JonDnD 2,795 Posted June 17, 2020 Share Posted June 17, 2020 like God of War had Quote Link to post Share on other sites
Chicano3000 119 Posted June 17, 2020 Share Posted June 17, 2020 What does that mean? Like no sequels? Quote Link to post Share on other sites
Playstation Tablet 1,770 Posted June 17, 2020 Share Posted June 17, 2020 Thats ambitious when Cory Balrog wanted to do it for Tomb Raider the team told to screw himself because its too hard. Quote Link to post Share on other sites
Playstation Tablet 1,770 Posted June 17, 2020 Share Posted June 17, 2020 Just now, Chicano3000 said: What does that mean? Like no sequels? One shot camera no transitions or fade outs. Quote Link to post Share on other sites
nitric 472 Posted June 17, 2020 Share Posted June 17, 2020 Best on PC Quote Link to post Share on other sites
DynamiteCop 2,101 Posted June 17, 2020 Share Posted June 17, 2020 This is undoubtedly a Series X only feature Quote Link to post Share on other sites
-GD-X★ 7,926 Posted June 17, 2020 Share Posted June 17, 2020 well it can't be any worse than 5. holy fuck that game was awful. Quote Link to post Share on other sites
Chicano3000 119 Posted June 17, 2020 Share Posted June 17, 2020 1 hour ago, Team 2019 said: One shot camera no transitions or fade outs. Ah, interesting. The Half Life technique Quote Link to post Share on other sites
Vini 430 Posted June 17, 2020 Share Posted June 17, 2020 38 minutes ago, DynamiteCop! said: This is undoubtedly a Series X only feature Why? Quote Link to post Share on other sites
Remij 4,798 Posted June 17, 2020 Share Posted June 17, 2020 38 minutes ago, DynamiteCop! said: This is undoubtedly a Series X only feature 2 Quote Link to post Share on other sites
Goukosan 2,326 Posted June 17, 2020 Share Posted June 17, 2020 47 minutes ago, DynamiteCop! said: This is undoubtedly a Series X only feature Quote Link to post Share on other sites
Tears of the Cows 1,267 Posted June 17, 2020 Share Posted June 17, 2020 51 minutes ago, DynamiteCop! said: This is undoubtedly a Series X only feature It’s not a feature, it’s how the game is made 1 1 Quote Link to post Share on other sites
Teh_Diplomat 2,054 Posted June 17, 2020 Share Posted June 17, 2020 DC Quote Link to post Share on other sites
Remij 4,798 Posted June 17, 2020 Share Posted June 17, 2020 This would have been one of the reasons they built a new engine from the ground up to enable their developers to do stuff like this. They would have had to build an all new streaming pipeline since the old engine was pretty dated. Pretty cool if true though. If you watch the Discover Hope trailer, you can even see when he's in first person, which looks like gameplay, and then steps out in front of the camera and seamlessly transitions to the cutscene. Quote Link to post Share on other sites
-GD-X★ 7,926 Posted June 17, 2020 Share Posted June 17, 2020 32 minutes ago, Remij_ said: it's retardcop. what did you expect? Quote Link to post Share on other sites
DynamiteCop 2,101 Posted June 17, 2020 Share Posted June 17, 2020 22 minutes ago, ghostz said: It’s not a feature, it’s how the game is made You're a fucking dumbass, clearly it would be the result of the storage solution making it a system specific feature. The One versions would have intermittent loading sequences. This game is built into large scale sandbox environments. Quote Link to post Share on other sites
Remij 4,798 Posted June 17, 2020 Share Posted June 17, 2020 Just now, DynamiteCop! said: You're a fucking dumbass, clearly it would be the result of the storage solution making it a system specific feature. The One versions would have intermittent loading sequences. This game is built into large scale sandbox environments. Nah. If this is true, the game will be built to stream and load in the background at all times. It's no different than a Naughty Dog game, or God of War or any Sony story driven game really... there's no "loading screens".. That's basically what this will be. One continuous shot story... by design. It will be like that on all platforms because to do something like that in the first place you have to design your entire game around it. Could you imagine how stupid it would be if God of War on PS4 stopped and gave a loading screen after a cutscene and then continued on right where it left off?? lmao.. Quote Link to post Share on other sites
DynamiteCop 2,101 Posted June 17, 2020 Share Posted June 17, 2020 (edited) 7 minutes ago, Remij_ said: Nah. If this is true, the game will be built to stream and load in the background at all times. It's no different than a Naughty Dog game, or God of War or any Sony story driven game really... there's no "loading screens".. That's basically what this will be. One continuous shot story... by design. It will be like that on all platforms because to do something like that in the first place you have to design your entire game around it. Could you imagine how stupid it would be if God of War on PS4 stopped and gave a loading screen after a cutscene and then continued on right where it left off?? lmao.. This is a cross-gen game, not a current gen title. What you're rambling on about are current gen games.You're not weighing the concessions required to elevate this on Series X while making it functional on Xbox One. On the One you'll undoubtedly get hit with loads between areas. Edited June 17, 2020 by DynamiteCop! Quote Link to post Share on other sites
Remij 4,798 Posted June 17, 2020 Share Posted June 17, 2020 1 minute ago, DynamiteCop! said: This is a cross-gen game, not a current gen title. What you're rambling on about are current gen games.You're not weighing the concessions required to elevate this on Series X while making it functional on Xbox One. ok Quote Link to post Share on other sites
nitric 472 Posted June 17, 2020 Share Posted June 17, 2020 Lemmings are the bottom of the barrel type trash 2 Quote Link to post Share on other sites
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