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Control | 26 Minutes of PC Gameplay w/ Ray Tracing Enabled


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1 hour ago, Team 2019 said:

It looks like a 20 dollar game.

After seeing this much of it I'm not impressed, the environments are so bleh and the people look kind of off, I don't know what it is. You can see the budgetary and time constraint comparison between this and Quantum Break. 

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I think it looks amazing. I have a thing for this kind of sterile environment, the gameplay looks fine too. yall tripping, its not a flop like quantumflop :kaz: 

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3 hours ago, DynamiteCop! said:

After seeing this much of it I'm not impressed, the environments are so bleh and the people look kind of off, I don't know what it is. You can see the budgetary and time constraint comparison between this and Quantum Break. 

Seems like you're opinion changed right as rumors of Remedy being bought by Sony started making the rounds :mjpls: 

 

The game does look low budget though, I agree.  Especially coming off of Quantum Break.  The characters and animations do seem off.

 

Anyway, I think this is just a bad capture, because we've already seen Control running with RTX at 60fps.

 

@Team 2019 you said this was using a monster rig, but nowhere in the description does it say any of the specs.

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4 hours ago, Remij_ said:

Seems like you're opinion changed right as rumors of Remedy being bought by Sony started making the rounds :mjpls: 

 

The game does look low budget though, I agree.  Especially coming off of Quantum Break.  The characters and animations do seem off.

 

Anyway, I think this is just a bad capture, because we've already seen Control running with RTX at 60fps.

 

@Team 2019 you said this was using a monster rig, but nowhere in the description does it say any of the specs.

No, my opinion changed because I saw more, look at what everyone else is saying.

 

https://www.neogaf.com/threads/26-minutes-of-gameplay-footage-from-the-pc-version-of-control-with-ray-tracing-effects-enabled.1491265/

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