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Digital Foundry: God of War Ragnarok on PS5 is like a maxed out PC Port with flawless performance!


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A 16 page thread of lemshits having all kinds of meltdowns all becuase DF said that God of War Ragnarok looks and runs well on PS5       One of my most successful threads ever.

Sony Santa Monica are unstoppable gods. I can’t wait to pop this into my PS5 next week. I can’t imagine playing this masterpiece on a PS4 lol. I feel bad for anyone without a PS5 right now especially

This thread lol

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Just now, Substatic said:

 

~177-180 100% SDR Window.

 

The console mode runs at ~178.

 

 

 

No wonder you are clinging onto that number.

 

This is a 100% window, dumbass

 

 


:lawl:oh my god, he's cratering so hard.

 

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30 minutes ago, jehurey said:

No wonder you are clinging onto that number.

 

You don't understand how SDR or peak windows works. You are comparing Real Scene vs Real Scene PEAK

 

While the TV mode has higher peaks in SDR, it has significantly more ABL. The sustained brightness is the same.

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2 minutes ago, Substatic said:

 

Oh he'll be hall of faming it soon.

 

Just not for the reason you think. :omglol:

you just admitted that you game at 190 nits peak brightness.

 

And when I told you 230 nits..............you said "yeah I already know"
 

except you didn't

 

you were lying.

 

so you corrected me from this:

 

H7JDdeg.png

 

to this:

 

pfV8Vh9.png

 

Tell me how I am owned by me GIVING YOU A HIGHER PEAK BRIGHTNESS and you corrected me and said its actually LOWER VALUES ACROSS THE BOARD.

 

:lawl:

 

This is amazing.

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Just now, Substatic said:

 

You don't understand how SDR or peak windows works.

 

no you don't

 

100% window means that the FULL SCREEN it turning on at its peak brightness

 

that means NO BLACK OR DARK OBJECTS ON SCREEN.

 

FOR EXTENDED PERIOD OF TIME

 

tell me what video game do you play that is like that?

 

Vincent Teoh uses 10% window because it is the closest thing to a real world scenario

 

You are playing a video game, and there's a sun in the top part of the screen...............that SMALL AREA will be at peak brightness

 

everything else will be at a LOWER BRIGHTNESS

 

What type of game do you play in which the 100% of the screen is at peak brightness?

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1 minute ago, Substatic said:

 

The sustained window is higher, you said 133. It is 177.....

 

That's the most important figure. The ABL on TV mode is far too aggressive.

No it isn't,

 

because you don't play anything at 100% brightness SUSTAINED

 

Unless you were staring at an empty Microsoft Word document

 

:lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl::lawl:

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oh my god, bro

 

i genuinely feel bad for you.

 

Here, follow RTINGS website.

 

You see those little question marks there?

9GT84ks.png

 

Hover over those, and it gives a short rundown on how they weigh those scores.

 

uxwk6fm.png

 

But lets not stop there...........let's go into some more detail

 

Click on Learn More

 

1QyQRet.png

 

Lookey here, look at what test scenario is WWWWAAAAAAAAAAAAYYY above the rest.

 

And also look how YOU scenario of Sustained 100% Window is the second to lowest percentage

 

And they explain why they wouldn't use 100% pure white.

 

They test REAL WORLD scenarios, and in real world scenarios, the bright objects are usually LESS THAN 50% of the screen space.

 

This is why "Real Scene" measure corresponds closest to WHICH PERCENTAGE??????????????

 

Let's take a look back at the LG 42 inch review:

 

pfV8Vh9.png

 

H7JDdeg.png

 

Real World 190 nits corresponds closest to 50% window, and 25% window and 10% window.

 

Real World 227 nits corresponds closest to 10% window, 25% and 50% window and 50% sustained window

 

Vincent Teoh has also said that he usually sticks with a 10% brightness window, because that is where most of the tv manufacturers are able to deliver the most voltage to get the screen the brightest.

 

So, in conclusion

 

You're. An. Idiot.

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24 minutes ago, jehurey said:

 

This doesn't look like a 42 inch monitor.

 

The dimensions for the LG 42 C2 is that its 36 inches wide.

 

The average chair width, like the chair in your photo, is about 21-23 inches wide.


The monitor's width doesn't look much wider than the chair's width.

 

That looks like a 32 inch monitor.

 

24 minutes ago, jehurey said:

I caught you lying

 

your photo appears to be suspect

 

MV1Wvzw.jpeg

 

That does not appear to be an LG 42, because it would be 36 inches wide.

 

And that doesn't appear to be a 36 inch wide screen.

 

 

JERRY.

 

Hall of Shame time.:omglol::omglol::omglol::omglol::omglol:

 

 

 

 

PXL_20221104_023513228.jpg

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4 minutes ago, Substatic said:

 

 

 

JERRY.

 

Hall of Shame time.:omglol::omglol::omglol::omglol::omglol:

 

 

 

 

PXL_20221104_023513228.jpg

LOL i'm almost glad that you were able to win this one

 

because i was genuinely starting to feel bad for you:tom:

 

4 minutes ago, Substatic said:

 

179 nits. Fucking liar. :rawf:

 

 

 

Big Boy OLED Gets Better? - Asus ROG Swift PG42UQ Review - YouTube

 

 

 

So less than the 230 nits

 

That you said you "already knew" it was 230 nits

 

 

soooooo you were lying.

 

And your gaming is actually worse than what I had said.

 

On man, I sure do feel owned here.

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