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Minimum/Recommended Spec for The Medium


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The Medium PC Specs

Minimum settings

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit version only)
  • Processor: Intel® Core™ i5-6600 / AMD Ryzen™ 5 2500X
  • Memory: 8 GB RAM
  • Graphics: @1080p NVIDIA GeForce® GTX 1060 6GB / AMD Radeon™ R9 390X (or equivalent with 4 GB VRAM)
  • DirectX: Version 11
  • Storage: 30 GB available space
  • Sound Card: DirectX compatible, headphones recommended

Recommended settings

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit version only)
  • Processor: Intel® Core™ i5-9600 / AMD Ryzen™ 7 3700X
  • Memory: 16 GB RAM
  • Graphics: @1080p NVIDIA GeForce® GTX 1660 Ti / Radeon™ RX Vega 56 | @4K NVIDIA GeForce® RTX 2070 / Radeon™ RX 5700 XT
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Sound Card: DirectX compatible, headphones recommended
  • Additional Notes: NVIDIA GeForce® RTX 2080 for 4K with ray tracing on
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1 hour ago, Ike said:

The Medium PC Specs

Recommended settings

 

  • Processor: Intel® Core™ i5-9600 / AMD Ryzen™ 7 3700X
  • Memory: 16 GB RAM
  • Graphics: @1080p NVIDIA GeForce® GTX 1660 Ti
  • Storage: 30 GB available space

Made it! :aitch:

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Just now, HALOmij said:

It's going to be interesting to see where "next gen" games fall on the PC spec recommendation lists.

Looks like you'll need at least a 2070 to run games at least comparable to settings on next-gen consoles at least for these early gen games.

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7 minutes ago, Ike said:

Looks like you'll need at least a 2070 to run games at least comparable to settings on next-gen consoles at least for these early gen games.

 

Yea, 2070 seems like it will become the standard recommended GPU for early stuff.

 

2 minutes ago, DynamiteCop! said:

It's going to be interesting to see how these early nextgen games handle loading between consoles and PC.

 

Yea I'm curious too.  Initial load from start will always be faster on console.  Starting the game will be faster too as on consoles RAM will be filled up faster, imo.  I'm sure the games will be designed to cache as much into RAM as they can during the initial load on PC.. which will take a bit longer, but once it's in RAM, it wont have to thrash the SSD nearly as much... so it will be interesting to see.

 

I wonder how loading will scale with CPU cores?  Some games have damn near instant loading with the FPS unlocked.  If you lock the FPS to 60, it'll actually load slower.

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2 hours ago, Twinblade said:

considering how much they hyped up the dual realities and tech behind rendering them at once, those are some pretty meager requirements.

they're an indie developer, just another example of MS scraping the bottom of the barrel to show off "Also on PC, Also on Playstation" "Console launch Exclusives". :rofl: 

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