Remij 4,690 Posted February 18, 2019 Share Posted February 18, 2019 -Nintendo using UE4 -UE4 @ 60fps is a stress test for the console -Avg 576p when Docked, but has a dynamic element which can go up to 675p or can dip a bit lower. -Avg 396p in Portable mode, also dynamic going up to 495p -Game still looks reasonably clean -Uses offline Global Illumination for some areas/surfaces -Hold 60fps 99% of the time with only a dropped frame from time to time -Music is pretty bad according to John Honesly, I'm surprised the resolution is that low? The game hides it quite well imo. It's a nice looking game. Quote Link to post Share on other sites
James Skywalker 528 Posted February 18, 2019 Share Posted February 18, 2019 Yoshi is hoki, homie. Quote Link to post Share on other sites
JonDnD 2,647 Posted February 18, 2019 Share Posted February 18, 2019 396p lol Quote Link to post Share on other sites
bhytre 2,753 Posted February 18, 2019 Share Posted February 18, 2019 -Avg 576p when Docked, but has a dynamic element which can go up to 675p or can dip a bit lower. -Avg 396p in Portable mode, also dynamic going up to 495p 1 Quote Link to post Share on other sites
James Skywalker 528 Posted February 18, 2019 Share Posted February 18, 2019 7 minutes ago, bhytre said: -Avg 576p when Docked, but has a dynamic element which can go up to 675p or can dip a bit lower. -Avg 396p in Portable mode, also dynamic going up to 495p This is like the original Xbox graphics. Quote Link to post Share on other sites
jehurey 3,273 Posted February 18, 2019 Share Posted February 18, 2019 I wonder why they chose UE4. There was a Kirby game on the switch recently, that didn't use any third party game engine? They fooled just about everybody on this forum for a game running below 720p. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted February 18, 2019 Share Posted February 18, 2019 Yep... Mortal Kombat 11, 30 FPS at 720p and below... Quote Link to post Share on other sites
McWicked 825 Posted February 18, 2019 Share Posted February 18, 2019 The resolution's that low? It honestly doesn't look like that. Xenoblade 2 looks like that at points, but Yoshi looked really clean. That being said, the demo's kinda boring, so 2shits. Quote Link to post Share on other sites
Mr. House 3,371 Posted February 18, 2019 Share Posted February 18, 2019 2 hours ago, bhytre said: -Avg 576p when Docked, but has a dynamic element which can go up to 675p or can dip a bit lower. -Avg 396p in Portable mode, also dynamic going up to 495p 396p 1 Quote Link to post Share on other sites
DynamiteCop 2,087 Posted February 18, 2019 Share Posted February 18, 2019 @Goukosan Do you want to adjust your Mortal Kombat 11 expectations? Quote Link to post Share on other sites
MalaXmaS 648 Posted February 18, 2019 Share Posted February 18, 2019 I don't want to see another sheep talking about resolutions in current gen. Anyone who does it, ban them. 1 Quote Link to post Share on other sites
Remij 4,690 Posted February 18, 2019 Author Share Posted February 18, 2019 4 hours ago, jehurey said: I wonder why they chose UE4. There was a Kirby game on the switch recently, that didn't use any third party game engine? They fooled just about everybody on this forum for a game running below 720p. Yea it's a weird one. They're a prominent 3DS developer, so maybe they wanted to familiarize themselves with UE4 with this game to help for future games they could be developing or porting. Maybe Nintendo also wants these engines to get some use on their platform to help perception that they support modern engines? Who really knows? All I know is I'm really interested in seeing how Hellblade: Senua's Sacrifice translates over to the Switch as it's also UE4 and uses quite advanced lighting and shading techniques. Quote Link to post Share on other sites
James Skywalker 528 Posted February 18, 2019 Share Posted February 18, 2019 My dragon Yoshi. I ride my dragon Yoshi. Yoshi my dragon eats turtles. Quote Link to post Share on other sites
Goukosan 2,258 Posted February 18, 2019 Share Posted February 18, 2019 (edited) 1 hour ago, DynamiteCop! said: @Goukosan Do you want to adjust your Mortal Kombat 11 expectations? No why would I? MK4 is a fighter and runs on UE3. They're other UE4 fighters on Switch HD res @ 60fps. Did you forget you said 30fps & Sub HD? lol Edited February 18, 2019 by Goukosan Quote Link to post Share on other sites
DynamiteCop 2,087 Posted February 19, 2019 Share Posted February 19, 2019 278,784 pixels It's not even 1/3 of 720p Quote Link to post Share on other sites
JonDnD 2,647 Posted February 19, 2019 Share Posted February 19, 2019 Ditch is so fucking terrible Quote Link to post Share on other sites
Cooke 2,032 Posted February 19, 2019 Share Posted February 19, 2019 7 minutes ago, Jon2B said: Ditch is so fucking terrible If terrible means getting worthwhile games Ill take terrible all day Quote Link to post Share on other sites
DynamiteCop 2,087 Posted February 19, 2019 Share Posted February 19, 2019 4 minutes ago, Cookester15 said: If terrible means getting worthwhile games (every 4-6 months) Ill take terrible all day Indeed. Quote Link to post Share on other sites
DynamiteCop 2,087 Posted February 19, 2019 Share Posted February 19, 2019 (edited) This is the first game that makes me really question how long the Switch can last in the market. I mean most of the other games are no feat in terms of rendering performance but 396p and 576p? Really? Handheld mode renders out to 30% of the the system screens native 1280x720 resolution, and the docked mode renders out to 28% of a televisions 1920x1080 resolution.... 30% and 28%... What the fuck... That's absolutely horrible, even on that little tiny Switch screen the game is incredibly blurry... Edited February 19, 2019 by DynamiteCop! Quote Link to post Share on other sites
JonDnD 2,647 Posted February 19, 2019 Share Posted February 19, 2019 13 minutes ago, Cookester15 said: If terrible means getting worthwhile games Ill take terrible all day Switch has no games . You guys are playing demos lol Quote Link to post Share on other sites
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