynamiteCop! Quote Link to post Share on other sites
-GD-X★ 7,761 Posted September 11, 2018 Share Posted September 11, 2018 both versions look great. i thought i had ordered this via amazon, but didn't. i guess i'll have to play it once i finish spiderman. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 It still find it crazy that an open world game with towns, FFXV is the only big budget game that does global illumination. Not even linear shit does. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 The shimmering comparison they do when doing the comparison between the new and old one is crazy. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 5 minutes ago, Aza Team 2019 said: The shimmering comparison they do when doing the comparison between the new and old one is crazy. Yeah the TAA went a long way to cleaning that up. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 11, 2018 Share Posted September 11, 2018 I remember playing the reboot and thinking yeah, this isn't really a Tomb Raider game but if they cut down on the puzzles a bit it could be an amazing Rambo game. I'm serious. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 1 minute ago, Aza Team 2019 said: I remember playing the reboot and thinking yeah, this isn't really a Tomb Raider game but if they cut down on the puzzles a bit it could be an amazing Rambo game. I'm serious. I can kind of see that. Quote Link to post Share on other sites
TLHBO 2,162 Posted September 11, 2018 Share Posted September 11, 2018 Nobody cares about 6/10 flops. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 8 minutes ago, TLHBO said: Nobody cares about 6/10 flops. You seem to, you can't stop talking about it Quote Link to post Share on other sites
-GD-X★ 7,761 Posted September 11, 2018 Share Posted September 11, 2018 22 minutes ago, Aza Team 2019 said: I remember playing the reboot and thinking yeah, this isn't really a Tomb Raider game but if they cut down on the puzzles a bit it could be an amazing Rambo game. I'm serious. and i remember thinking that more puzzles, with better puzzle design, would make the franchise near-perfect. Quote Link to post Share on other sites
Sergio Perez SP11 173 Posted September 11, 2018 Share Posted September 11, 2018 Games demanding GTX 1060 1440p/30 FPS Quote Link to post Share on other sites
DynamiteCop 2,087 Posted September 11, 2018 Author Share Posted September 11, 2018 13 minutes ago, Carlos Vela said: Games demanding GTX 1060 1440p/30 FPS Jesus, I read someone say it was beating a 1060 but I didn't realize it was by that much. Quote Link to post Share on other sites
Remij 4,690 Posted September 11, 2018 Share Posted September 11, 2018 47 minutes ago, DynamiteCop! said: Jesus, I read someone say it was beating a 1060 but I didn't realize it was by that much. Everything maxed... don't even pretend like the console versions are being stressed the way this is... lmao Quote Link to post Share on other sites
Remij 4,690 Posted September 11, 2018 Share Posted September 11, 2018 Oh and ouch man... both PRO and X1X versions are quite disappointing in both modes lmao. FPS modes that never reach 60... resolution modes that scale and never reach targets... Quote Link to post Share on other sites
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