-SK4- 5 Posted May 3, 2010 Share Posted May 3, 2010 thanks mah canadian brotha Quote Link to post Share on other sites
smoothhands 1 Posted May 3, 2010 Share Posted May 3, 2010 So I've been trying to kill the Pope (when you meet him again in Oerba) for almost 2 hours and I can't beat him Fuck this game lmao is he casting doom on you? you need to level up, level up your weapons, cast haste protect shell etc etc on you, cast deprotect, deshell, slow on him then whip his ass Quote Link to post Share on other sites
User Name 21 Posted May 3, 2010 Share Posted May 3, 2010 (edited) ^ Smooth has it. Just cast all your buffs and duffs at the start, recast as needed, and make sure you keep your health close to max so you can survive when he casts Doom. He also gives a tell when he's about to cast Doom so make sure to switch everyone to Medic when he's casting it so you can immediately heal after the attack and res anyone who goes down. If he's still kicking you ass, then yeah, you're stuck having to level up. And I forget the ins and outs of the fight, but isn't that the fight where you want to attack him full on when he's about to cast Doom cuz that reduces its power? There's one fight like that. Edited May 3, 2010 by Saucer Quote Link to post Share on other sites
Goddess Angel 7 Posted May 3, 2010 Share Posted May 3, 2010 I am playing God of War 3, Saints Row 2, Virtua Tennis 2009, and Hot Shots Golf Open Tee 2. Quote Link to post Share on other sites
Nova 0 Posted May 3, 2010 Share Posted May 3, 2010 Got around to renting Heavy Rain, sucked me in and I ended up finishing it that night. Yes, great game. It surprised me how sucked in I was. The only parts that I despised were the detective parts at his desk where you had to look at all those files. It took no real thinking, all it ended up being was time consuming and just stumbling on the correct file. I can't imagine replaying it, either. Quote Link to post Share on other sites
-SK4- 5 Posted May 3, 2010 Share Posted May 3, 2010 ^ Smooth has it. Just cast all your buffs and duffs at the start, recast as needed, and make sure you keep your health close to max so you can survive when he casts Doom. He also gives a tell when he's about to cast Doom so make sure to switch everyone to Medic when he's casting it so you can immediately heal after the attack and res anyone who goes down. If he's still kicking you ass, then yeah, you're stuck having to level up. And I forget the ins and outs of the fight, but isn't that the fight where you want to attack him full on when he's about to cast Doom cuz that reduces its power? There's one fight like that. Most of the fight I'm trying to keep myself alive because he keeps firing all these attacks on me. Which characters did you use? Quote Link to post Share on other sites
puertorock_papi 2 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Quote Link to post Share on other sites
-BAF- 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie:Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. Quote Link to post Share on other sites
BLACKICE 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in.so basically GOW 3 was shit:reggie: Quote Link to post Share on other sites
-BAF- 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in.so basically GOW 3 was shit:reggie:Not shit, but certainly the worst of the 3. Quote Link to post Share on other sites
-GD-X★ 7,914 Posted May 3, 2010 Author Share Posted May 3, 2010 i've beaten gow 3 2 times. game owns Quote Link to post Share on other sites
puertorock_papi 2 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting. Quote Link to post Share on other sites
-BAF- 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. Quote Link to post Share on other sites
Twinblade★ 4,048 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. makes me want a new onimusha game :( Quote Link to post Share on other sites
puertorock_papi 2 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. In other words you don't like the action genre. Quote Link to post Share on other sites
-BAF- 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. In other words you don't like the action genre.Not at all I guess. Like I said, it's the "non-action" aspects of GoW that keep me interested. Quote Link to post Share on other sites
-GD-X★ 7,914 Posted May 3, 2010 Author Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. makes me want a new onimusha game :( hell yeah! god those games owned. Quote Link to post Share on other sites
puertorock_papi 2 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. In other words you don't like the action genre.Not at all I guess. Like I said, it's the "non-action" aspects of GoW that keep me interested. You would set yourself on fire if you played bayonetta. Quote Link to post Share on other sites
-GD-X★ 7,914 Posted May 3, 2010 Author Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. In other words you don't like the action genre.Not at all I guess. Like I said, it's the "non-action" aspects of GoW that keep me interested. You would set yourself on fire if you played bayonetta. i hated bayonetta Quote Link to post Share on other sites
-BAF- 11 Posted May 3, 2010 Share Posted May 3, 2010 I took a break from Demon's Soul (already played over 30 hours) and started on Darksiders which I got from gamefly. Between Bayonetta, Darksiders and the Dante's Inferno demo lets just say God of War pretty much created the blue print for action games. :reggie: Then those other games must be extremely abysmal because GoW's gameplay is repetitive. I don't play other action franchises so I can't compare, but gameplay is the last reason I play GoW. It's puzzles, level design, story, presentation, and platforming is what draw me in. If you played other action franchise you would realize that they're all repetitive. You only do one thing. Go from area to area whooping ass. Some don't even have puzzles at all. Just straight up fighting.Jesus Christ, I would hate a game like that. In other words you don't like the action genre.Not at all I guess. Like I said, it's the "non-action" aspects of GoW that keep me interested. You would set yourself on fire if you played bayonetta. There's no doubt I would. Ninja Gaiden Sigma demo was the first time I tried out a NG game, and I got bored before the demo ended. Quote Link to post Share on other sites
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