Jump to content

Bayonetta 3 launches October 28


Recommended Posts

  • Replies 179
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

that is the 2022 lineup. its just the 2021 lineup again   halo infinite season 3 forza horizon 5 hot wheels flight sim 40th anniversary psychonauts 2 physical version d

What a horrible trailer. Not saying the game will suck but this awful. 

Posted Images

I'm not reading all this sperg nonsense. :viktor:

 

Capcom and Platinum are the only game companies I really follow and here's what's been said publicly:

 

Bayo 1 sold a little over 1m its first year and then ultimately made it past 2m, but Platinum wasn't happy with those numbers. (I do think their expectations were too high because DMC4 only sold 3m.)

 

Sega though was happy enough with the numbers to start funding Bayo 2 as another multiplat. But then Sega got into financial trouble again and decided to focus on their main IPs and cut the rest including Bayo 2. Nintendo then came in and saved it.

 

Score that as you will.

Link to post
Share on other sites
1 minute ago, Goukosan said:

 

Fledgling doesn't only mean new on its on...

 

It means "new and little experience".... Both conditions must be true for to be fledgling and for that to happen the system has to be released. 

 

When Bayonetta released the WiiU was fledgling..... 

 

When the deal was secured it was not a fledgling system. 

 

Spent enough time explaining the difference to you. 

 

Now you're trying to slightly change what you intially said to fit the actual meaning of the word. 

As I already told you... Nintendo already knew their console was lacking 3rd party developer support.  They made the deal as a response to that fact... Development for their console was already ongoing and evolving.  Their console was already a thing... and had little support from 3rd party devs.  It was a fledgling console before, and after it released... in different ways.  

Link to post
Share on other sites
5 minutes ago, jehurey said:

no wonder he doesn't know the meaning of words.........he grew up in the wild, like

 

Remowglij :lawl::lawl::lawl::lawl:

^ he thinks this is funny... no wonder he's 40+ and lives with his bro :omglol:

Link to post
Share on other sites

story has never changed.

 

Nintendo saved the Bayo IP, saved Bayo 2's development.

 

And Kamiya said that what Nintendo did, both Sony and Microsoft could've easily come in and done exactly that.

 

By the end of 2009, early 2010 when Bayo 1 released, there would've been a combined 50-60 million PS3's and X360's units worldwide.

 

The game released to very high reviews.

 

One million sold is absolutely a failure for a game of that caliber.

Link to post
Share on other sites
Just now, jehurey said:

story has never changed.

 

Nintendo saved the Bayo IP, saved Bayo 2's development.

 

And Kamiya said that what Nintendo did, both Sony and Microsoft could've easily come in and done exactly that.

 

By the end of 2009, early 2010 when Bayo 1 released, there would've been a combined 50-60 million PS3's and X360's units worldwide.

 

The game released to very high reviews.

 

One million sold is absolutely a failure for a game of that caliber.

No it isn't :lawl: 

 

This clown just tried saying 1M for a new action IP is a failure :mj: 

Link to post
Share on other sites
3 minutes ago, Remij said:

As I already told you... Nintendo already knew their console was lacking 3rd party developer support.

So did the Wii.

 

Yet, that was a massive success. Outselling the other consoles.

 

So.........you narrative doesn't work at all.

 

Nobody knew what the outcome of the Wii U would be when Bayo 2 was announced in September 2012.

 

Because it hasn't released yet.

 

You already know that you have no chance of winning this argument.

Link to post
Share on other sites
4 minutes ago, Remij said:

As I already told you... Nintendo already knew their console was lacking 3rd party developer support.  They made the deal as a response to that fact... Development for their console was already ongoing and evolving.  Their console was already a thing... and had little support from 3rd party devs.  It was a fledgling console before, and after it released... in different ways.  

 

You keep adding in your own spin to what actually happened. 

 

Sega and platinum approached Nintendo AFTER both MS and Sony declined to pick up the franchise. 

 

Not only was the WiiU not fledgling because it wasn't released as yet... Nintendo wasn't the one who seek the deal.. It was Sega who approached them. 

 

Which comes back to my orginal point that if it wasn't for Nintendo, the Franchise would be DEAD. 

 

We're up to the 3rd game on the Switch and Nintendo is still funding the franchise. 

