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Switch Pro and Lite will probably come this year


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http://www.nintendolife.com/news/2019/01/gaming_analysts_predict_switch_pro_and_switch_lite_revisions_for_2019

 

A Switch that can't switch seems pointless to me :monkas:

 

They should just release an upgraded model and lower the price of the current one. 

 

 

The new one should have a 1080p screen, tegra x2, more ram and more storage. 

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3 minutes ago, Cookester15 said:

http://www.nintendolife.com/news/2019/01/gaming_analysts_predict_switch_pro_and_switch_lite_revisions_for_2019

 

A Switch that can't switch seems pointless to me :monkas:

 

They should just release an upgraded model and lower the price of the current one. 

 

 

The new one should have a 1080p screen, tegra x2, more ram and more storage. 

A switch lite that cannot Switch won't happen. 

 

If a Pro does happen... the current model will be the entry model. 

 

X2 is an X1 on a smaller node, the minute power difference is not enough to push current gen games at 1080p in handheld mode. 

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8 minutes ago, Goukosan said:

A switch lite that cannot Switch won't happen. 

 

If a Pro does happen... the current model will be the entry model. 

 

X2 is an X1 on a smaller node, the minute power difference is not enough to push current gen games at 1080p in handheld mode. 

This sounds more like Nintendo.  They have a history of revisions, but those revisions don't typically mean a huge increase in power.  DS->DS Lite was basically just shrinking the console and increasing the battery power.  3DS to New 3DS was more about the larger/better 3D screen, c-nub, and the internal storage than the processor upgrade.  

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6 minutes ago, McWicked said:

This sounds more like Nintendo.  They have a history of revisions, but those revisions don't typically mean a huge increase in power.  DS->DS Lite was basically just shrinking the console and increasing the battery power.  3DS to New 3DS was more about the larger/better 3D screen, c-nub, and the internal storage than the processor upgrade.  

Yeah well Nintendo is gonna need to keep the specs current or it will lose 3rd party support. They can't behave like old Nintendo. 

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5 minutes ago, Cookester15 said:

Yeah well Nintendo is gonna need to keep the specs current or it will lose 3rd party support. They can't behave like old Nintendo. 

Eh, not like they're getting a whole lot right now anyway. :shrug: 

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5 minutes ago, McWicked said:

Eh, not like they're getting a whole lot right now anyway. :shrug: 

They will definitely lose Bethesda and rumor has it ea is porting frostbite to switch. 

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9 minutes ago, Cookester15 said:

Yeah well Nintendo is gonna need to keep the specs current or it will lose 3rd party support. They can't behave like old Nintendo. 

it's a revision not a next gen system launch. 

 

They'll have a next gen system for 2020/21

 

You think they have  multi decade contract with NVidia solely for an X1 and nothing else in the pipeline? lol

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I kind of wished they would get to 38-40 million with the original hardware, just to drive home the fact that the original Switch put the Xbox One into 3rd place in under 2.5 years.

 

However, Nintendo would LOVE to be in a position in which they re-introduce themselves as a console and handheld hardware seller, yet again.

 

Why wouldn't they want that? But this time, it has to require that all games run on all hardware. Or, at the very least their first party games.

 

Michael Pachter is stupid, Nintendo is not going to have joycons permanently attached to any piece of hardware. And the "switch" of video output is through a USB-C port that will also be in any type of future Switch handheld, no matter how small.

 

So i do think future Switch handheld will have the ability to output to the TV, they'd probably have specific docks sold as separate accessories. $199 gets you the Switch Mini, if you want the mini-dock, it'll be $50-$60.

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Even if the next Switch had significant GPU upgrades, chances are they are still based on ARM CPUs (they pretty much have to be), but nVidia architecture from the Tegra X1 falls in line with their Maxwell/Pascal architecture. You'd imagine that nVidia development tools, which Nintendo licenses to make their games on the Switch, would be able to help make the development easier across different hardware specs.

