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Posts posted by Sabo
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Hori joysticks are good, Hori controllers are trash.
I've bought controllers from them before and had problems with each of them after a couple months of use. Problems ranging from either the DPad busting (pretty common, happened to 2 of the 3 Hori controllers I've bought), buttons sticking, the springs in the triggers being ass so the triggers were slow to return to normal after being pressed...They're just terrible controllers that are not built for daily use because they break down so easily.
Do not recommend. Get something else.
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They put the IT fight in the DLC?
Now that I think about it, the other "hand" was still alive too.
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6 minutes ago, Tears of the Cows said:
Looks like we got ourselves a good show 🍿
The hell you talking about? Only four of us actually had the balls to vote.
My ass will definitely forget about this thread in a month so it's gonna be up to one of you other three to remember.
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LOL talking flowers....
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1 minute ago, Remij said:
Spider-Man sold 33M off two consoles and PC...
I think you guys are forgetting just how ridiculous Nintendo games sell on Switch now.
But I will grant you that Sony fans are more desperate for an exclusive game right now than Nintendo fans are.
Mario will take it. It will be close however.
No one is denying Nintendo games have long legs. But we're talking OCTOBER sales, not lifetime.
Both games release on Oct. 20th.
Spiderman 2 has 2 years worth of the massive hype train behind it, a hype train thats about to go into overdrive.
Mario Wonder is another spinoff Mario game that was barely announced 3 months ago...
In a comparison of sales for an 11 day period, Spiderman 2 is going to stomp the living shit out of Mario Wonder.
I won't even be surprised if Spiderman 2 hits 3 million before the end of October. Mario Wonder? I doubt it will even hit half that before the end of October.
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36 minutes ago, -GD-X said:
Mario maker 2 only sold 8 million copies.
Spiderman sold 33 million. Mario Maker wasn't even in the same stratosphere lol...
Sheep are delusional if they think another spinoff Mario game is going to sell more in October than one of the most hyped sequels of this console gen.
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There's plenty of alternatives. Godot and Armory come to mind. Of course theres UE5 and CryEngine as well.
A lot of indie games are 2D so you got stuff like Unfold and GameMaker they can jump to. Always surprised me why so many 2D indie games used Unity when these engines were available, these engines are specialized for 2D games.
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I thought that was a joke at first but then laughed even harder when I realized it was real.
Bring back F-Zero just to turn it into a Battle Royale.
Fuckin' Nintrolldo
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Guess SF6 is winning Fighter of the Year afterall.
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Played it on PSP. Didn't seem any different from a typical Ys game. Honestly, you could just swap Adol with the main character and call it Ys and no one would question it.
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1 hour ago, Mr. House said:
FF7 Rebirth looks fun. Especially since it's some of my favorite moments in the game, I always enjoyed the parade and Golden Saucer events.
But it's also what I used to joke that they would do, this is basically the end of disc 1 and early disc 2.
I expect SE at some point to just change things so they can shorten the story. Like completely omit certain parts of the story and will replace it with modern Japanese garbage.
Hard to tell with all the retcons going on. This game is ending at The Forgotten City, they've already confirmed that. Thing is though, there are two points where the party goes to The Forgotten City.
First time is the end of Disc 1 where Aerith dies and the second time is when you return here to give Bugenhagen the Key of the Ancients which is near the end of Disc 2.
Considering the footage they've shown... it's a mess of events compared to the original that don't make sense.
-They showed WEAPONs being active but that doesn't happen until AFTER Cloud gives Sephiroth the Black Materia which is the middle of Disc 2.
Why they hell would they be active BEFORE this event? It makes no sense because WEAPONs are literally a defense mechanism of the planet and they only go active BECAUSE Sephiroth has the Black Materia and has casted Meteor.
-They've shown the party being evacuated from a fucked up Midgar but the party returns to Midgar at the end of Disc 2. They only go to Midgar to prevent Diamond WEAPON from destroying it and to prevent Hojo from feeding the Northern Crater more mako energy.
-Then they show another battle with Sephiroth with Meteor clearly visible in the sky so Sephiroth has apparently used the Black Materia... which doesn't happen until the middle of Disc 2. Special note, Aerith is also present in that battle so...
Guess we can rule out the first visit to The Forgotten City since you know, Aerith is suppose to die on the first visit OR these morons just inadvertently spoiled that Aerith is going live.
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LOL Yup, gotta make all the fuckin nonsense from the garbage that is Before Crisis, Crisis Core, Advent Children, and Dirge of Cerberus relevant and incorporate as much of it as possible.
