Jump to content

Halo Master Chief Collection dev update (Xbox One flighting delayed due to memory constraints)


Recommended Posts

HALO INSIDER MCC FLIGHTING UPDATE


Many people have been curious about flighting, what goes into it, why we focus on one key feature area at a time, and why we haven’t flighted Reach to Xbox One yet. The below section will go into detail around the reasoning behind our choices and why we have taken the path of flighting on PC first.


 

Quote

 

XBOX FLIGHTING STATUS


As has been stated previously, making any game is hard, let alone where you’re dealing with 11 game engines and 7 complete games under the roof of one title sharing the same hardware resources.


One key goal that has been a part of bringing Halo: Reach into MCC is that for Xbox One, the team has been attempting to bring UE4 online for new character customization options on Xbox. You can read more about the progression system in the May and June development updates. This however has proved to be quite challenging as MCC was already close to memory limits running on the original Xbox One consoles. Bringing the entire progression and customization system into MCC also requires memory to be used to run the additional UE4 engine. Currently, a lot of progress has been made in getting it up and running, but the title still is not within memory constraints to properly run on the Xbox One. In order to flight on Xbox One, we need to be within these limits, otherwise instability will be an issue.


Until the team has an adequate solve for this unique issue, flighting on the Xbox One will continue to be delayed. That being said, the team is pushing hard on a solution as they want to flight the Xbox One build as soon as possible. Until then though flighting will continue to remain solely on the PC build.

 

 

Quote

 

NEXT PC FLIGHT’S FOCUS


Firefight matchmaking is the team’s next core focus for flighting. The aptly dubbed “FireFlight” is still in development and the team is working through bugs as they prepare for its arrival. The flight after that one is currently planned to be focused on PvP matchmaking. We don’t have a date on when it will drop, but will share more info around it as we get closer. 


WHAT FEATURES WILL BE FLIGHTED?
Flighting core game play elements is a key part of building MCC for PC and bringing Halo: Reach into MCC. After talking with the team, they came up with a core list of features that they are planning to flight.


Campaign (Flight One)
Firefight Matchmaking (Flight Two)
PvP Matchmaking (Flight Three)


These flights are milestones for the team, and we can’t wait for players to get in on the action when the flights are available! Stay tuned, as more news on the next FireFlight will be coming soon!

 

 

Xbox :rofl: 

 

Microsoft's focus is completely on PC at this point :rofls: 

 

They were nice enough to provide us with a picture of the glorious PC version running in Super Ultrawide 32:9 aspect ratio.. :wow2: 

 

ultrawide1120-8a211ee07a9948769d5984d596

 

 

I remember when Dynamite told me that Halo MCC would never come to PC because it was a 10 engines cobbled together barely functioning on Xbox as it was... now it's extra funny because the game is coming to PC.. and is the only version which can be flighted because it has the memory to handle the extra engine they're adding to the game :tom:

Link to post
Share on other sites

Why not flight it on Xbox One X, kind of a weird decision but it's understandable. Also where is 11 engines coming from?

 

Halo CE = 2

Halo 2 = 2

Halo 3 = 1

Halo 3 ODST = 1

Halo 4 = 1

Halo Reach = 1

 

Total = 8

 

Also what is the 7th game? Halo 5?

 

 

Edited by DynamiteCop!
Link to post
Share on other sites
29 minutes ago, DynamiteCop! said:

Why not flight it on Xbox One X, kind of a weird decision but it's understandable. Also where is 11 engines coming from?

 

Halo CE = 2

Halo 2 = 2

Halo 3 = 1

Halo 3 ODST = 1

Halo 4 = 1

Halo Reach = 1

 

Total = 8

 

Also what is the 7th game? Halo 5?

 

 

who gives a shit

 

don't waste another second of your time on this treacherous bullshit PC gaymer company.

Link to post
Share on other sites
5 minutes ago, Bodycount N said:

who gives a shit

 

don't waste another second of your time on this treacherous bullshit PC gaymer company.

Stop being so butthurt about two three things which are absolutely none of your concern.

Edited by DynamiteCop!
Link to post
Share on other sites

I like how Dynocrap wants to move the argument over to counting the number of game engines within the MCC.

 

He's so desperate to change the subject............he thinks we're going to get caught up over questioning something the actual developer said.

 

If they say they are dealing with 11 game engine..........why would we even bother to make an argument out of that?  We can literally tell that Dynocrap is scrambling to talk about ANYTHING else.:drake:

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...