Link to post
Share on other sites
1 minute ago, Remij said:

No it isn't :lawl: 

 

This clown just tried saying 1M for a new action IP is a failure :mj: 

The first Assassin's Creed game sold 1.87 million from the time it released in November 2007 until the end of that year.

 

........so just 6 weeks.

 

...........oh, and that 1.87 million? THat's just the sales for the Xbox 360, alone. That's not even including PS3 sales.

 

.........and that would've been 2007, when PS3/X350 userbase was much smaller

 

Quote

The demo for the Xbox 360 version was the second-highest downloaded demo on Xbox Live as of September 2007,[60] and the game was the 10th-most played game on the online service in 2007.[61] The Xbox 360 version was a best-seller in North America and the UK,[62][63][64] and was the highest-selling Xbox 360 game in the United States in January 2007 with 329,000 units sold.[65] Capcom shipped a million units of the game worldwide by January 17, 2007,[66] and by the end of March 2007, it had sold 1.37 million units

...........that's LOST PLANET, it wasn't that good of a game.

 

 

dude, you are losing this argument, badly.

Link to post
Share on other sites
Just now, Goukosan said:

 

You keep adding in your own spin to what actually happened. 

 

Sega and platinum approached Nintendo AFTER both MS and Sony declined to pick up the franchise. 

 

Not only was the WiiU not fledgling because it wasn't released as yet... Nintendo wasn't the one who seek the deal.. It was Sega who approached them. 

 

Which comes back to my orginal point that if it wasn't for Nintendo, the Franchise would be DEAD. 

 

We're up to the 3rd game on the Switch and Nintendo is still funding the franchise. 

3rd party development for the console was fledgling.  They made the deal precisely to help that situation.

 

I've no more time for desperate cope

 

yeah-csi-miami.gif

Link to post
Share on other sites
1 minute ago, -GD-X said:

the first game would have done way better on ps3 if it wasn't such a technical mess. i can't blame the devs. the ps3 was a nightmare to develop for.

 

Yea that too. 

 

And why are lemmings acting as if the Xbox fanbase were into weaboo stuff like Bayonetta? 

 

All they wanted were dude bro FPS games, madden and 2K.

 

Japanese centric games have historically not appealed the the overall Xbox userbase. 

 

It's only once Nintendo SECURED the exclusive that all of a sudden they cared. Lol

Link to post
Share on other sites
1 minute ago, jehurey said:

The first Assassin's Creed game sold 1.87 million from the time it released in November 2007 until the end of that year.

 

........so just 6 weeks.

 

...........oh, and that 1.87 million? THat's just the sales for the Xbox 360, alone. That's not even including PS3 sales.

 

.........and that would've been 2007, when PS3/X350 userbase was much smaller

 

...........that's LOST PLANET, it wasn't that good of a game.

 

 

dude, you are losing this argument, badly.

He's comparing an Ubisoft funded AC game with a massive budget.... to a Sega funded PG game :sabu: 

Link to post
Share on other sites
1 minute ago, Goukosan said:

 

Yea that too. 

 

And why are lemmings acting as if the Xbox fanbase were into weaboo stuff like Bayonetta? 

 

All they wanted were dude bro FPS games, madden and 2K.

 

Japanese centric games have historically not appealed the the overall Xbox userbase. 

 

It's only once Nintendo SECURED the exclusive that all of a sudden they cared. Lol

Lemmings have always felt that Xbox was the spiritual successor to the Dreamcast..  There was a vocal minority who were very loud about that.

 

Link to post
Share on other sites
Just now, Remij said:

He's comparing an Ubisoft funded AC game with a massive budget.... to a Sega funded PG game :sabu: 

Oh man.............this dude just keeps on running to new excuses, because he's losing.

 

And he also thinks that I didn't notice him avoid Lost Planet, which is a game that had no real marketing campaign at all.

 

And he's also avoiding that these are 2007 games, when the PS3/X360 userbase would've been at HALF the size it would've been when Bayo 1 came out in Dec 2009/Jan2010.

 

He's getting his shit pushed in, even further. LOL

Link to post
Share on other sites
5 minutes ago, Remij said:

3rd party development for the console was fledgling.  They made the deal precisely to help that situation.

 

I've no more time for desperate cope

 

yeah-csi-miami.gif

 

It's been 10 years and you're still coping that Nintendo SECURED Bayonetta before the WiiU release because MS, Sony and their fanbase dropped the ball :juggle:

Edited by Goukosan
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.


×
×
  • Create New...