Quad Damage 1,739 Posted June 11, 2021 Share Posted June 11, 2021 17 minutes ago, Voidler said: What are you playing? stonefly Quote Link to post Share on other sites
-GD-X★ 7,749 Posted June 11, 2021 Share Posted June 11, 2021 In terms of tech, I’d say that flight simulator pc title is king, but in terms of tech and artsy, r&c is on a different level. I’m 8 hours in...and I’ve seen some shit that has blown my mind. Quote Link to post Share on other sites
Voidler 1,675 Posted June 11, 2021 Share Posted June 11, 2021 6 minutes ago, Remij said: Forza Horizon 5 And we also have MS Flight Sim which frankly looks better than anything else as far as realism goes. Ratchet looks very nice... but LOL cows get like this at the start of every generation LMAO last gen ass game developed with Xbox One S in mind looks better than Ratchet Do you believe your own nonsense Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 Just now, Voidler said: LMAO last gen ass game developed with Xbox One S in mind looks better than Ratchet Do you believe your own nonsense Quote Link to post Share on other sites
Twinblade★ 3,929 Posted June 11, 2021 Author Share Posted June 11, 2021 46 minutes ago, Remij said: Forza Horizon 5 And we also have MS Flight Sim which frankly looks better than anything else as far as realism goes. Ratchet looks very nice... but LOL cows get like this at the start of every generation Lol no. Both those games will look good but they don’t compare to ratchet as a whole. Quote Link to post Share on other sites
Twinblade★ 3,929 Posted June 11, 2021 Author Share Posted June 11, 2021 46 minutes ago, -GD-X said: In terms of tech, I’d say that flight simulator pc title is king, but in terms of tech and artsy, r&c is on a different level. I’m 8 hours in...and I’ve seen some shit that has blown my mind. flight simulator is so inconsistent. Anytime you get close to the ground it straight up transforms into a 2001 game with early 3D terrain textures and geometry. Quote Link to post Share on other sites
-GD-X★ 7,749 Posted June 11, 2021 Share Posted June 11, 2021 Just now, Twinblade said: flight simulator is so inconsistent. Anytime you get close to the ground it straight up transforms into a 2001 game with early 3D terrain textures and geometry. O damn. Yikes. Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 2 minutes ago, Twinblade said: flight simulator is so inconsistent. Anytime you get close to the ground it straight up transforms into a 2001 game with early 3D terrain textures and geometry. It's just... you know... a model of the entire world.. They are going through and improving everything, now that they have the base there. And once you realize that the way the terrain isn't hand crafted like a level in Ratchet is... but rather using actual systems which drive it... it's much more technically impressive. It's like GD said... artistically Ratchet is great.. but that's a completely different thing from being technically more impressive. Quote Link to post Share on other sites
Voidler 1,675 Posted June 11, 2021 Share Posted June 11, 2021 1 minute ago, Remij said: It's just... you know... a model of the entire world.. They are going through and improving everything, now that they have the base there. And once you realize that the way the terrain isn't hand crafted like a level in Ratchet is... but rather using actual systems which drive it... it's much more technically impressive. It's like GD said... artistically Ratchet is great.. but that's a completely different thing from being technically more impressive. How is random generation more impressive? Quote Link to post Share on other sites
Twinblade★ 3,929 Posted June 11, 2021 Author Share Posted June 11, 2021 1 minute ago, Remij said: It's just... you know... a model of the entire world.. They are going through and improving everything, now that they have the base there. And once you realize that the way the terrain isn't hand crafted like a level in Ratchet is... but rather using actual systems which drive it... it's much more technically impressive. It's like GD said... artistically Ratchet is great.. but that's a completely different thing from being technically more impressive. Yeah I’m purely talking about visuals here. In that regard ratchet is superior Quote Link to post Share on other sites
jehurey 3,238 Posted June 11, 2021 Share Posted June 11, 2021 So, that is the problem with PC, and Beggij's pathetic answers highlights what exactly the problem is. There's no "next-gen" animation. The only time a developer is going to do something special for high-end video cards on PC, its almost always: Textures Lighting and Shadow And that's it. Quite frankly, Cyberpunk 2077 should have even better draw distance, NPC crowd size, and NPC and object LOD. They're not pushing it far enough for PC. There is no PC-centric developer that is putting serious money and effort on things like facial motion-capture for every major character in a game. Or 3rd person gameplay with extensive animation. There is an in-game cutscene about 2/3's of the way through Miles Morales that is just amazing in what they are animating. You could make that entire cutscene into basic cel-shading and remove RT reflections, detailed textures, lighting and shadow, and that cutscene would still be amazing. But PC-centric developers are still just stacking more graphical effects on static objects. Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 Just now, Voidler said: How is random generation more impressive? It's not random generation... It's generating the terrain based off models and data... Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 Just now, jehurey said: So, that is the problem with PC, and Beggij's pathetic answers highlights what exactly the problem is. There's no "next-gen" animation. The only time a developer is going to do something special for high-end video cards on PC, its almost always: Textures Lighting and Shadow And that's it. Quite frankly, Cyberpunk 2077 should have even better draw distance, NPC crowd size, and NPC and object LOD. They're not pushing it far enough for PC. There is no PC-centric developer that is putting serious money and effort on things like facial motion-capture for every major character in a game. Or 3rd person gameplay with extensive animation. There is an in-game cutscene about 2/3's of the way through Miles Morales that is just amazing in what they are animating. You could make that entire cutscene into basic cel-shading and remove RT reflections, detailed textures, lighting and shadow, and that cutscene would still be amazing. But PC-centric developers are still just stacking more graphical effects on static objects. What a stupid post Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 2 minutes ago, Twinblade said: Yeah I’m purely talking about visuals here. In that regard ratchet is superior Visually one game looks real... the other looks artistic. Quote Link to post Share on other sites
jehurey 3,238 Posted June 11, 2021 Share Posted June 11, 2021 1 minute ago, Remij said: It's not random generation... It's generating the terrain based off models and data... Then they should have developed a generic looking but highly-detailed tree, or several different types of trees, and then randomly filled in the terrain with those. Quote Link to post Share on other sites
jehurey 3,238 Posted June 11, 2021 Share Posted June 11, 2021 1 minute ago, Remij said: What a stupid post No, its accurate. Your own answers fit exactly with what I just said. A car. A plane Static objects that have almost no animation. Quote Link to post Share on other sites
Goukosan 2,257 Posted June 11, 2021 Share Posted June 11, 2021 PC master Race....... yet Remij is struggling to find games on PC that look better than Ratchet Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 Just now, jehurey said: Then they should have developed a generic looking but highly-detailed tree, or several different types of trees, and then randomly filled in the terrain with those. They have. Quote Link to post Share on other sites
Goukosan 2,257 Posted June 11, 2021 Share Posted June 11, 2021 2 minutes ago, Remij said: Visually one game looks real... the other looks artistic. Well I mean... I hope a plane would look realistic compared to a talking squirrel and space Aliens... since you know talking squirrels and space aliens aren't realistic to begin with. The question was when will PC get a game that looks better than Ratchet. Quote Link to post Share on other sites
Remij 4,683 Posted June 11, 2021 Share Posted June 11, 2021 Just now, Goukosan said: PC master Race....... yet Remij is struggling to find games on PC that look better than Ratchet LOL I posted one right in the first post... wasn't a struggle at all. Quote Link to post Share on other sites
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