Playstation Tablet 1,852 Posted November 23, 2018 Share Posted November 23, 2018 I want a 2D one. Link to post Share on other sites
jehurey 3,318 Posted November 23, 2018 Share Posted November 23, 2018 I'd say that they already got the tools to build another world fairly quickly, wouldn't surprise me if the world is smaller, or they break up the game by having a large body of water in it. The chances that they change the graphical artstyle is maybe 50/50. It'd be nice if they could make it look like that SoTC remake. Link to post Share on other sites
Playstation Tablet 1,852 Posted November 23, 2018 Author Share Posted November 23, 2018 I wouldnt even mind a remaster/remake Link to post Share on other sites
-GD-X★ 8,306 Posted November 23, 2018 Share Posted November 23, 2018 I want the classic Zelda formula. Link to post Share on other sites
Ike★ 2,952 Posted November 23, 2018 Share Posted November 23, 2018 So expect a surprise announcement at The Game Awards this year? Link to post Share on other sites
Casual 786 Posted November 23, 2018 Share Posted November 23, 2018 1 hour ago, -GD- said: I want the classic Zelda formula. I'd like a hybrid of sorts tbh. Slightly smaller BotW style overworld, maybe ~40 shrines (but remove all the lame ones), then 8-10 proper temples/dungeons. Bring back dungeon items and have it be a bit more of a restricted experience (ie you can't just go anywhere at any point...maybe you start with an option of 3 dungeons and then the items you get from there allow you to access other areas of the map). 1 Link to post Share on other sites
Ike★ 2,952 Posted November 23, 2018 Share Posted November 23, 2018 3 minutes ago, Casual said: I'd like a hybrid of sorts tbh. Slightly smaller BotW style overworld, maybe ~40 shrines (but remove all the lame ones), then 8-10 proper temples/dungeons. Bring back dungeon items and have it be a bit more of a restricted experience (ie you can't just go anywhere at any point...maybe you start with an option of 3 dungeons and then the items you get from there allow you to access other areas of the map). Did you play A Link Between Worlds? 1 Link to post Share on other sites
Casual 786 Posted November 23, 2018 Share Posted November 23, 2018 (edited) 3 minutes ago, Ike said: Did you play A Link Between Worlds? Yeah, great game. That'd be pretty close to what I'd want actually. the ALBW to BOTW. Actually now that I think about it, I would love to just have an ALBW style game on the Switch. Top down Zelda but harnessing the extra power? Count me in. Edited November 23, 2018 by Casual 1 1 Link to post Share on other sites
-GD-X★ 8,306 Posted November 23, 2018 Share Posted November 23, 2018 35 minutes ago, Ike said: Did you play A Link Between Worlds? Ownage game! 1 Link to post Share on other sites
McWicked 825 Posted November 23, 2018 Share Posted November 23, 2018 2 hours ago, -GD- said: I want the classic Zelda formula. BotW is the classic formula. OoT was the modern formula until botw released. Link to post Share on other sites
Goukosan 2,449 Posted November 23, 2018 Share Posted November 23, 2018 (edited) 3 hours ago, -GD- said: I want the classic Zelda formula. BOTW is the classic formula. It plays like the original Zelda. Go anywhere, from the start. For the Zelda BotW Sequel, all I want added is 8 to 10 full on dungeons. Keep everything else the same. Make the 10 items in the dungeons unique/rare as in you can only get it from there and no where else.... but also make it so that you can beat the game without the items but make it ridiculously hard to do so. The regular items outside the dungeons should remain breakable as is. The dungeon items cant break but have a cool down period so they can't be over abused. Edited November 23, 2018 by Goukosan Link to post Share on other sites
McWicked 825 Posted November 23, 2018 Share Posted November 23, 2018 The most important part is to make the dungeons like hyrule castle and not like the divine beasts. Don't limit my overworld abilities just to make your puzzles work. Link to post Share on other sites
jehurey 3,318 Posted November 23, 2018 Share Posted November 23, 2018 3 hours ago, Casual said: I'd like a hybrid of sorts tbh. Slightly smaller BotW style overworld, maybe ~40 shrines (but remove all the lame ones), then 8-10 proper temples/dungeons. Bring back dungeon items and have it be a bit more of a restricted experience (ie you can't just go anywhere at any point...maybe you start with an option of 3 dungeons and then the items you get from there allow you to access other areas of the map). Maybe have it where you could go into a dungeon, but it would be really hard without certain items and upgrades, and those things are in shrines that are in the area of that dungeon. Or maybe you need to defeat enough shrines in order to find clues to locate the dungeon or open the dungeon. Link to post Share on other sites
Casual 786 Posted November 23, 2018 Share Posted November 23, 2018 2 hours ago, jehurey said: Maybe have it where you could go into a dungeon, but it would be really hard without certain items and upgrades, and those things are in shrines that are in the area of that dungeon. Or maybe you need to defeat enough shrines in order to find clues to locate the dungeon or open the dungeon. Yeah that could be cool. I'd like them to experiment with having the concept of shrines but just laying around in the environment. Like just a big puzzle you happen to stumble upon while wandering through the world instead of going to a separate area. Either that or have the shrines take on the terrain of the area they were found in...they started to feel too samey after a while and I feel like you can do so many more puzzles if you have like snow, dessert, forest, etc etc. shrines. Link to post Share on other sites
Remij 5,022 Posted November 23, 2018 Share Posted November 23, 2018 Give me a 2d top down "A Link to the Past" inspired game with phenomenal animations and some cool new gameplay mechanic. I'd fucking LOVE that. But whatever is good Link to post Share on other sites
jehurey 3,318 Posted November 23, 2018 Share Posted November 23, 2018 2 hours ago, Casual said: Yeah that could be cool. I'd like them to experiment with having the concept of shrines but just laying around in the environment. Like just a big puzzle you happen to stumble upon while wandering through the world instead of going to a separate area. Either that or have the shrines take on the terrain of the area they were found in...they started to feel too samey after a while and I feel like you can do so many more puzzles if you have like snow, dessert, forest, etc etc. shrines. Did you ever play The Witness? If the Zelda team started doing to meta-puzzle shit like that, it would get really interesting. Link to post Share on other sites
madmaltese★ 2,803 Posted November 24, 2018 Share Posted November 24, 2018 Make a classic Zelda with the BotW systems pls. But yeah, no need to have any huge game between titles atm. A lot of core mechanics and assets can carry over and you can still make a wildly different game. Link to post Share on other sites
-GD-X★ 8,306 Posted November 24, 2018 Share Posted November 24, 2018 Give me a minish cap sequel Link to post Share on other sites
Casual 786 Posted November 25, 2018 Share Posted November 25, 2018 On 2018-11-23 at 6:09 PM, jehurey said: Did you ever play The Witness? If the Zelda team started doing to meta-puzzle shit like that, it would get really interesting. Yeah that’d be a really cool approach. Wasn’t a fan of the puzzles themselves in The Witness but the way they’re integrated into the world would work well. Link to post Share on other sites
lostfool 693 Posted November 26, 2018 Share Posted November 26, 2018 Breath of the Wild should be the new formula. I don't want restrictions Link to post Share on other sites
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