Just cram it all in there, this shit sandwich doesn't have enough shit.
I legit laughed at the pretty faithful remakes of the Gold Saucer minigames though. Honestly didn't expect them to do that.
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I remember I was getting ready for work and then getting a phone call from my boss saying "No work today. Stay home".
And I was like, "Why? What's up?"
She responded with, "You don't know? Check your TV".
So I head out into the living room and see my whole family just staring at the TV screen in silence and I turn to look at the screen and just freeze in place. I'm just standing there for who knows how long just in complete disbelief and I remember the first words I do manage to say is "No way is this real" in a low tone.
I finally sit down to watch and it seriously took me like an hour to really process everything and come to the realization that yes, this is REALLY happening.
To this day it remains one of the most complex feelings I've ever felt. I still don't know to explain the feeling and it took like 2 weeks to shake the feeling off before I felt "normal" again.
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FF 16 is the most nothing game I've ever played.
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Skyward Sword has always been considered one of the weaker entries. It's stale as fuck and the motion control fad had run its course long before the game even released.
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I actually got around to playing the demo and have some mixed feelings. The world seems a lot more interesting than I originally thought but I also thought the combat was kind of whack. So it's basically hinging on if the level design is any good in the final game, the level design in the demo didn't leave much of an impression on me but if it gets better in the final game then I might give the game a chance.
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19 hours ago, kaz said:
But there is no excuse when TWO people (Signalis) come up with interesting shit even if it's cryptic - and told in tiny bits - I'd rather have that than a minute long meaningless convo. Or like that hyper light drifter dialogue, with metaphors etc.
I did catch that. But you also turned around and said this which implies you were really pushing the argument to make the comparison. It's two completely different genres where the comparison doesn't make sense because they have different standards and expectations.
Let me put it this way:
What's the first thing people ask when it comes to a JRPG?
"Is the story good?" is usually the first question.
What's the first thing people ask when it comes to Horror?
"Is it scary?" is usually the first question.
So to make this short and to the point- Story is far more important in a JRPG than it is in a Horror game therefore its far more important to hire an actual writer for a JRPG than it is for a Horror game.
You can get away with not hiring an actual writer for certain genres but you can't really get away with it for a JRPG if you want your story to be well recieved because the story is what most people are actually playing for. Basically, if you are making a JRPG- hire a fuckin' writer. It matters for this genre.
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I'm a fan of the series but I did not like this one. This style of game should not be long, they should've cut this game's length in half. GORE drags on for far longer than it should and it way overstays its welcome.
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Haven't played Signalis but I do know Horror is generally considered to be the easiest genre to work with, especially for a small team. There's a reason Horror is known as the "Breakout" genre for pretty much all forms of media. It's low budget and the writing gets heavy assistance from other factors involved.
So comparing Signalis to Sea of Stars is just a dumb comparison... Two completely different genres with completely different standards.
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Story sucks but that should've been a given considering they didn't hire an actual writer. Then again I've been following the game for years so I already knew not to expect anything from the story. Sea of Stars was always banking on its gameplay to win people over.
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What is Remedy's deal with using live action in their games? You go for ultra realistic graphics but then you splice in live action scenes? Doesn't make sense and it's always so jarring to me to see the switch between the two.
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Uhh... the graphics are nice, I guess.
Nothing else to really say because nothing happened. Walk down a hall, hear a door around the corner, check around corner to see door closing. End of trailer.
Guess they're trying to get over the atmosphere but it didn't seem anything special.
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Thoughts?
I saw it for pretty cheap (40 bucks) and was thinking about grabbing it. I played the first one and thought it was alright but I do remember certain aspects of the game being a bit of a letdown.
The procedural nature of the game made it a pain in the ass if you're trying to accomplish a specific thing. I also didn't think the procedural generation really changed things much. It all felt pretty minimal for the most part.
I also remember the Classes to be kind of bland and uninteresting. This bleeds into the gearing and character builds as well so builds would end up kind of boring because there really wasn't any interesting stuff to build a character around.
Just wondering if the sequel made significant improvements in these areas.
Hori Split Pad Pro is a must for every Switch owner
in System Wars
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Don't have a Switch so I don't know. Doing some research online would be my recommendation, there has to be other alternatives.
My experience with Hori controllers is primarily with their Fightpads though. Their Fightpads fuckin' suck so it's just soured my opinion of the Hori brand in general.