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PlayStation Now Subscriptions Start at $9.99 Monthly; GTA V, God of War, More Blockbuster Games Added


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dyno calling others extremist fanboys  

Real talk, Spider-Man is one of the top 5 best games this gen. And I fucking hate everything marvel and spiderman

is worse than that   All PlayStation Now games can be streamed on PS4 or Windows PC (minimum requirements apply). PS Now games (PS4 and PS2) can only be downloaded to a PS4. PS Now games

Sony is looking to expand people that don't want to invest into PlayStation hardware, to sell games to. Their goal is to give you a PSnow catalogue of something to play, and give the ability to buy their games without hardware.

 

Even then they expect most PSnow streamers to own a digital library and existing hardware, and this be a side thing.

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23 minutes ago, DynamiteCop! said:

Next-gen for them streaming will become one of these, day and date, a mainstay of their delivery methods, it will be a choice for people right out of the gate.

Will PS5 launch titles be on PS Now?

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13 minutes ago, Team 2019 said:

Sony is looking to expand people that don't want to invest into PlayStation hardware, to sell games to. Their goal is to give you a PSnow catalogue of something to play, and give the ability to buy their games without hardware.

 

Even then they expect most PSnow streamers to own a digital library and existing hardware, and this be a side thing.

It's as simple as this:  If the streaming subscription shit takes off... Sony will 100% be on board with their first party games day and date.

 

Notice how Sony is already trying to make their subscription service more attractive...  They are lowering the price "to be in line with other subscription services" and now adding recent releases...

 

They aren't willing (and rightfully so) to be the ones to lead the way with their game subscription service by having new titles day and date.  They have no immediate reason to do this.  MS is of course willing to change the model because the traditional model hasn't been working well for them.  In Sony's case it has... however they want their foot in the door so that if it DOES take off... they can follow suit.

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Just now, Remij_ said:

It's as simple as this:  If the streaming subscription shit takes off... Sony will 100% be on board with their first party games day and date.

 

Notice how Sony is already trying to make their subscription service more attractive...  They are lowering the price "to be in line with other subscription services" and now adding recent releases...

 

They aren't willing (and rightfully so) to be the ones to lead the way with their game subscription service by having new titles day and date.  MS is willing to change the model because the traditional model hasn't been working well for them.  In Sony's case it has... however they want their foot in the door so that if it DOES take off... they can follow suit.

You didn't understand imo. Of course their games will be day and date on PSnow as a service, where you can buy God of War 2 for 60 dollars then stream it or play it on a PS5. That's not the question here. The question is that you aren't getting God of war 2 for 10 bucks.

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4 minutes ago, Team 2019 said:

You didn't understand imo. Of course their games will be day and date on PSnow as a service, where you can buy God of War 2 for 60 dollars then stream it or play it on a PS5. That's not the question here. The question is that you aren't getting God of war 2 for 10 bucks.

How do you expect that their service can remain competitive when everyone else will be offering their first party games day and date? It doesn't make any sense, it's another reason to hard pass on it. 

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1 minute ago, DynamiteCop! said:

That all depends on whether or not their network transition and all that entails is ready. 

Do you think God of War 2 would see more, less, or the same revenue if it were added to PS Now day and date with the official release? No DLC, no live events, just the single player campaign.

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8 minutes ago, Team 2019 said:

You didn't understand imo. Of course their games will be day and date on PSnow as a service, where you can buy God of War 2 for 60 dollars then stream it or play it on a PS5. That's not the question here. The question is that you aren't getting God of war 2 for 10 bucks.

If these streaming services take off.. Sony will 100% follow suit in releasing their new games alongside the other games in the service.  That's what draws people into singing up for the service.

 

Nobody is going to give a shit about buying a game at $60 and then streaming it... on their fucking PS5... when they can LITERALLY buy the game and have it on their account.  This isn't like Stadia where there's no other option...

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Just now, Hot Sauce said:

Do you think God of War 2 would see more, less, or the same revenue if it were added to PS Now day and date with the official release? No DLC, no live events, just the single player campaign.

More, because people would still buy it into the millions but more people would play it overall and it would become a long term gain. Years and years down the line these games will be generating money while a traditional release will be generating next to nothing. 

 

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2 minutes ago, DynamiteCop! said:

More, because people would still buy it into the millions but more people would play it overall and it would become a long term gain. Years and years down the line these games will be generating money while a traditional release will be generating next to nothing. 

If it's a long term gain, why wouldn't they just have the initial launch as a regular game launch and add it to PS Now at a later time? It would have to be a short term gain for being on PS Now to make any sense as a day and date product.

