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DMC5 Pro has twice the response time of DMC5 X (X was a MISTAKE)


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1 hour ago, DynamiteCop! said:

That's a cutscene, who gives a shit? Also you're glossing over the point. You can see the reconstruction heavily in effect on the Pro and Xbox One, it's entirely absent on the X and base PlayStation 4. 

 

P.S. Update your thread title, it's a lie. 

It performs better on Pro... who gives a shit!!!!!!:jordan3:

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LOL consoles. :hest: 

 

Best FPS on PC 

Best response times on PC

Best graphics on PC

Use whichever controller you want on PC

 

Just throw your fucking consoles in the garbage FFS :D 

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The version tested was 1.01 on PS4 consoles and 1.0.0.3 on Xbox One consoles. Xbox One X renders at a resolution of 3840x2160. PS4 Pro renders at a resolution of 3200x1800 and downsamples from this resolution when outputting at 1080p. PS4 renders at a native resolution of 1920x1080. Xbox One renders at a resolution of 1920x1080. PS4 Pro, Xbox One and Xbox One X seem to be using forms of Checkerboard Rendering to reach their stated resolutions.

 

Apparently the Xbox One X version also uses checkerboard rendering to get to 3840x2160.  There goes that argument point :francis: 

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6 minutes ago, Remij_ said:


The version tested was 1.01 on PS4 consoles and 1.0.0.3 on Xbox One consoles. Xbox One X renders at a resolution of 3840x2160. PS4 Pro renders at a resolution of 3200x1800 and downsamples from this resolution when outputting at 1080p. PS4 renders at a native resolution of 1920x1080. Xbox One renders at a resolution of 1920x1080. PS4 Pro, Xbox One and Xbox One X seem to be using forms of Checkerboard Rendering to reach their stated resolutions.

 

Apparently the Xbox One X version also uses checkerboard rendering to get to 3840x2160.  There goes that argument point :francis: 

Dude says almost everything he analyses uses checkerboard rendering. Also there's no evidence of it in the image, you can clearly see it on the Xbox One and PlayStation 4 Pro but the base PS4 and X seem to render out identically. 

 

Also why is he testing different versions?

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2 minutes ago, DynamiteCop! said:

Dude says almost everything he analyses uses checkerboard rendering. Also there's no evidence of it in the image, you can clearly see it on the Xbox One and PlayStation 4 Pro but the base PS4 and X seem to render out identically. 

 

Also why is he testing different versions?

Presumably they are the release versions of both consoles.  Probably just different numbers due to different development environments.

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Just now, Remij_ said:

Presumably they are the release versions of both consoles.  Probably just different numbers due to development environments.

I don't know, kind of seems like he shit this one out the door as quickly as possible, 90% of that video is the same sequence we've seen tested before from the demos. 

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2 minutes ago, DynamiteCop! said:

I don't know, kind of seems like he shit this one out the door as quickly as possible, 90% of that video is the same sequence we've seen tested before from the demos. 

I dunno man.  It's whatever, idgaf.  Just reporting what he's said.

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8 minutes ago, Remij_ said:

:glad: 

 

That bundle man... RE2 (AAA) DMC5 (AAA) and The Division 2 (???)

 

Could be the GBOAT :whew: 

That will probably be AA but either way this is probably the best bundle I've seen come out of a GPU manufacturer. 

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