Goukosan 2,256 Posted November 3, 2018 Share Posted November 3, 2018 If you want to know how poor Vita sales were.Unit 13 is just over 200k and Uncharted is barely over 400k. Damn!! Quote Link to post Share on other sites
lynux3 2,099 Posted November 3, 2018 Share Posted November 3, 2018 TSHBR. Quote Link to post Share on other sites
Goukosan 2,256 Posted November 3, 2018 Author Share Posted November 3, 2018 Just now, lynux3 said: TSHBR. Vita software in the US was so bad that the top 5 Wii U games combined sold more than every single Vita game combined (Packaged Software comp only) Quote Link to post Share on other sites
lynux3 2,099 Posted November 3, 2018 Share Posted November 3, 2018 Just now, Goukosan said: Vita software in the US was so bad that the top 5 Wii U games combined sold more than every single Vita game combined (Packaged Software comp only) A sheep rape is unbelievable. 1 Quote Link to post Share on other sites
Goukosan 2,256 Posted November 3, 2018 Author Share Posted November 3, 2018 Just now, lynux3 said: A sheep rape is unbelievable. are you doing your best Jon2B impression? Impressive 1 Quote Link to post Share on other sites
Ike★ 2,908 Posted November 3, 2018 Share Posted November 3, 2018 God Vita was terrible in terms of software. I wish they’d have pushed the crossplay functionality wth PS4 more. That’s actually a really cool feature. Quote Link to post Share on other sites
dakur 460 Posted November 4, 2018 Share Posted November 4, 2018 FFS what was Sony thinking with the Vita? How can they fail so miserably? Anyone could see that failure coming miles away. Don't they do basic market research? Quote Link to post Share on other sites
Playstation Tablet 1,726 Posted November 4, 2018 Share Posted November 4, 2018 They are still releasing games in 2018 for it, more exclusives than XBox. Quote Link to post Share on other sites
McWicked 825 Posted November 4, 2018 Share Posted November 4, 2018 25 minutes ago, dakur said: FFS what was Sony thinking with the Vita? How can they fail so miserably? Anyone could see that failure coming miles away. Don't they do basic market research? Sony's used to being the leader in the console space where they can have two years of 3rd party flop after flop and they'd still get full 3rd party support. They didn't realize this didn't extend to the Vita. Quote Link to post Share on other sites
jehurey 3,237 Posted November 5, 2018 Share Posted November 5, 2018 They should've unique franchise alive on the Vita, but they probably couldn't because its hard to develop exclusive IPs to two different platforms at the same time, sometimes they don't have enough studios to handle it all. Pursuit Force and Syphon Filter should have had Vita games. Instead, they just let it die out with PSN 2D platformers. Quote Link to post Share on other sites
Mr. House 3,371 Posted November 5, 2018 Share Posted November 5, 2018 (edited) 13 hours ago, McWickedSmawt85 said: Sony's used to being the leader in the console space where they can have two years of 3rd party flop after flop and they'd still get full 3rd party support. They didn't realize this didn't extend to the Vita. How do you explain the PSP then? That had great third party support for quite a while. Vita failed for a multitude of reasons, but the major factor was an already declining handheld market due to smarthphone games taking over and terrible pricing $250 with no memory card, no games. lmao Anyway this thread paints the Vita has a much bigger failure than it actually was, the Vita found a niche with it's digital sales. There's still indie games being released for it on PSN. Obviously it had no real presence in stores shelves so it's no surprise those sales are low, but all those games probably sold equal or more digitally. Adoption rate is extremely high actually for such a flop. Edited November 5, 2018 by Ramza Quote Link to post Share on other sites
Goukosan 2,256 Posted November 5, 2018 Author Share Posted November 5, 2018 1 hour ago, Ramza said: How do you explain the PSP then? That had great third party support for quite a while. Vita failed for a multitude of reasons, but the major factor was an already declining handheld market due to smarthphone games taking over and terrible pricing $250 with no memory card, no games. lmao Anyway this thread paints the Vita has a much bigger failure than it actually was, the Vita found a niche with it's digital sales. There's still indie games being released for it on PSN. Obviously it had no real presence in stores shelves so it's no surprise those sales are low, but all those games probably sold equal or more digitally. Adoption rate is extremely high actually for such a flop. The numbers in the OP include digital sales. The "huge" market for digital games never really existed in Vita. There was a niche market for indie games on Vita but it wasn't huge by any means. Quote Link to post Share on other sites
Mr. House 3,371 Posted November 5, 2018 Share Posted November 5, 2018 1 minute ago, Goukosan said: The numbers in the OP include digital sales. The "huge" market for digital games never really existed in Vita. There was a niche market for indie games on Vita but it wasn't huge by any means. wtf Quote Link to post Share on other sites
Goukosan 2,256 Posted November 5, 2018 Author Share Posted November 5, 2018 Just now, Ramza said: wtf The only title which did not include digital sales on the list is Persona 4 Golden. Quote Link to post Share on other sites
102020393023445948594 2,223 Posted November 5, 2018 Share Posted November 5, 2018 if MS didn't fumble the Xbox One launch sony would be dead right now, jesus Quote Link to post Share on other sites
jehurey 3,237 Posted November 5, 2018 Share Posted November 5, 2018 The rise of indie developers who could port their game to many platforms is the only, ONLY reason that the Vita survived past 2014. It would have been monumentally embarrassing if they didn't have those games. I'm talking about Limbo, Guacamelee, Hotline Miami, Don't Starve, Super Meatboy, The Binding of Isaac, Steamworld Dig, Undertale. I forgot that they even had Stardew Valley on there, but it failed to get much traction, even though they ported it to Switch last year and immediately sold well. The biggest sign that the Vita didn't do well is that outside of Zero Escape, Daganropa, Soul Sacrifice games, like there's a complete lack of Japanese A/AA-quality RPGs. Its the opposite of what you saw on PSP. Quote Link to post Share on other sites
talamatross 15 Posted November 6, 2018 Share Posted November 6, 2018 Greatest handheld of all time. I play it daily. Just started Danganronpa 3 and finishing up Suikoden 2. Also played DQXI on remote play. Quote Link to post Share on other sites
Goukosan 2,256 Posted November 6, 2018 Author Share Posted November 6, 2018 43 minutes ago, talamatross said: Greatest handheld of all time. I play it daily. Just started Danganronpa 3 and finishing up Suikoden 2. Also played DQXI on remote play. Quote Link to post Share on other sites
talamatross 15 Posted November 6, 2018 Share Posted November 6, 2018 (edited) 2 hours ago, Goukosan said: I’m sorry greatest videogame platform of all time. Edited November 6, 2018 by talamatross Quote Link to post Share on other sites
Goukosan 2,256 Posted November 6, 2018 Author Share Posted November 6, 2018 39 minutes ago, talamatross said: I’m sorry greatest videogame platform of all time. Tal.. you need to post more... we need a delusional cow to balance out the delusional lemming... Quote Link to post Share on other sites
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