Goukosan 2,453 Posted November 30, 2020 Share Posted November 30, 2020 On 2019-06-16 at 2:42 AM, DynamiteCop said: https://www.notebookcheck.net/The-PlayStation-5-and-Xbox-Scarlett-will-be-based-on-differing-generations-of-AMD-GPUs.423928.0.html When talking about Ray Tracing Sony completely omitted specifying that it was hardware accelerated which is a huge omission and would lend credence to it being shader based and 7nm GCN with RDNA . Given that Microsoft specified that its Ray Tracing is hardware accelerated in Scarlett it could be using 7nm+ which is full RDNA architecture and encompasses RT acceleration. Sony also appears to be further along in development of their system than Microsoft, as I've said their development seems quite provisional while Sony's appears to already be boots on the ground in many degrees. With the customization Microsoft is doing to their chip they may be holding out slightly longer for something better. This seems to line up with some information floating around in relation to PlayStation 5 being more powerful but Scarlett being more advanced, the power difference might relate to unknown differences in architecture that on paper appear more powerful but in reality might actually not be. For example on paper a Navi 5700 XT at 9.75 Teraflops sounds weaker than a 12.58 Teraflop Vega 64 when the context of a 1.25x PPC is not applied, in reality they are basically equals. 😂🤣 Link to post Share on other sites
TLHBO 2,299 Posted November 30, 2020 Share Posted November 30, 2020 Deenocurse. He's whititgoo reincarnated. Link to post Share on other sites
roflpwnedz 289 Posted November 30, 2020 Share Posted November 30, 2020 no1cares Link to post Share on other sites
DynamiteCop 2,161 Posted November 30, 2020 Author Share Posted November 30, 2020 16 hours ago, Goukosan said: 😂🤣 That post is entirely accurate. Link to post Share on other sites
Playstation Tablet 1,865 Posted November 30, 2020 Share Posted November 30, 2020 Lemmings have been going on about how X has some secret sauce. Remember when they were claiming this shit with VRS being the magic sauce? Then not a single launch title is using VRS, because dynamic resolution makes more sense. Link to post Share on other sites
DynamiteCop 2,161 Posted November 30, 2020 Author Share Posted November 30, 2020 2 hours ago, Team 2019 said: Lemmings have been going on about how X has some secret sauce. Remember when they were claiming this shit with VRS being the magic sauce? Then not a single launch title is using VRS, because dynamic resolution makes more sense. Gears Tactics uses VRS... Link to post Share on other sites
Playstation Tablet 1,865 Posted November 30, 2020 Share Posted November 30, 2020 Just now, DynamiteCop said: Gears Tactics uses VRS... I havent seen a single Gears Tactics analysis video on X, just PC. Link to post Share on other sites
DynamiteCop 2,161 Posted November 30, 2020 Author Share Posted November 30, 2020 1 minute ago, Team 2019 said: I havent seen a single Gears Tactics analysis video on X, just PC. Doesn't need one. https://news.xbox.com/en-us/2020/11/10/gears-tactics-available-now-on-xbox-series-xs-with-xbox-game-pass-and-smart-delivery/ Xbox Series X|S Optimizations Gears Tactics is Optimized for Xbox Series X|S and runs at 60 FPS and 4K UHD on Xbox Series X, with enhanced textures, increased world detail and a choice of 60 or 30 frames per second for cinematics. On Xbox Series S, Gears Tactics runs at 60 FPS and 1440p. Xbox Series X|S will feature fast load times and smoother gameplay with the addition of Variable Rate Shading. Through Smart Delivery, players will have the best available version of Gears Tactics for their Xbox console at no extra cost. Link to post Share on other sites
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