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28 minutes ago, Bodycount N said:

doesn't make sense, the switch is legit the hottest thing in gaming right now. why flood the market with more useless models most people won't even differentiate.

 

 

Yes keep the current model and drop the price as well as bring in a pro model. There's nothing wrong with that. 

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I've already highlighted how this is going to be a disaster.

 

Switch development is already running a Slim/Pro and S/X similar development layout given two operational modes that need to be independently tuned and optimized for.  How does that fair when some "Pro" Switch comes out and now four modes of operation need to be accounted for?

 

Developers will chastise them, what developer wants to fuck around with what essentially amounts to four builds of the same game for 'one' system? This seems like it will be a proverbial and inevitable Nintendo wrench thrown into the mix where they constantly seem to pursue ways to fuck themselves.

 

7 hours ago, Goukosan said:

it's a revision not a next gen system launch. 

 

They'll have a next gen system for 2020/21

 

You think they have  multi decade contract with NVidia solely for an X1 and nothing else in the pipeline? lol

So they're going to replace the Switch 36 to 48 months into its life cycle? Do you realize how dumb that sounds?

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36 minutes ago, DynamiteCop! said:

I've already highlighted how this is going to be a disaster.

 

Switch development is already running a Slim/Pro and S/X similar development layout given two operational modes that need to be independently tuned and optimized for.  How does that fair when some "Pro" Switch comes out and now four modes of operation need to be accounted for?

 

Developers will chastise them, what developer wants to fuck around with what essentially amounts to four builds of the same game for 'one' system? This seems like it will be a proverbial and inevitable Nintendo wrench thrown into the mix where they constantly seem to pursue ways to fuck themselves.

 

So they're going to replace the Switch 36 to 48 months into its life cycle? Do you realize how dumb that sounds?

Must be real difficult for PC devs eh? 

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11 minutes ago, Cookester15 said:

Must be real difficult for PC devs eh? 

This always comes up and it's dumb each and every time it does. 

 

PC is completely different, it's one build that's meant to linearly scale hardware with general optimization trying to account for the whole. They can't fine tune PC software because there are near limitless hardware configurations so performance and outcome are not a guarantee. PC software does not have a target, it has no observable best served settings, it's thrown out into the wild and how it performs is up to the end user. PC's have higher compute capabilities and thus the insufficiency in their optimization is made up for by brute force.

 

Console software needs to be fine tuned around the hardware in question,  it needs to be optimized around that hardware, it has a fixed target and performance profile. The Switch as it stands now has two modes of hardware operation and each mode has to be optimized independent of the other to meet a set standard and target for that mode much like the Pro and X do to the Slim and S. With a Switch "Pro" being pushed out those two modes would then become four, four independent modes that each have an independent target which need to be optimized so those targets are hit across all modes and proper operation is ensured.

 

It would be a mess for developers and a huge time sink. 

 

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10 minutes ago, DynamiteCop! said:

This always comes up and it's dumb each and every time it does. 

 

PC is completely different, it's one build that's meant to linearly scale hardware with general optimization trying to account for the whole. They can't fine tune PC software because there are near limitless hardware configurations so performance and outcome are not a guarantee. PC software does not have a target, it has no observable best served settings, it's thrown out into the wild and how it performs is up to the end user. PC's have higher compute capabilities and thus the insufficiency in their optimization is made up for by brute force.

 

Console software needs to be fine tuned around the hardware in question,  it needs to be optimized around that hardware, it has a fixed target and performance profile. The Switch as it stands now has two modes of hardware operation and each mode has to be optimized independent of the other to meet a set standard and target for that mode much like the Pro and X do to the Slim and S. With a Switch "Pro" being pushed out those two modes would then become four, four independent modes that each have an independent target which need to be optimized so those targets are hit across all modes and proper operation is ensured.

 

It would be a mess for developers and a huge time sink. 

 

lol you know nothing. Why are you making it into a bigger deal than it really is? Its not that complicated, not at all. The engines are scalable, the resolutions are dynamic etc. Its not 2005 anymore. 

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