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The Official "What Are You Playing?" Thread (Post Screens)

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7 minutes ago, kokujin said:

okay.  No lifestyle wars. I dont' know what RAMZA said, but I hope he enjoys GAMING alone tonight.  

he said he loves you. ok, so yeah, check out detroit. 

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14 minutes ago, Ike said:

All of Sony’s first party games have been amazing. The facial expressions are just on another level. You can see actual visible emotions in the characters faces. 

yeah, they have some of the best devs, when it comes to production values (playground games are up there too). 

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1 hour ago, kokujin said:

They should use real actors in one of these.. 

 

Can you cucks pls check if you can set the menu and game prompts to japanese?

detroit uses real actors lol

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Damn, there’s actually a surprising amount of dark & emotional moments in DQXI....definetly not a light hearted game like the artstyle and vibe would imply.

Edited by Twinblade

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1 minute ago, Twinblade said:

Damn, there’s actually a surprising amount of dark & emotional moments in DQXI....definetly not a light hearted game like the artstyle and vibe would imply.

:lawd:

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1 hour ago, Twinblade said:

Damn, there’s actually a surprising amount of dark & emotional moments in DQXI....definetly not a light hearted game like the artstyle and vibe would imply.

You think I would like it? 

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1 hour ago, madmaltese said:

Getting through Spiderman. Absolutely loving it

The game is surpassing my expectations. 

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11 minutes ago, -GD- said:

The game is surpassing my expectations. 

Likewise.

Even from a story perspective I'm pleasantly surprised so far (still in Act 2 however)

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55 minutes ago, -GD- said:

You think I would like it? 

I definitely think you should give it a try. The game feels like a true adventure. Im 25 hours in and im still impressed at the rate at which it throws new areas at you that are also fun to explore and look at. It does feel like a traditional JRPG design wise but its probably one of the better executed ones in recent memory. The dungeons are also brief and quickly move you toward the next point in the story, and grinding is non existent. It feels like they've taken the best aspects from the genre and trimmed out the fat. This trickles down to the side quests as well, as theres only 26 of them total. The devs could have easily generated dozens of shitty fetch quests but they obviously realized that doing that would be a waste of their time, and instead focused those resources on other parts of the game (which is a rarity nowadays, hopefully more publishers follow suit).

Edited by Twinblade
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1 hour ago, Twinblade said:

I definitely think you should give it a try. The game feels like a true adventure. Im 25 hours in and im still impressed at the rate at which it throws new areas at you that are also fun to explore and look at. It does feel like a traditional JRPG design wise but its probably one of the better executed ones in recent memory. The dungeons are also brief and quickly move you toward the next point in the story, and grinding is non existent. It feels like they've taken the best aspects from the genre and trimmed out the fat. This trickles down to the side quests as well, as theres only 26 of them total. The devs could have easily generated dozens of shitty fetch quests but they obviously realized that doing that would be a waste of their time, and instead focused those resources on other parts of the game (which is a rarity nowadays, hopefully more publishers follow suit).

Holy fuck this sounds amazing! I think it would be a great mobile game, so I want to see the switch version. 

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1 hour ago, madmaltese said:

Likewise.

Even from a story perspective I'm pleasantly surprised so far (still in Act 2 however)

Same bro!!

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11 minutes ago, -GD- said:

Holy fuck this sounds amazing! I think it would be a great mobile game, so I want to see the switch version. 

One of my pet peeves with the game is that you can't save anywhere, you have to do so at shines or churches scattered throughout the world. Thats how it was in the old DQ games, so I understand why they kept it but it might limit its value as a pick up and play mobile game.

 

There is an autosave feature, but i don't rely on it as the game isn't that clear on when the saves trigger (seems to always happen after loading screens that seperate areas, but im not 100% sure).

Edited by Twinblade
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1 hour ago, Angel Jim said:

I'm playing on this planet. 

me too jimboy, me too. :mjcry: 

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played a bunch of Shadow of the Tomb Raider. Its good, but they continue to expand on the busy work and very game-y design. Seriously, it feels like half of my playtime is spent spamming the batman vision button and collecting bullshit or watching XP indicators pop up on the screen. That stuff lessens the immersion and hurts the pacing, while reminding you that you're definitely playing a video game. This is one of the reasons why Naughty Dog is still at the top of the genre, they realize that less is more and focus on the aspects that matter most.

Edited by Twinblade

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