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Just now, Hot Sauce said:

If it's a long term gain, why wouldn't they just have the initial launch as a regular game launch and add it to PS Now at a later time? It would have to be a short term gain for being on PS Now to make any sense as a day and date product.

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9 minutes ago, Hot Sauce said:

If it's a long term gain, why wouldn't they just have the initial launch as a regular game launch and add it to PS Now at a later time? It would have to be a short term gain for being on PS Now to make any sense as a day and date product.

Because interest falls off dramatically and quickly, it will spike and then fall off rapidly. There's a huge gap between launch day at $60 and then when a game hits $15 or $20, especially as far as first party games are concerned, and waiting for sales is basically just dead air for a game. A cheap model with far more accessibility on the table will ensure a more linear downward trend while still having people talking about it. Also an all encompassing service exposes people to a game they would not traditionally ever buy but they engage it out of availability. 

 

Eventually games hit EoL even if not forced, there's just no more people spending money on it and the prices for these games typically never fall below $15. Something like this allows those games to remain relevant indefinitely and throughout the entire product life while also being cheaper and a value with a breadth of other titles. 

Edited by DynamiteCop!
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This has always been the smartest way to do things imo. Best of both worlds. Get the giant day 1 sales and then also the pop of it being available on your steaming service 12-18 months later. Won't have one canabalise the other. 

This pricing structure also pretty much confirms that Sony isn't going to do first party exclusives day 1. 

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10 minutes ago, madmaltese said:

This has always been the smartest way to do things imo. Best of both worlds. Get the giant day 1 sales and then also the pop of it being available on your steaming service 12-18 months later. Won't have one canabalise the other. 

This pricing structure also pretty much confirms that Sony isn't going to do first party exclusives day 1. 

I'd say all the pricing confirms is it was too expensive to begin with. $20 a month? That's ludicrous.

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2 hours ago, DynamiteCop! said:

Because interest falls off dramatically and quickly, it will spike and then fall off rapidly.

True, but sales and new platforms result in sizable spikes as well. The new titles on PS+ every month get plenty of coverage and the fact that we don't see big Sony titles on there for years and years kind of says it all.

 

2 hours ago, DynamiteCop! said:

There's a huge gap between launch day at $60 and then when a game hits $15 or $20, especially as far as first party games are concerned, and waiting for sales is basically just dead air for a game.

It doesn't necessarily have to be that long of a wait. Even an exclusivity window of three months, a month, or a week would all likely generate more revenue than a day and date release would. People pay extra to get games 3 days early now. Maybe day and date does generate the most revenue, I doubt it and I certainly wouldn't commit to it right out of the gate without at least experimenting at differing periods of exclusivity. It just doesn't make much sense.

 

Quality of the game might play a factor, too, but in the God of War 2 example it's a safe bet. Maybe a game like Days Gone is day and date or something. Another thing you can play around with before committing to an unproven business model right out of the gate.

 

2 hours ago, DynamiteCop! said:

A cheap model with far more accessibility on the table will ensure a more linear downward trend while still having people talking about it. Also an all encompassing service exposes people to a game they would not traditionally ever buy but they engage it out of availability. 

Lowering prices to increase sales is certainly a valid economic strategy, but we're talking about an 84% price cut here. Five additional people need to sub for every person that opts to sub for a month instead of buying the game for $60 directly through Sony. And these subscribers have to be people that would otherwise not buy the game at all and wouldn't sub down the line either if it was delayed because otherwise you're just cannibalizing future revenue.

 

Again, maybe they could do it or maybe the value of just having somebody with an account in your ecosystem is worth sending God of War 2 out as a loss leader or something. I don't know, I doubt it and I see absolutely zero reason why they would commit to that out of the gate.

 

2 hours ago, DynamiteCop! said:

Eventually games hit EoL even if not forced, there's just no more people spending money on it and the prices for these games typically never fall below $15. Something like this allows those games to remain relevant indefinitely and throughout the entire product life while also being cheaper and a value with a breadth of other titles. 

I don't think that really changes whether or not there's an initial period of time where it's not available on the service. I absolutely agree that at some point even the biggest Sony titles should end up on their next gen streaming service, I just don't think it should be anytime close to release.

 

Going back to the PS+ example, that feels like an EoL dumping ground and we still rarely see anything significant from Sony. I mean October is probably the biggest month from them since Bloodborne with Last of Us Remastered and MLB The Show 19, but Bloodborne and Last of Us were already greatest hits titles and sports titles have a one year life cycle anyway.

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4 hours ago, DynamiteCop! said:

It's not even a claim, they're point blank telling you and making the moves to have it be a reality. 

 

Heads in the sand. The worst part is you retards are such extremist fanboys you think this is somehow negative. Holy shit, grow up. 

Lack of self awareness the post :rofls:

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