Quad Damage 1,742 Posted September 10, 2020 Share Posted September 10, 2020 A technical producer at Remedy Infinity Ward dev chimes in Lead Programmer at iD Another Remedy dev Smaller dev perspective glad sony went with one sku at launch and isnt holding back next gen. hopefully we see a repeat of current gen where playstation got all the priority. Quote Link to post Share on other sites
Remij 4,690 Posted September 10, 2020 Share Posted September 10, 2020 It's gonna be ok.. lmao. Anything possible on Series X and PS5 will be possible on Series S. Just resolution and visuals will take a hit. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 10, 2020 Share Posted September 10, 2020 11 minutes ago, Remij said: It's gonna be ok.. lmao. Anything possible on Series X and PS5 will be possible on Series S. Just resolution and visuals will take a hit. The 10 gigs of RAM is an eyesore in otherwise fairly scalable specs. Quote Link to post Share on other sites
Twinblade★ 3,937 Posted September 10, 2020 Share Posted September 10, 2020 developers are going to have to downgrade their games so much for the series S. Its just going to handicap next gen. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 10, 2020 Share Posted September 10, 2020 7 minutes ago, Twinblade said: developers are going to have to downgrade their games so much for the series S. Its just going to handicap next gen. Nah they'll go make PS5/X as main systems and then shit out some functional S port that isn't pure trash. Quote Link to post Share on other sites
Remij 4,690 Posted September 10, 2020 Share Posted September 10, 2020 1 minute ago, Team 2019 said: The 10 gigs of RAM is an eyesore in otherwise fairly scalable specs. 1080p/1440p requires much less RAM than 4K. They can scale back textures as well. Game design-wise they should be capable of the same things because the SSD speed is the same as well as the CPU. Some devs are understandably bummed because it means more work.. but it should scale well enough with visual differences alone. Quote Link to post Share on other sites
Twinblade★ 3,937 Posted September 10, 2020 Share Posted September 10, 2020 5 minutes ago, Team 2019 said: Nah they'll go make PS5/X as main systems and then shit out some functional S port that isn't pure trash. There will definitely be games that need to be scaled back significantly. The memory would be a huge issue for something like Battlefield. Imagine if they planned on having 100 player battles and maps but then as a result of the Series S they had to scale everything back down and go back to 64 players across all the platforms. This is going to be very problematic. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 10, 2020 Share Posted September 10, 2020 7 minutes ago, Twinblade said: There will definitely be games that need to be scaled back significantly. The memory would be a huge issue for something like Battlefield. Imagine if they planned on having 100 player battles and maps but then as a result of the Series S they had to scale everything back down and go back to 64 players across all the platforms. This is going to be very problematic. S is way too insignificant overall when there is PS5, X and PC to consider. PS5 will steamroll S even with the price difference, and the XBox crowd that will care about visuals will be on the X. If it was like 70% of the overall console market it would be true, it's not. Quote Link to post Share on other sites
Playstation Tablet 1,732 Posted September 10, 2020 Share Posted September 10, 2020 The time I think the S will start to tank is when they PS5 Pro comes out, the system will be laughable by then. I bet if MS didnt have to account for the S, X would probably have an SSD as fast as the PS5. Quote Link to post Share on other sites
Cooke 2,031 Posted September 10, 2020 Share Posted September 10, 2020 33 minutes ago, Team 2019 said: The 10 gigs of RAM is an eyesore in otherwise fairly scalable specs. Only 7.5 is usable Quote Link to post Share on other sites
Ike★ 2,919 Posted September 11, 2020 Share Posted September 11, 2020 It makes you wonder if Japanese developers are even gonna waste resources on Xbox versions next gen. I hope not. Don’t want them held back. Quote Link to post Share on other sites
Cooke 2,031 Posted September 11, 2020 Share Posted September 11, 2020 Maybe there will be some switch pro Xbox s category games Quote Link to post Share on other sites
Goukosan 2,258 Posted September 11, 2020 Share Posted September 11, 2020 bbbbbut its not going to hold back series X Quote Link to post Share on other sites
Remij 4,690 Posted September 11, 2020 Share Posted September 11, 2020 Just now, Goukosan said: bbbbbut its not going to hold back series X It wont. Quote Link to post Share on other sites
Voidler 1,675 Posted September 11, 2020 Share Posted September 11, 2020 1 hour ago, Remij said: 1080p/1440p requires much less RAM than 4K. They can scale back textures as well. Game design-wise they should be capable of the same things because the SSD speed is the same as well as the CPU. Some devs are understandably bummed because it means more work.. but it should scale well enough with visual differences alone. So unless they start selling two separate versions of the game, Series X is going to be stuck with the assets possible on the Series S version Quote Link to post Share on other sites
Remij 4,690 Posted September 11, 2020 Share Posted September 11, 2020 Just now, Voidler said: So unless they start selling two separate versions of the game, Series X is going to be stuck with the assets possible on the Series S version No it wont lmao. Series S will be stuck with lower quality assets. That's it. Quote Link to post Share on other sites
madmaltese★ 2,588 Posted September 11, 2020 Share Posted September 11, 2020 Feels like deja vu lol Already had this argument with ppl going on and on about how cross gen games won't be held back on Series X.....we know how that turned out. 1 Quote Link to post Share on other sites
Twinblade★ 3,937 Posted September 11, 2020 Share Posted September 11, 2020 1 hour ago, Team 2019 said: S is way too insignificant overall when there is PS5, X and PC to consider. PS5 will steamroll S even with the price difference, and the XBox crowd that will care about visuals will be on the X. If it was like 70% of the overall console market it would be true, it's not. MS isn't going to allow games that release on X to not be compatible with S, that would make for a huge clusterfuck for consumers. Any X game will need to automatically be compatible with S, and vice versa. Quote Link to post Share on other sites
Cooke 2,031 Posted September 11, 2020 Share Posted September 11, 2020 4 Tf doesn't matter Quote Link to post Share on other sites
Remij 4,690 Posted September 11, 2020 Share Posted September 11, 2020 1 minute ago, Cooke (not admin cant help said: 4 Tf doesn't matter It's already hilarious to me seeing sheep in this thread. I mean, the ones who say X,Y, and Z are possible on Switch "they just have to downgrade the gfx"... but then they cant seem to understand how this will work Quote Link to post Share on other sites
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