DynamiteCop 2,090 Posted October 15, 2019 Share Posted October 15, 2019 (edited) With today’s launch of Overwatch on Nintendo Switch, there is officially a worst way to play one of the best games of all time. Incoming DF video no doubt "while it runs and looks like shit, it's an all around impressive effort" https://kotaku.com/the-switch-just-can-t-handle-overwatch-1839075267 Edited October 15, 2019 by DynamiteCop! 1 Quote Link to post Share on other sites
lynux3 2,165 Posted October 15, 2019 Share Posted October 15, 2019 Another impressive showing. Quote Link to post Share on other sites
Remij 4,720 Posted October 15, 2019 Share Posted October 15, 2019 Yea....... no. 1 Quote Link to post Share on other sites
-GD-X★ 7,819 Posted October 15, 2019 Share Posted October 15, 2019 the switch is great for games that focus on art design and don't push a lot of geometry. i tried playing daemon x machina and it looked like a pixelated mess. also, the joycons are terrible for shooters. i find jrpgs, srpgs, and side-scrolling games play very well on the switch, though. 1 Quote Link to post Share on other sites
DynamiteCop 2,090 Posted October 15, 2019 Author Share Posted October 15, 2019 2 minutes ago, -GD- said: the switch is great for games that focus on art design and don't push a lot of geometry. i tried playing daemon x machina and it looked like a pixelated mess. also, the joycons are terrible for shooters. i find jrpgs, srpgs, and side-scrolling games play very well on the switch, though. Isn't Overwatch entirely "art design"? Quote Link to post Share on other sites
-GD-X★ 7,819 Posted October 15, 2019 Share Posted October 15, 2019 Just now, DynamiteCop! said: Isn't Overwatch entirely "art design"? nah, it still pushes a lot of polygons and moves quickly. Quote Link to post Share on other sites
-GD-X★ 7,819 Posted October 15, 2019 Share Posted October 15, 2019 the switch can't match these specs: Overwatch: Recommended Requirements CPU: Intel Core i5 or AMD Phenom II X3 or better RAM: 6GB RAM HDD: 30GB Free Space GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7950 or better OS: Windows 7, 8, or Windows 10 64-bit Screen Resolution: 1024 x 768 minimum 1 Quote Link to post Share on other sites
DynamiteCop 2,090 Posted October 15, 2019 Author Share Posted October 15, 2019 Just now, -GD- said: the switch can't match these specs: Overwatch: Recommended Requirements CPU: Intel Core i5 or AMD Phenom II X3 or better RAM: 6GB RAM HDD: 30GB Free Space GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7950 or better OS: Windows 7, 8, or Windows 10 64-bit Screen Resolution: 1024 x 768 minimum That's the recommended, here's the minimum and it's still not even close. CPU: Intel Core i3 or AMD Phenom X3 8650. OS: Windows Vista/7/ 8/10 64-bit (latest Service Pack) VIDEO CARD: Nvidia GeForce GTX 460, ATI Radeon HD 4850, or Intel HD Graphics 4400. FREE DISK SPACE: 30 GB. DEDICATED VIDEO RAM: 768 MB. Quote Link to post Share on other sites
JonDnD 2,699 Posted October 15, 2019 Share Posted October 15, 2019 Incoming sheep meltdown Quote Link to post Share on other sites
Goukosan 2,283 Posted October 15, 2019 Share Posted October 15, 2019 (edited) Clicked on the article expecting a technical analysis..... ok it wasn't that. Read it to see if it was a review. It wasn't that either.... ok. and then there was this gem. "You have to use a mobile app for voice chat, for starters." This game doesn't use that, it has native chat support. How did she play the game and didn't know that? lol Anyway DF already did a preview of this game, Blizzard chose resolution over framerate. If it can't hold 30fps then they made the wrong choice and have gone the paladins route and chose 60fps over res. Edited October 15, 2019 by Goukosan Quote Link to post Share on other sites
Remij 4,720 Posted October 16, 2019 Share Posted October 16, 2019 1 minute ago, Goukosan said: Clicked on the article expecting a technical analysis..... ok it wasn't that. Read it to see if it was a review. It wasn't that either.... ok. and then there was this gem. "You have to use a mobile app for voice chat, for starters." This game doesn't use that, it has native chat support. How did she play the game and didn't know that? lol Anyway DF already did a preview of this game, Blizzard chose resolution over framerate. If it can't hold 30fps then they made the wrong choice and have gone the paladins route and chose 60fps over res. They should have just not bothered Quote Link to post Share on other sites
Goukosan 2,283 Posted October 16, 2019 Share Posted October 16, 2019 (edited) 12 minutes ago, Remij_ said: They should have just not bothered Its a business they're going to make money off it. As DF pointed out Paladins runs at 60fps on Switch and is a very similar game to overwatch. They were disappointed that blizzard chose res instead of a fully dynamic scaler that Paladins uses to maintain 60fps. "Can it beat Paladins spec?" Edited October 16, 2019 by Goukosan Quote Link to post Share on other sites
kokujin 558 Posted October 16, 2019 Share Posted October 16, 2019 3 hours ago, DynamiteCop! said: Isn't Overwatch entirely "art design"? dude you really are dumb. Just because it looks kiddy doesn't mean it's not a high poly game. Is there a wall between your thoughts and mouth? Quote Link to post Share on other sites
Tears of the Cows 1,235 Posted October 16, 2019 Share Posted October 16, 2019 Paladins looks and runs fine on switch. Quote Link to post Share on other sites
Casual 744 Posted October 16, 2019 Share Posted October 16, 2019 “One of the best games of all time” lmfao. 1 Quote Link to post Share on other sites
lostfool 680 Posted October 16, 2019 Share Posted October 16, 2019 Another Deeno backfire thread Quote Link to post Share on other sites
MalaXmaS 651 Posted October 16, 2019 Share Posted October 16, 2019 I don't know why people are pushing for multiplatform games for the Switch. Everybody knows you get a Nintendo console FOR Nintendo games and that's it. If you want multiplatform games, get a PS4. Quote Link to post Share on other sites
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